Player Matchup

Hercules
Hercules
ArmedMojo
Hercules
Level 94
God Stats
0W - 1L
1,883 SR
Queue Stats
2W - 7L
1,552 Elo+
Party 2
Poseidon
Poseidon
Kenkukun
Poseidon
Level 4
God Stats
1W - 3L
1,406 SR
Queue Stats
1W - 5L
1,775 Elo+
Party 2
Neith
Neith
mitch8772
Neith
Level 12
God Stats
0W - 3L
1,280 SR
Queue Stats
1W - 5L
1,775 Elo+
Party 2
Team Averages
Level 37
1,523 SR
1,701 Elo+

VS

Team Averages
Level 119
1,613 SR
1,553 Elo+
Ix Chel
Ix Chel
Løtυs
Ix Chel
Level 224
God Stats
22W - 23L
1,704 SR
Queue Stats
202W - 116L
1,723 Elo+
Party 1
Bacchus
Bacchus
TheAhegaoLord
Bacchus
Level 17
God Stats
6W - 6L
1,611 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 1
Awilix
Awilix
youknwbetter
Awilix
Level 115
God Stats
3W - 3L
1,525 SR
Queue Stats
103W - 98L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmedMojo
Hercules
12
0 / 4 / 0
7,759
597
5,425
15,125
16,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Kenkukun
Poseidon
13
0 / 5 / 0
7,895
607
6,000
9,705
3,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mitch8772
Neith
12
0 / 6 / 0
7,579
583
2,456
11,940
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Løtυs
Ix Chel
16
8 / 0 / 6
10,801
831
19,179
9,621
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
1 / 0 / 11
10,456
804
2,992
9,005
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
16
6 / 0 / 9
10,502
808
9,874
8,134
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArmedMojo
Hercules
0
4
0
0
L
Poseidon
Kenkukun
Poseidon
0
5
0
0
W
Ix Chel
Løtυs
Ix Chel
8
0
6
11
W
Bacchus
1
0
11
6.5
L
Neith
mitch8772
Neith
0
6
0
0
W
Awilix
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
32,045
36,770
Taken
26,760
24,797
Mitigated
23,654
6,280
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArmedMojo
Hercules
5,425
1,454
227
4,133
15,125
16,820
0
7,632
7,249
1,689
18,906
L
Poseidon
Kenkukun
Poseidon
6,000
856
0
1,087
9,705
3,476
0
6,291
3,206
33,438
0
W
Ix Chel
Løtυs
Ix Chel
19,179
2,453
1,891
4,045
9,621
5,181
664
3,054
6,567
70,441
0
W
Bacchus
2,992
127
0
2,092
9,005
13,657
677
2,227
6,778
10,707
0
L
Neith
mitch8772
Neith
2,456
1,272
0
833
11,940
4,501
0
7,580
4,096
0
15,280
W
Awilix
9,874
3,556
0
2,555
8,134
4,816
1,110
2,275
5,859
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
31,759
111
Minions Killed
175
0
Camps Cleared
0
621,664
Distance Traveled
781,511
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,759
597
26
2
0
227,528
1
L
Poseidon
7,895
607
50
4
0
206,497
0
W
Ix Chel
10,801
831
113
9
0
226,994
0
W
Bacchus
10,456
804
10
1
0
266,190
0
L
Neith
7,579
583
35
3
0
187,639
0
W
Awilix
10,502
808
52
4
0
288,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role