Player Matchup

Izanami
Izanami
AdieuLaMort
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 158
God Stats
120W - 115L
1,517 SR
Queue Stats
165W - 206L
1,445 Elo+
Party 2
Hera
Hera
RealAlCAP0NE
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,512 Elo+
Party 1
Bacchus
Bacchus
RealEsc0bar
Bacchus
Level 148
God Stats
10W - 12L
1,589 SR
Queue Stats
173W - 175L
1,465 Elo+
Party 1
Shiva
Shiva
RealFleece
Shiva
Level 140
God Stats
9W - 11L
1,484 SR
Queue Stats
89W - 87L
1,460 Elo+
Party 1
Team Averages
Level 114
1,518 SR
1,464 Elo+

VS

Team Averages
Level 106
1,529 SR
1,482 Elo+
Surtr
Surtr
Drunk_Vikings
Surtr
Level 139
God Stats
88W - 65L
1,573 SR
Queue Stats
410W - 400L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Rizser
Ao Kuang
Level 87
God Stats
9W - 9L
1,343 SR
Queue Stats
292W - 306L
1,470 Elo+
Party 3
Hera
Hera
SoLV EDDY
Hera
Level 146
God Stats
2W - 0L
1,448 SR
Queue Stats
64W - 69L
1,487 Elo+
Solo
Aphrodite
Aphrodite
T-D-S3
Aphrodite
Level 104
God Stats
29W - 16L
1,634 SR
Queue Stats
446W - 398L
1,506 Elo+
Solo
Charybdis
Charybdis
xRoyziie-
Charybdis
Level 53
God Stats
16W - 11L
1,647 SR
Queue Stats
80W - 71L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdieuLaMort
Izanami
14
0 / 3 / 1
8,035
473
7,170
11,972
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Izziani
Jormungandr
14
4 / 2 / 4
8,852
521
11,197
14,383
8,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 3
8,611
507
7,935
11,851
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
RealEsc0bar
Bacchus
12
1 / 4 / 3
6,768
398
6,578
16,092
17,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
15
4 / 4 / 3
9,530
561
10,688
18,578
14,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,096
535
11,895
15,785
15,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Rizser
Ao Kuang
17
11 / 2 / 2
10,459
615
11,054
14,706
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
2 / 6 / 4
9,099
535
11,004
11,870
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
T-D-S3
Aphrodite
13
1 / 1 / 6
8,329
490
5,116
13,436
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xRoyziie-
Charybdis
15
2 / 0 / 4
8,963
527
9,060
10,267
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
17
17
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
AdieuLaMort
Izanami
0
3
1
0.17
W
1
4
2
0.5
L
Jormungandr
Izziani
Jormungandr
4
2
4
3
L
2
4
3
0.88
L
Bacchus
RealEsc0bar
Bacchus
1
4
3
0.63
L
Shiva
4
4
3
1.38
W
Ao Kuang
Rizser
Ao Kuang
11
2
2
6
W
Hera
2
6
4
0.67
W
Aphrodite
T-D-S3
Aphrodite
1
1
6
4
W
Charybdis
xRoyziie-
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
48,129
72,876
Taken
66,064
50,531
Mitigated
42,929
11,626
Healing
28,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AdieuLaMort
Izanami
7,170
4,729
0
463
11,972
5,141
1,023
5,497
6,475
0
75,616
W
11,895
4,843
0
3,910
15,785
15,187
720
2,625
13,160
2,533
77,251
L
Jormungandr
Izziani
Jormungandr
11,197
1,590
139
2,114
14,383
8,410
461
2,657
11,726
69,215
0
L
7,935
2,022
0
3,785
11,851
4,978
222
7,766
4,085
73,840
0
L
Bacchus
RealEsc0bar
Bacchus
6,578
675
575
3,417
16,092
17,301
0
8,641
7,451
29,793
0
L
Shiva
10,688
1,744
225
908
18,578
14,701
0
3,192
15,386
0
69,479
W
Ao Kuang
Rizser
Ao Kuang
11,054
3,388
0
4,716
14,706
6,265
0
3,779
10,927
87,919
0
W
Hera
11,004
3,419
0
2,371
11,870
5,168
227
6,325
5,545
76,769
0
W
Aphrodite
T-D-S3
Aphrodite
5,116
259
4,995
8,490
13,436
11,552
130
8,218
5,218
28,936
0
W
Charybdis
xRoyziie-
Charybdis
9,060
5,682
0
3,915
10,267
4,757
1,223
4,763
5,504
0
70,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
45,946
495
Minions Killed
529
0
Camps Cleared
0
1,637,583
Distance Traveled
1,705,150
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,035
473
117
7
0
308,426
0
W
Surtr
9,096
535
114
7
0
298,194
0
L
Jormungandr
8,852
521
95
6
0
327,176
2
L
Hera
8,611
507
137
8
0
306,217
0
L
Bacchus
6,768
398
27
2
0
353,039
4
L
Shiva
9,530
561
119
7
0
342,725
0
W
Ao Kuang
10,459
615
122
7
0
421,656
0
W
Hera
9,099
535
121
7
0
312,842
2
W
Aphrodite
8,329
490
61
4
0
310,066
2
W
Charybdis
8,963
527
111
7
0
362,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role