Player Matchup

Janus
Janus
AidanKratos
Janus
Level 28
God Stats
3W - 3L
1,741 SR
Queue Stats
147W - 117L
1,616 Elo+
Party 2
Mulan
Mulan
Chikorita123
Mulan
Level 18
God Stats
7W - 2L
1,928 SR
Queue Stats
32W - 20L
1,625 Elo+
Party 1
Hou Yi
Hou Yi
Rennjii
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,555 Elo+
Party 1
Ymir
Ymir
Yuukotori
Ymir
Level 104
God Stats
1W - 0L
1,710 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 1
Bakasura
Bakasura
mythymoo3
Bakasura
Level 67
God Stats
10W - 4L
2,018 SR
Queue Stats
303W - 249L
1,619 Elo+
Party 2
Team Averages
Level 73
1,779 SR
1,597 Elo+

VS

Team Averages
Level 57
1,557 SR
1,613 Elo+
Izanami
Izanami
DJcessar27
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,563 Elo+
Solo
Pele
Pele
MHUGETSU
Pele
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 220L
1,538 Elo+
Solo
Ix Chel
Ix Chel
MightyJoeJoe
Ix Chel
Level 126
God Stats
8W - 6L
1,787 SR
Queue Stats
299W - 287L
1,574 Elo+
Solo
Ymir
Ymir
Tennessine
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 3
Hachiman
Hachiman
master0210
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,236
603
5,263
4,254
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 3
6,828
569
5,007
7,647
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Rennjii
Hou Yi
12
5 / 0 / 1
7,197
600
7,569
6,092
2,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 0 / 5
6,503
542
1,661
6,074
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
mythymoo3
Bakasura
15
8 / 0 / 2
8,872
739
7,240
9,673
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJcessar27
Izanami
9
0 / 4 / 0
5,613
468
2,503
9,906
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
1 / 2 / 0
6,880
573
3,461
8,951
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
MightyJoeJoe
Ix Chel
11
1 / 5 / 0
6,513
543
5,257
8,044
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 0
5,654
471
2,272
7,232
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
master0210
Hachiman
8
0 / 2 / 0
5,270
439
2,867
7,955
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
0
1
3
1.5
L
Izanami
DJcessar27
Izanami
0
4
0
0
L
Pele
1
2
0
0.5
L
Ix Chel
MightyJoeJoe
Ix Chel
1
5
0
0.2
W
Hou Yi
Rennjii
Hou Yi
5
0
1
5.5
L
0
2
0
0
W
Ymir
0
0
5
2.5
L
Hachiman
master0210
Hachiman
0
2
0
0
W
Bakasura
mythymoo3
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,740
Damage
16,360
33,740
Taken
42,088
18,417
Mitigated
17,525
11,332
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,263
461
0
750
4,254
1,528
820
2,244
2,010
54,602
0
W
5,007
1,149
0
2,474
7,647
4,751
685
0
7,647
0
40,898
L
Izanami
DJcessar27
Izanami
2,503
1,880
0
2,114
9,906
2,900
0
2,997
6,717
0
30,982
L
Pele
3,461
1,138
0
2,721
8,951
4,090
134
0
8,052
0
56,409
L
Ix Chel
MightyJoeJoe
Ix Chel
5,257
548
292
1,478
8,044
2,507
0
1,089
5,887
57,493
0
W
Hou Yi
Rennjii
Hou Yi
7,569
4,344
0
3,293
6,092
2,484
947
907
5,185
0
54,874
L
2,272
370
0
1,323
7,232
5,510
0
2,125
5,052
14,355
0
W
Ymir
1,661
437
0
1,554
6,074
5,271
196
1,782
4,292
16,799
0
L
Hachiman
master0210
Hachiman
2,867
1,696
0
1,932
7,955
2,518
0
713
7,242
0
27,953
W
Bakasura
mythymoo3
Bakasura
7,240
5,076
0
3,261
9,673
4,383
0
2,984
6,689
0
69,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
29,930
392
Minions Killed
327
0
Camps Cleared
0
1,223,376
Distance Traveled
1,199,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,236
603
88
7
0
250,003
0
W
Mulan
6,828
569
81
7
0
237,895
0
L
Izanami
5,613
468
61
5
0
220,801
0
L
Pele
6,880
573
95
8
0
260,636
0
L
Ix Chel
6,513
543
98
8
0
233,908
0
W
Hou Yi
7,197
600
81
7
0
210,591
0
L
Ymir
5,654
471
18
2
0
261,335
0
W
Ymir
6,503
542
21
2
0
214,009
3
L
Hachiman
5,270
439
55
5
0
222,983
0
W
Bakasura
8,872
739
121
10
0
310,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role