Player Matchup

Ix Chel
Ix Chel
MuchoMuchoMangos
Ix Chel
Level 157
God Stats
28W - 31L
1,506 SR
Queue Stats
80W - 83L
1,488 Elo+
Solo
Anhur
Anhur
V1CK1NG666
Anhur
Level 149
God Stats
3W - 14L
1,120 SR
Queue Stats
273W - 308L
1,435 Elo+
Solo
Cabrakan
Cabrakan
ZippiZ
Cabrakan
Level 75
God Stats
2W - 2L
1,733 SR
Queue Stats
268W - 282L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
fearful-boat765
Gilgamesh
Level 154
God Stats
54W - 53L
1,472 SR
Queue Stats
1,281W - 1,420L
1,407 Elo+
Solo
Hercules
Hercules
firewalker494
Hercules
Level 99
God Stats
6W - 5L
1,728 SR
Queue Stats
111W - 96L
1,425 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,436 Elo+

VS

Team Averages
Level 97
1,569 SR
1,439 Elo+
Olorun
Olorun
HaveTisDance
Olorun
Level 77
God Stats
8W - 8L
1,541 SR
Queue Stats
118W - 122L
1,540 Elo+
Solo
Ares
Ares
KobraDaWolf-YT
Ares
Level 134
God Stats
15W - 14L
1,684 SR
Queue Stats
311W - 329L
1,406 Elo+
Solo
Aphrodite
Aphrodite
brinina
Aphrodite
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 59L
1,357 Elo+
Solo
Tyr
Tyr
itsagood4u2nv
Tyr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,431 Elo+
Solo
Cernunnos
Cernunnos
justmarco388
Cernunnos
Level 104
God Stats
8W - 7L
1,621 SR
Queue Stats
78W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,878
1,110
10,649
3,195
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
1 / 3 / 8
8,430
1,054
8,442
10,999
5,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ZippiZ
Cabrakan
14
2 / 1 / 7
9,403
1,175
6,830
13,615
23,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
fearful-boat765
Gilgamesh
14
0 / 2 / 7
8,289
1,036
5,201
12,230
11,825
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
firewalker494
Hercules
13
4 / 1 / 2
8,658
1,082
9,651
10,499
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

331

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 2 / 1
7,219
902
2,632
3,983
1,772
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 6
8,835
1,104
8,327
13,701
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
brinina
Aphrodite
14
2 / 1 / 5
8,721
1,090
7,436
6,450
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 3
8,523
1,065
9,759
13,309
8,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
justmarco388
Cernunnos
14
3 / 0 / 4
8,772
1,097
16,714
8,363
4,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
10
Kills
7
7
Deaths
10
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
1
0.25
L
0
2
6
1.5
W
3
0
6
6
W
Anhur
1
3
8
1.67
W
Cabrakan
ZippiZ
Cabrakan
2
1
7
5.5
L
Aphrodite
brinina
Aphrodite
2
1
5
4.5
W
Gilgamesh
fearful-boat765
Gilgamesh
0
2
7
1.75
W
Hercules
firewalker494
Hercules
4
1
2
5
L
2
5
3
0.7
L
Cernunnos
justmarco388
Cernunnos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,773
Damage
44,868
50,538
Taken
45,806
52,302
Mitigated
31,341
9,334
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,632
1,054
160
279
3,983
1,772
0
1,688
2,212
4,690
0
L
8,327
472
0
2,212
13,701
12,968
0
5,223
8,121
16,201
0
W
10,649
671
1,846
845
3,195
1,671
0
1,148
2,047
29,583
0
W
Anhur
8,442
6,629
0
65
10,999
5,627
0
3,322
7,677
0
16,006
W
Cabrakan
ZippiZ
Cabrakan
6,830
572
0
944
13,615
23,307
0
4,533
9,082
22,984
0
L
Aphrodite
brinina
Aphrodite
7,436
969
2,898
3,128
6,450
4,161
0
3,217
3,094
18,726
0
W
Gilgamesh
fearful-boat765
Gilgamesh
5,201
1,006
0
3,854
12,230
11,825
0
4,269
7,961
0
14,699
W
Hercules
firewalker494
Hercules
9,651
1,087
0
1,780
10,499
9,872
0
5,123
5,376
0
14,824
L
9,759
3,299
0
1,010
13,309
8,352
0
6,021
7,124
0
21,542
L
Cernunnos
justmarco388
Cernunnos
16,714
10,606
0
1,903
8,363
4,088
0
1,330
6,870
0
39,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
42,070
143
Minions Killed
124
4
Camps Cleared
7
737,055
Distance Traveled
675,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,219
902
4
1
0
76,242
0
L
Ares
8,835
1,104
7
1
0
160,181
0
W
Ix Chel
8,878
1,110
56
7
3
165,835
0
W
Anhur
8,430
1,054
21
3
0
109,662
0
W
Cabrakan
9,403
1,175
38
5
1
134,604
0
L
Aphrodite
8,721
1,090
37
5
2
145,104
0
W
Gilgamesh
8,289
1,036
17
2
0
161,349
0
W
Hercules
8,658
1,082
11
1
0
165,605
0
L
Tyr
8,523
1,065
33
4
1
146,130
0
L
Cernunnos
8,772
1,097
43
5
4
148,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role