Player Matchup

Chernobog
Chernobog
DiamondFire67
Chernobog
Level 116
God Stats
6W - 3L
1,734 SR
Queue Stats
227W - 234L
1,494 Elo+
Solo
Vamana
Vamana
Dragonklaw10
Vamana
Level 126
God Stats
1W - 3L
1,235 SR
Queue Stats
181W - 166L
1,553 Elo+
Party 1
Mercury
Mercury
HeIIsRedeemer-
Mercury
Level 154
God Stats
4W - 3L
1,852 SR
Queue Stats
94W - 100L
1,623 Elo+
Party 3
Cerberus
Cerberus
Muskrat-jenkins
Cerberus
Level 154
God Stats
1W - 0L
1,701 SR
Queue Stats
87W - 102L
1,638 Elo+
Party 3
Eset
Eset
recurveboy61374
Eset
Level 122
God Stats
3W - 0L
1,286 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 1
Team Averages
Level 134
1,562 SR
1,555 Elo+

VS

Team Averages
Level 108
1,499 SR
1,453 Elo+
Hel
Hel
GreenBuffSup
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StraiGhT GuAp
Ah Muzen Cab
Level 153
God Stats
2W - 4L
1,502 SR
Queue Stats
291W - 292L
1,504 Elo+
Party 2
Rama
Rama
StraiGhT MeTr0
Rama
Level 115
God Stats
1W - 5L
1,319 SR
Queue Stats
24W - 38L
1,445 Elo+
Party 2
Anubis
Anubis
StraiGhT MeeCh
Anubis
Level 121
God Stats
1W - 3L
1,676 SR
Queue Stats
52W - 59L
1,490 Elo+
Party 2
Vamana
Vamana
Vanilla6996
Vamana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DiamondFire67
Chernobog
7
0 / 1 / 0
4,124
516
2,403
4,787
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
10
1 / 0 / 0
5,188
649
3,092
5,670
2,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
2 / 0 / 1
5,150
644
2,574
5,401
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
7
0 / 0 / 1
4,603
575
2,191
4,794
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,433
679
3,351
4,663
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,325
541
948
4,439
1,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
StraiGhT GuAp
Ah Muzen Cab
8
0 / 2 / 0
4,674
584
4,376
6,679
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,701
588
3,089
4,687
1,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 2 / 1
4,749
594
2,389
5,938
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 1 / 0
5,286
661
3,588
5,984
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DiamondFire67
Chernobog
0
1
0
0
W
Vamana
1
0
0
1
L
0
1
0
0
W
2
0
1
2.5
W
Cerberus
0
0
1
0.5
L
Ah Muzen Cab
StraiGhT GuAp
Ah Muzen Cab
0
2
0
0
L
1
0
0
1
L
0
2
1
0.25
L
Vamana
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
14,390
25,315
Taken
27,727
9,280
Mitigated
11,890
8,176
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DiamondFire67
Chernobog
2,403
1,046
0
1,075
4,787
1,249
0
1,334
3,453
0
26,163
W
Vamana
3,092
1,345
0
2,266
5,670
2,930
0
0
5,133
0
36,996
L
948
313
935
1,927
4,439
1,660
0
830
3,609
11,040
0
W
2,574
1,583
0
750
5,401
1,554
0
329
5,072
0
29,414
W
Cerberus
2,191
153
0
2,468
4,794
2,137
0
1,313
3,481
16,944
0
L
Ah Muzen Cab
StraiGhT GuAp
Ah Muzen Cab
4,376
1,868
0
750
6,679
2,046
0
2,891
3,788
0
37,740
L
3,089
2,525
0
1,364
4,687
1,458
0
1,041
3,646
0
32,697
L
2,389
119
0
3,169
5,938
2,795
0
780
5,158
36,645
0
L
Vamana
3,588
452
0
2,114
5,984
3,931
0
0
5,984
0
35,785
W
3,351
345
0
1,617
4,663
1,410
0
361
4,302
29,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
23,735
266
Minions Killed
258
0
Camps Cleared
0
865,249
Distance Traveled
747,740
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,124
516
48
6
0
154,605
2
W
Vamana
5,188
649
63
8
0
164,854
0
L
Hel
4,325
541
19
2
0
116,838
0
W
Mercury
5,150
644
61
8
0
219,515
0
W
Cerberus
4,603
575
25
3
0
156,654
1
L
Ah Muzen Cab
4,674
584
53
7
0
141,437
0
L
Rama
4,701
588
65
8
0
147,797
1
L
Anubis
4,749
594
59
7
0
164,315
2
L
Vamana
5,286
661
62
8
0
177,353
0
W
Eset
5,433
679
69
9
0
169,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role