Player Matchup

Anhur
Anhur
Fretdx
Anhur
Level 43
God Stats
3W - 6L
1,337 SR
Queue Stats
64W - 83L
1,365 Elo+
Solo
Anubis
Anubis
Its a bozo
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,643 Elo+
Party 2
Surtr
Surtr
SkeaterSwamp
Surtr
Level 7
God Stats
3W - 0L
1,220 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
x2Fw
Scylla
Level 23
God Stats
1W - 0L
1,394 SR
Queue Stats
15W - 9L
1,643 Elo+
Party 2
Ullr
Ullr
x2Fz
Ullr
Level 18
God Stats
3W - 1L
1,501 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,391 SR
1,530 Elo+

VS

Team Averages
Level 50
1,644 SR
1,367 Elo+
Neith
Neith
BlakCat13
Neith
Level 45
God Stats
8W - 5L
1,823 SR
Queue Stats
16W - 16L
1,377 Elo+
Solo
Achilles
Achilles
Lord_Nixx6
Achilles
Level 45
God Stats
5W - 11L
1,610 SR
Queue Stats
67W - 86L
1,326 Elo+
Party 3
Ares
Ares
Obliterate-JR
Ares
Level 22
God Stats
9W - 9L
1,547 SR
Queue Stats
142W - 196L
1,402 Elo+
Party 1
Fenrir
Fenrir
Obliterate4Q
Fenrir
Level 57
God Stats
8W - 11L
1,410 SR
Queue Stats
414W - 407L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
nepidestroyer2
Ix Chel
Level 80
God Stats
3W - 1L
1,832 SR
Queue Stats
178W - 189L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fretdx
Anhur
15
3 / 0 / 4
8,914
594
5,016
9,440
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Its a bozo
Anubis
15
10 / 2 / 3
9,701
647
22,155
10,807
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
7,753
517
1,352
9,429
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
x2Fw
Scylla
14
1 / 1 / 1
8,612
574
4,128
9,325
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
x2Fz
Ullr
11
1 / 1 / 3
6,834
456
4,199
7,530
3,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlakCat13
Neith
12
1 / 2 / 2
7,166
478
5,063
10,169
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Lord_Nixx6
Achilles
11
1 / 4 / 3
6,719
448
5,582
12,298
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 2
6,276
418
4,193
9,765
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 3 / 3
8,226
548
7,226
14,192
4,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,796
586
6,578
11,499
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
7
7
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BlakCat13
Neith
1
2
2
1
W
Anhur
Fretdx
Anhur
3
0
4
5
W
Anubis
Its a bozo
Anubis
10
2
3
5.75
L
Achilles
Lord_Nixx6
Achilles
1
4
3
0.63
L
0
3
2
0.33
L
Fenrir
3
3
3
1.5
W
0
3
2
0.33
L
2
3
2
1
W
Scylla
x2Fw
Scylla
1
1
1
1.5
W
Ullr
x2Fz
Ullr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
28,642
46,531
Taken
57,923
21,785
Mitigated
25,792
7,062
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BlakCat13
Neith
5,063
1,591
0
4,197
10,169
4,117
0
2,660
7,509
0
59,645
W
Anhur
Fretdx
Anhur
5,016
2,795
0
2,000
9,440
3,796
1,368
1,814
7,626
0
67,942
W
Anubis
Its a bozo
Anubis
22,155
642
192
3,686
10,807
5,849
2,020
2,784
7,935
73,885
0
L
Achilles
Lord_Nixx6
Achilles
5,582
852
0
1,387
12,298
7,549
612
7,014
5,260
0
34,691
L
4,193
204
0
810
9,765
6,434
0
2,981
6,784
25,314
0
L
Fenrir
7,226
2,594
0
6,289
14,192
4,781
472
5,081
9,111
65
52,179
W
1,352
581
0
834
9,429
5,713
0
0
8,979
722
41,686
L
6,578
1,075
1,133
3,123
11,499
2,911
0
8,335
2,976
73,606
0
W
Scylla
x2Fw
Scylla
4,128
858
0
350
9,325
3,426
614
3,230
5,909
60,198
0
W
Ullr
x2Fz
Ullr
4,199
2,325
0
0
7,530
3,001
904
2,987
4,543
0
28,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
37,183
437
Minions Killed
409
0
Camps Cleared
0
1,439,359
Distance Traveled
1,449,978
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,166
478
118
8
0
255,888
2
W
Anhur
8,914
594
109
7
0
276,964
7
W
Anubis
9,701
647
94
6
0
304,663
0
L
Achilles
6,719
448
48
3
0
303,934
2
L
Ares
6,276
418
26
2
0
301,020
0
L
Fenrir
8,226
548
82
5
0
305,373
0
W
Surtr
7,753
517
69
5
0
299,983
0
L
Ix Chel
8,796
586
135
9
0
283,763
4
W
Scylla
8,612
574
116
8
0
279,454
0
W
Ullr
6,834
456
49
3
0
278,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role