Player Matchup

Sylvanus
Sylvanus
AmaZinG_ProFa
Sylvanus
Level 80
God Stats
4W - 0L
1,289 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 2
Medusa
Medusa
Dxflamingoat
Medusa
Level 66
God Stats
4W - 2L
1,246 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 2
Janus
Janus
Nqqbz13
Janus
Level 109
God Stats
26W - 21L
1,569 SR
Queue Stats
180W - 170L
1,470 Elo+
Solo
Cliodhna
Cliodhna
ViKinGz KuRaMa
Cliodhna
Level 68
God Stats
35W - 22L
1,714 SR
Queue Stats
372W - 407L
1,496 Elo+
Solo
Vamana
Vamana
cebollacoindepac
Vamana
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
452W - 463L
1,472 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,487 Elo+

VS

Team Averages
Level 65
1,431 SR
1,380 Elo+
Janus
Janus
Alixis60
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,231 Elo+
Party 1
Anubis
Anubis
CovaTM92
Anubis
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
43W - 66L
1,293 Elo+
Party 1
Serqet
Serqet
Thunder-Protogen
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 153L
1,547 Elo+
Solo
Shiva
Shiva
ZzRaiZzPainz
Shiva
Level 127
God Stats
0W - 1L
1,383 SR
Queue Stats
78W - 72L
1,547 Elo+
Solo
Medusa
Medusa
detox3014
Medusa
Level 56
God Stats
5W - 5L
1,491 SR
Queue Stats
58W - 79L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmaZinG_ProFa
Sylvanus
15
4 / 2 / 11
9,894
521
6,787
18,156
13,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
16
8 / 2 / 6
10,086
531
11,410
10,877
5,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Nqqbz13
Janus
20
4 / 0 / 6
11,713
616
8,251
5,697
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
16
2 / 0 / 4
9,480
499
6,188
11,775
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 2
9,392
494
6,666
12,923
13,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alixis60
Janus
17
2 / 4 / 2
10,127
533
6,641
9,806
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
CovaTM92
Anubis
12
1 / 8 / 1
7,628
401
6,149
11,457
5,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 2
9,439
497
4,838
13,946
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 0
9,502
500
11,118
13,698
16,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
detox3014
Medusa
13
0 / 3 / 3
8,168
430
8,728
14,660
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
4
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Alixis60
Janus
2
4
2
0.75
W
Sylvanus
AmaZinG_ProFa
Sylvanus
4
2
11
4.75
L
Anubis
CovaTM92
Anubis
1
8
1
0.19
W
Medusa
8
2
6
5.5
W
Janus
Nqqbz13
Janus
4
0
6
7
L
1
1
2
2
W
Cliodhna
2
0
4
4
L
0
2
0
0
W
0
1
2
1
L
Medusa
detox3014
Medusa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
37,474
59,428
Taken
63,567
40,300
Mitigated
36,766
19,869
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alixis60
Janus
6,641
543
0
1,372
9,806
3,392
637
6,383
3,423
84,324
0
W
Sylvanus
AmaZinG_ProFa
Sylvanus
6,787
1,258
3,220
4,602
18,156
13,744
0
7,435
10,325
31,884
0
L
Anubis
CovaTM92
Anubis
6,149
317
0
908
11,457
5,271
0
3,433
8,024
28,174
0
W
Medusa
11,410
5,466
535
3,235
10,877
5,212
1,881
2,667
7,884
0
73,833
W
Janus
Nqqbz13
Janus
8,251
0
0
1,879
5,697
2,346
0
2,347
3,350
112,957
0
L
4,838
997
0
941
13,946
5,957
153
821
13,125
0
84,720
W
Cliodhna
6,188
974
0
4,900
11,775
5,024
0
506
11,269
0
75,022
L
11,118
2,655
0
351
13,698
16,199
53
1,044
12,654
483
79,270
W
6,666
4,136
0
1,498
12,923
13,974
1,810
156
12,355
0
77,430
L
Medusa
detox3014
Medusa
8,728
4,072
0
2,798
14,660
5,947
294
3,357
11,303
0
60,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
44,864
569
Minions Killed
509
0
Camps Cleared
0
1,950,014
Distance Traveled
1,746,897
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,127
533
134
7
0
371,163
0
W
Sylvanus
9,894
521
39
2
0
351,977
5
L
Anubis
7,628
401
38
2
0
303,300
0
W
Medusa
10,086
531
96
5
0
377,336
5
W
Janus
11,713
616
204
11
0
447,147
6
L
Serqet
9,439
497
126
7
0
432,559
0
W
Cliodhna
9,480
499
101
5
0
427,768
5
L
Shiva
9,502
500
118
6
0
301,476
0
W
Vamana
9,392
494
129
7
0
345,786
0
L
Medusa
8,168
430
93
5
0
338,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role