Player Matchup

Bacchus
Bacchus
FORTNITEBOY2011
Bacchus
Level 19
God Stats
6W - 1L
1,883 SR
Queue Stats
36W - 22L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Ros4s
Baron Samedi
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
151W - 156L
1,475 Elo+
Solo
Thanatos
Thanatos
bigsexy6969me
Thanatos
Level 40
God Stats
11W - 8L
1,437 SR
Queue Stats
65W - 59L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
borkinator117
Ah Muzen Cab
Level 96
God Stats
2W - 0L
1,800 SR
Queue Stats
39W - 41L
1,251 Elo+
Party 1
Nemesis
Nemesis
dylfin64
Nemesis
Level 67
God Stats
2W - 1L
1,760 SR
Queue Stats
47W - 52L
1,416 Elo+
Party 1
Team Averages
Level 50
1,676 SR
1,412 Elo+

VS

Team Averages
Level 36
1,489 SR
1,344 Elo+
Neith
Neith
A Moist Kiwi
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Maui
Maui
IAmResonance
Maui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 2
Arachne
Arachne
Keeqs
Arachne
Level 7
God Stats
0W - 4L
1,196 SR
Queue Stats
0W - 7L
1,058 Elo+
Solo
Atlas
Atlas
Unvaxxxed
Atlas
Level 104
God Stats
1W - 1L
1,747 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bitterbussy
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 21
9,714
883
8,199
13,064
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Ros4s
Baron Samedi
16
4 / 1 / 15
8,971
816
12,246
8,674
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
bigsexy6969me
Thanatos
16
11 / 4 / 10
9,559
869
12,484
10,505
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
borkinator117
Ah Muzen Cab
16
7 / 2 / 11
9,407
855
14,949
8,937
3,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
dylfin64
Nemesis
16
4 / 3 / 17
9,182
835
9,500
12,411
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,984
726
4,630
12,056
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 6
8,492
772
4,216
16,634
14,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Keeqs
Arachne
15
2 / 6 / 1
8,404
764
6,589
12,018
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Unvaxxxed
Atlas
14
1 / 4 / 3
7,568
688
7,332
13,363
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
bitterbussy
Morgan Le Fay
15
4 / 7 / 2
8,560
778
12,331
11,636
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
29
Kills
10
10
Deaths
29
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
3
0
21
13.5
L
1
6
6
0.67
L
Arachne
Keeqs
Arachne
2
6
1
0.42
W
Baron Samedi
Ros4s
Baron Samedi
4
1
15
11.5
L
Atlas
Unvaxxxed
Atlas
1
4
3
0.63
W
Thanatos
bigsexy6969me
Thanatos
11
4
10
4
L
Morgan Le Fay
bitterbussy
Morgan Le Fay
4
7
2
0.71
W
Ah Muzen Cab
borkinator117
Ah Muzen Cab
7
2
11
6.25
W
Nemesis
dylfin64
Nemesis
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,378
Damage
35,098
53,591
Taken
65,707
40,113
Mitigated
45,255
19,260
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,630
1,748
0
326
12,056
5,459
1,434
3,904
8,152
0
18,668
W
8,199
1,342
0
3,040
13,064
20,049
30
3,492
9,419
24,526
0
L
4,216
940
1,268
1,290
16,634
14,972
54
5,958
10,676
7,508
0
L
Arachne
Keeqs
Arachne
6,589
5,599
164
1,197
12,018
7,209
0
3,492
8,526
0
28,478
W
Baron Samedi
Ros4s
Baron Samedi
12,246
900
2,126
2,235
8,674
4,037
244
4,882
3,705
36,427
0
L
Atlas
Unvaxxxed
Atlas
7,332
2,206
0
604
13,363
11,931
37
3,318
10,045
21,363
0
W
Thanatos
bigsexy6969me
Thanatos
12,484
2,482
0
7,646
10,505
5,507
681
3,843
6,451
0
20,252
L
Morgan Le Fay
bitterbussy
Morgan Le Fay
12,331
1,966
0
351
11,636
5,684
0
3,773
7,863
23,136
0
W
Ah Muzen Cab
borkinator117
Ah Muzen Cab
14,949
9,599
0
869
8,937
3,505
2,390
6,366
2,390
0
42,279
W
Nemesis
dylfin64
Nemesis
9,500
4,022
0
3,344
12,411
7,015
1,144
4,419
7,747
0
31,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
41,008
224
Minions Killed
148
0
Camps Cleared
0
1,214,283
Distance Traveled
959,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,984
726
25
2
0
185,911
0
W
Bacchus
9,714
883
29
3
0
249,330
0
L
Maui
8,492
772
10
1
0
204,186
0
L
Arachne
8,404
764
53
5
0
162,831
0
W
Baron Samedi
8,971
816
46
4
0
226,518
0
L
Atlas
7,568
688
37
3
0
224,769
0
W
Thanatos
9,559
869
18
2
0
246,170
0
L
Morgan Le Fay
8,560
778
23
2
0
181,498
0
W
Ah Muzen Cab
9,407
855
80
7
0
223,126
0
W
Nemesis
9,182
835
51
5
0
269,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role