Player Matchup

Atlas
Atlas
Bloodreaper2010
Atlas
Level 158
God Stats
3W - 3L
1,577 SR
Queue Stats
323W - 334L
1,537 Elo+
Solo
Awilix
Awilix
SonnyBillParker
Awilix
Level 109
God Stats
0W - 3L
1,413 SR
Queue Stats
16W - 8L
1,631 Elo+
Solo
Hel
Hel
TAK_MEWTWO
Hel
Level 108
God Stats
9W - 5L
1,628 SR
Queue Stats
108W - 115L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
ketz_lp
Tsukuyomi
Level 123
God Stats
4W - 2L
1,782 SR
Queue Stats
285W - 307L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
raulespinarodri
Danzaburou
Level 29
God Stats
5W - 7L
1,354 SR
Queue Stats
109W - 135L
1,323 Elo+
Party 1
Team Averages
Level 105
1,551 SR
1,468 Elo+

VS

Team Averages
Level 95
1,531 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bubba11132
Danzaburou
Level 49
God Stats
22W - 26L
1,525 SR
Queue Stats
239W - 263L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
KickcatCaramel
Baba Yaga
Level 121
God Stats
3W - 1L
1,605 SR
Queue Stats
145W - 130L
1,538 Elo+
Party 2
Vamana
Vamana
aksseI
Vamana
Level 117
God Stats
3W - 0L
1,756 SR
Queue Stats
12W - 15L
1,442 Elo+
Solo
Horus
Horus
xxdarkknight2006
Horus
Level 63
God Stats
13W - 8L
1,267 SR
Queue Stats
129W - 125L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,552
450
4,771
13,424
12,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 0
9,373
493
12,538
17,115
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 0
10,662
561
12,762
12,159
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
ketz_lp
Tsukuyomi
15
2 / 6 / 0
9,997
526
13,485
22,120
10,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
raulespinarodri
Danzaburou
14
0 / 10 / 1
9,342
492
7,919
17,991
7,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 2 / 6
11,043
581
10,952
20,148
9,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Bubba11132
Danzaburou
18
9 / 2 / 1
12,284
647
13,945
14,265
6,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
KickcatCaramel
Baba Yaga
15
2 / 0 / 7
9,745
513
12,534
9,187
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
aksseI
Vamana
20
8 / 2 / 1
12,809
674
16,823
18,355
30,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 9
9,695
510
4,378
16,551
12,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
6
Kills
26
26
Deaths
6
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
6
4.5
L
0
2
0
0
W
Danzaburou
Bubba11132
Danzaburou
9
2
1
4.75
W
Baba Yaga
KickcatCaramel
Baba Yaga
2
0
7
5.5
L
2
3
0
0.67
L
2
5
0
0.4
W
Vamana
aksseI
Vamana
8
2
1
4.25
L
Tsukuyomi
ketz_lp
Tsukuyomi
2
6
0
0.33
L
Danzaburou
raulespinarodri
Danzaburou
0
10
1
0.05
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,475
Damage
58,632
82,809
Taken
78,506
41,791
Mitigated
62,877
22,200
Healing
38,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,952
3,461
0
14,976
20,148
9,338
244
3,477
16,671
0
101,533
L
4,771
1,247
1,440
3,140
13,424
12,335
0
3,839
9,585
32,722
0
W
Danzaburou
Bubba11132
Danzaburou
13,945
6,122
0
4,807
14,265
6,601
4,104
2,813
11,452
0
114,121
W
Baba Yaga
KickcatCaramel
Baba Yaga
12,534
960
0
3,315
9,187
3,524
242
5,554
3,633
78,327
0
L
12,538
4,490
0
3,364
17,115
6,889
0
2,284
14,831
0
71,636
L
12,762
342
1,575
3,590
12,159
4,192
0
3,616
8,543
77,958
0
W
Vamana
aksseI
Vamana
16,823
9,422
0
2,448
18,355
30,724
756
306
18,049
0
111,332
L
Tsukuyomi
ketz_lp
Tsukuyomi
13,485
3,259
0
5,897
22,120
10,487
0
742
21,378
0
81,888
L
Danzaburou
raulespinarodri
Danzaburou
7,919
3,477
0
3,194
17,991
7,888
3,173
2,053
15,938
0
71,137
W
4,378
2,433
4,888
8,494
16,551
12,690
132
5,823
10,728
0
31,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
55,576
551
Minions Killed
634
0
Camps Cleared
0
1,787,654
Distance Traveled
1,960,640
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,043
581
127
7
0
435,276
0
L
Atlas
8,552
450
45
2
0
269,560
0
W
Danzaburou
12,284
647
149
8
0
361,223
5
W
Baba Yaga
9,745
513
126
7
0
379,791
4
L
Awilix
9,373
493
100
5
0
439,437
0
L
Hel
10,662
561
145
8
0
391,265
2
W
Vamana
12,809
674
185
10
0
369,221
0
L
Tsukuyomi
9,997
526
136
7
0
349,225
0
L
Danzaburou
9,342
492
125
7
0
338,167
0
W
Horus
9,695
510
47
2
0
415,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role