Player Matchup

Olorun
Olorun
Leithz
Olorun
Level 144
God Stats
0W - 1L
1,845 SR
Queue Stats
17W - 22L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
Suuzpearly
Sylvanus
Level 108
God Stats
9W - 10L
1,513 SR
Queue Stats
18W - 24L
1,485 Elo+
Party 1
Apollo
Apollo
VIPheadhunter
Apollo
Level 140
God Stats
1W - 1L
1,771 SR
Queue Stats
15W - 20L
1,487 Elo+
Party 1
Team Averages
Level 131
1,710 SR
1,492 Elo+

VS

Team Averages
Level 130
1,566 SR
1,519 Elo+
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
NovaSaturn
Ix Chel
Level 173
God Stats
12W - 7L
1,698 SR
Queue Stats
428W - 349L
1,631 Elo+
Solo
Xbalanque
Xbalanque
R4PTOR_YURI
Xbalanque
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leithz
Olorun
11
0 / 4 / 0
6,777
678
6,383
8,877
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Suuzpearly
Sylvanus
11
0 / 4 / 0
6,513
651
3,799
11,648
10,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 3 / 0
6,646
665
6,760
10,895
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 0 / 10
8,721
872
4,927
10,659
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
NovaSaturn
Ix Chel
14
8 / 0 / 3
9,136
914
17,252
9,545
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
R4PTOR_YURI
Xbalanque
13
2 / 0 / 7
8,011
801
5,496
7,070
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
L
Olorun
Leithz
Olorun
0
4
0
0
W
Ix Chel
NovaSaturn
Ix Chel
8
0
3
9.5
W
Xbalanque
R4PTOR_YURI
Xbalanque
2
0
7
5.5
L
Sylvanus
Suuzpearly
Sylvanus
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
27,675
31,420
Taken
27,274
18,517
Mitigated
19,353
8,005
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,927
127
2,412
4,115
10,659
12,033
185
4,473
6,186
15,638
0
L
Olorun
Leithz
Olorun
6,383
3,295
658
1,067
8,877
3,566
0
6,536
2,341
32,295
0
W
Ix Chel
NovaSaturn
Ix Chel
17,252
1,309
496
2,028
9,545
4,177
1,011
2,988
6,557
56,801
0
W
Xbalanque
R4PTOR_YURI
Xbalanque
5,496
1,692
0
1,627
7,070
3,143
2,114
2,617
4,453
0
27,218
L
Sylvanus
Suuzpearly
Sylvanus
3,799
604
2,922
2,132
11,648
10,905
0
7,723
3,925
11,419
2,003
L
6,760
2,924
0
1,226
10,895
4,046
0
7,943
2,952
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,936
Gold Earned
25,868
116
Minions Killed
153
0
Camps Cleared
0
559,157
Distance Traveled
618,972
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,721
872
21
2
0
225,519
1
L
Olorun
6,777
678
52
5
0
175,090
0
W
Ix Chel
9,136
914
75
8
0
200,233
0
W
Xbalanque
8,011
801
57
6
0
193,220
0
L
Sylvanus
6,513
651
22
2
0
185,417
6
L
Apollo
6,646
665
42
4
0
198,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role