Player Matchup

Arachne
Arachne
DragonNoot
Arachne
Level 155
God Stats
10W - 9L
1,528 SR
Queue Stats
101W - 132L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Georgeb01
Ix Chel
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 116L
1,496 Elo+
Party 1
Chang'e
Chang'e
Hoody OG
Chang'e
Level 145
God Stats
1W - 0L
1,724 SR
Queue Stats
95W - 113L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Natsu4892
Aphrodite
Level 27
God Stats
3W - 0L
1,743 SR
Queue Stats
19W - 34L
1,314 Elo+
Party 1
Martichoras
Martichoras
P1TCHBLACK5I
Martichoras
Level 159
God Stats
13W - 13L
1,625 SR
Queue Stats
390W - 380L
1,504 Elo+
Solo
Team Averages
Level 120
1,624 SR
1,449 Elo+

VS

Team Averages
Level 103
1,462 SR
1,537 Elo+
He Bo
He Bo
BillyEyeLesh
He Bo
Level 121
God Stats
7W - 5L
1,715 SR
Queue Stats
214W - 186L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Craigasmic
Nu Wa
Level 140
God Stats
3W - 5L
1,160 SR
Queue Stats
306W - 263L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
FriginGalf
Jing Wei
Level 141
God Stats
15W - 11L
1,620 SR
Queue Stats
360W - 345L
1,512 Elo+
Solo
Ravana
Ravana
Joe lopez3324
Ravana
Level 66
God Stats
13W - 10L
1,293 SR
Queue Stats
248W - 226L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
SmellyGirl47
Kuzenbo
Level 48
God Stats
5W - 3L
1,524 SR
Queue Stats
5W - 4L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DragonNoot
Arachne
18
6 / 1 / 7
11,419
634
14,587
21,267
9,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Georgeb01
Ix Chel
16
2 / 2 / 3
10,207
567
6,312
11,054
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Hoody OG
Chang'e
19
5 / 1 / 3
12,176
676
12,646
11,033
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Natsu4892
Aphrodite
14
0 / 2 / 4
9,151
508
2,773
12,694
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
P1TCHBLACK5I
Martichoras
18
2 / 1 / 1
10,694
594
9,296
11,777
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
8,919
496
7,061
12,080
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
5 / 3 / 1
9,804
545
18,299
10,580
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
FriginGalf
Jing Wei
14
0 / 3 / 0
8,717
484
3,972
11,150
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 1
8,669
482
4,137
11,230
7,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SmellyGirl47
Kuzenbo
14
0 / 0 / 2
8,524
474
4,926
14,694
18,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
7
7
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Nu Wa
5
3
1
1.83
W
Arachne
DragonNoot
Arachne
6
1
7
9.5
L
Jing Wei
FriginGalf
Jing Wei
0
3
0
0
W
Ix Chel
Georgeb01
Ix Chel
2
2
3
1.75
W
Chang'e
Hoody OG
Chang'e
5
1
3
6.5
L
0
2
1
0.25
W
Aphrodite
Natsu4892
Aphrodite
0
2
4
1
W
Martichoras
P1TCHBLACK5I
Martichoras
2
1
1
2.5
L
Kuzenbo
SmellyGirl47
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
38,395
67,825
Taken
59,734
33,416
Mitigated
39,018
34,568
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,061
578
0
3,325
12,080
4,270
0
2,852
9,228
80,135
0
L
Nu Wa
18,299
3,984
0
564
10,580
4,555
0
5,054
5,526
91,294
0
W
Arachne
DragonNoot
Arachne
14,587
9,668
0
8,357
21,267
9,015
30
8,877
12,390
0
128,926
L
Jing Wei
FriginGalf
Jing Wei
3,972
2,826
0
2,528
11,150
4,137
0
1,541
9,609
0
67,149
W
Ix Chel
Georgeb01
Ix Chel
6,312
239
932
1,947
11,054
4,807
450
8,374
2,680
84,110
0
W
Chang'e
Hoody OG
Chang'e
12,646
1,121
924
7,199
11,033
4,626
0
3,258
7,775
108,112
0
L
4,137
1,027
0
5,107
11,230
7,682
0
8,070
3,160
0
70,099
W
Aphrodite
Natsu4892
Aphrodite
2,773
367
4,232
6,293
12,694
9,462
131
7,092
5,602
31,347
0
W
Martichoras
P1TCHBLACK5I
Martichoras
9,296
3,170
446
4,238
11,777
5,506
1,880
3,306
8,471
0
111,342
L
Kuzenbo
SmellyGirl47
Kuzenbo
4,926
2,088
0
3,862
14,694
18,374
0
4,214
10,480
32,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
44,633
723
Minions Killed
575
0
Camps Cleared
0
1,820,115
Distance Traveled
1,826,092
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,919
496
141
8
0
392,438
0
L
Nu Wa
9,804
545
159
9
0
331,733
2
W
Arachne
11,419
634
159
9
0
444,110
5
L
Jing Wei
8,717
484
115
6
0
353,505
0
W
Ix Chel
10,207
567
139
8
0
365,159
4
W
Chang'e
12,176
676
180
10
0
372,979
4
L
Ravana
8,669
482
126
7
0
382,732
5
W
Aphrodite
9,151
508
71
4
0
351,550
0
W
Martichoras
10,694
594
174
10
0
286,317
4
L
Kuzenbo
8,524
474
34
2
0
365,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role