Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
LowIncomeInfant
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,484 Elo+
Party 3
Bakasura
Bakasura
SirLanQuao
Bakasura
Level 188
God Stats
1W - 1L
1,258 SR
Queue Stats
54W - 45L
1,536 Elo+
Party 4
Khepri
Khepri
Tedwini
Khepri
Level 29
God Stats
79W - 43L
1,608 SR
Queue Stats
117W - 78L
1,520 Elo+
Party 3
Mulan
Mulan
xiaobabe2004
Mulan
Level 42
God Stats
20W - 23L
1,447 SR
Queue Stats
37W - 36L
1,466 Elo+
Party 3
Team Averages
Level 77
1,463 SR
1,501 Elo+

VS

Team Averages
Level 113
1,449 SR
1,515 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Cozythemozy
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 182L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
JMOC
Guan Yu
Level 154
God Stats
1W - 3L
1,501 SR
Queue Stats
159W - 167L
1,498 Elo+
Party 1
Skadi
Skadi
KricketFPS
Skadi
Level 48
God Stats
3W - 3L
1,384 SR
Queue Stats
79W - 68L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
halloss
Xing Tian
Level 105
God Stats
8W - 10L
1,358 SR
Queue Stats
55W - 40L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
5 / 2 / 3
6,911
691
7,268
7,348
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
3 / 3 / 1
5,567
557
3,186
5,526
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SirLanQuao
Bakasura
10
4 / 2 / 0
6,007
601
5,399
9,232
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Tedwini
Khepri
8
0 / 2 / 5
5,287
529
2,376
7,547
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 0 / 1
6,992
699
7,404
7,815
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 5 / 1
5,693
569
4,300
7,796
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
8
0 / 7 / 3
4,913
491
4,810
10,039
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
JMOC
Guan Yu
8
0 / 4 / 0
4,648
465
2,967
9,609
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Skadi
10
4 / 1 / 0
5,569
557
5,855
4,765
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
halloss
Xing Tian
10
3 / 0 / 4
6,527
653
2,182
6,651
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
17
Kills
9
9
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
2
3
3.25
L
Ix Chel
 
Ix Chel
2
5
1
0.5
L
Serqet
0
7
3
0.21
L
Guan Yu
JMOC
Guan Yu
0
4
0
0
L
Skadi
4
1
0
4
W
3
3
1
1.17
W
Bakasura
SirLanQuao
Bakasura
4
2
0
2
W
Khepri
Tedwini
Khepri
0
2
5
1.25
L
Xing Tian
halloss
Xing Tian
3
0
4
5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
20,114
37,468
Taken
38,860
18,407
Mitigated
18,895
8,322
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,268
713
374
940
7,348
2,727
0
2,517
4,642
48,105
0
L
Ix Chel
 
Ix Chel
4,300
536
170
1,585
7,796
2,950
0
5,209
2,303
37,384
0
L
Serqet
4,810
1,119
0
1,717
10,039
3,783
0
2,705
6,984
0
22,865
L
Guan Yu
JMOC
Guan Yu
2,967
532
54
1,309
9,609
5,938
0
0
9,609
0
23,333
L
Skadi
5,855
2,847
0
654
4,765
1,788
0
405
4,285
0
48,487
W
3,186
2,359
0
1,470
5,526
1,967
0
819
4,707
0
32,269
W
Bakasura
SirLanQuao
Bakasura
5,399
3,596
0
2,361
9,232
3,454
372
1,434
7,648
0
35,449
W
Khepri
Tedwini
Khepri
2,376
225
0
1,164
7,547
4,969
130
1,712
5,835
13,330
0
L
Xing Tian
halloss
Xing Tian
2,182
291
300
1,992
6,651
4,436
0
1,247
5,083
15,373
0
W
7,404
1,666
0
2,013
7,815
5,290
0
0
7,084
0
44,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
27,350
308
Minions Killed
251
0
Camps Cleared
0
985,857
Distance Traveled
934,345
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,911
691
91
9
0
175,145
0
L
Ix Chel
5,693
569
59
6
0
171,503
0
L
Serqet
4,913
491
48
5
0
203,888
2
L
Guan Yu
4,648
465
42
4
0
162,692
0
L
Skadi
5,569
557
65
7
0
186,610
1
W
Apollo
5,567
557
65
7
0
215,893
1
W
Bakasura
6,007
601
69
7
0
222,077
0
W
Khepri
5,287
529
14
1
0
182,719
0
L
Xing Tian
6,527
653
37
4
0
209,652
0
W
Mulan
6,992
699
69
7
0
190,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role