Player Matchup

Cthulhu
Cthulhu
DLW99
Cthulhu
Level 84
God Stats
23W - 18L
1,473 SR
Queue Stats
130W - 173L
1,362 Elo+
Party 1
Janus
Janus
IV_Bio_VI
Janus
Level 67
God Stats
13W - 5L
1,529 SR
Queue Stats
198W - 171L
1,534 Elo+
Solo
Chiron
Chiron
Techno-Wolf121
Chiron
Level 119
God Stats
6W - 4L
1,334 SR
Queue Stats
242W - 242L
1,407 Elo+
Solo
Serqet
Serqet
XxakamexX5821
Serqet
Level 106
God Stats
3W - 5L
1,485 SR
Queue Stats
293W - 339L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
jrthebest1213
Danzaburou
Level 97
God Stats
3W - 7L
1,306 SR
Queue Stats
123W - 109L
1,498 Elo+
Solo
Team Averages
Level 95
1,426 SR
1,471 Elo+

VS

Team Averages
Level 81
1,448 SR
1,416 Elo+
Da Ji
Da Ji
Cryknightred
Da Ji
Level 93
God Stats
4W - 3L
1,691 SR
Queue Stats
39W - 35L
1,480 Elo+
Party 2
Martichoras
Martichoras
Kaegat
Martichoras
Level 116
God Stats
0W - 1L
1,226 SR
Queue Stats
74W - 70L
1,221 Elo+
Solo
Aphrodite
Aphrodite
LilPeachyMomo
Aphrodite
Level 11
God Stats
11W - 8L
1,632 SR
Queue Stats
12W - 11L
1,480 Elo+
Party 2
Vulcan
Vulcan
UGLYPOTATO69
Vulcan
Level 95
God Stats
9W - 9L
1,281 SR
Queue Stats
206W - 286L
1,467 Elo+
Solo
Jormungandr
Jormungandr
tiago_tyr
Jormungandr
Level 89
God Stats
6W - 11L
1,412 SR
Queue Stats
288W - 297L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DLW99
Cthulhu
10
0 / 0 / 6
6,329
575
3,120
7,775
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Janus
IV_Bio_VI
Janus
10
1 / 2 / 0
6,109
555
3,817
5,571
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,782
617
6,526
10,076
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 0 / 4
6,751
614
4,311
8,333
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
jrthebest1213
Danzaburou
13
6 / 0 / 1
7,623
693
6,876
4,960
1,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,583
508
5,687
8,680
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Kaegat
Martichoras
8
0 / 4 / 0
4,989
454
2,544
8,913
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
LilPeachyMomo
Aphrodite
8
0 / 2 / 0
4,608
419
847
3,280
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
1 / 2 / 0
6,086
553
4,728
5,567
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
tiago_tyr
Jormungandr
11
1 / 5 / 0
6,199
564
6,444
11,690
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
4
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cthulhu
DLW99
Cthulhu
0
0
6
3
W
Janus
IV_Bio_VI
Janus
1
2
0
0.5
L
Martichoras
Kaegat
Martichoras
0
4
0
0
L
Aphrodite
LilPeachyMomo
Aphrodite
0
2
0
0
W
3
2
1
1.75
L
Vulcan
1
2
0
0.5
W
3
0
4
5
W
Danzaburou
jrthebest1213
Danzaburou
6
0
1
6.5
L
Jormungandr
tiago_tyr
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
20,250
36,715
Taken
38,130
15,993
Mitigated
16,131
13,703
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,687
1,509
0
379
8,680
2,956
0
1,238
7,250
0
26,242
W
Cthulhu
DLW99
Cthulhu
3,120
272
2,071
2,034
7,775
5,137
246
2,515
5,178
22,056
0
W
Janus
IV_Bio_VI
Janus
3,817
320
0
360
5,571
1,790
0
2,149
3,310
40,818
0
L
Martichoras
Kaegat
Martichoras
2,544
855
0
1,526
8,913
3,725
0
1,367
7,414
0
34,038
L
Aphrodite
LilPeachyMomo
Aphrodite
847
194
1,427
700
3,280
1,484
0
1,074
2,206
7,986
0
W
6,526
3,875
70
4,964
10,076
3,553
0
4,829
4,863
0
43,826
L
Vulcan
4,728
882
0
1,101
5,567
2,143
0
2,850
2,717
43,545
0
W
4,311
1,013
0
2,258
8,333
3,694
0
1,572
6,665
0
48,165
W
Danzaburou
jrthebest1213
Danzaburou
6,876
3,334
0
1,946
4,960
1,819
1,547
280
4,680
0
64,528
L
Jormungandr
tiago_tyr
Jormungandr
6,444
1,800
0
2,744
11,690
5,823
0
408
11,130
43,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
27,465
371
Minions Killed
275
0
Camps Cleared
0
1,164,859
Distance Traveled
1,060,055
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,583
508
35
3
0
249,033
1
W
Cthulhu
6,329
575
31
3
0
265,298
0
W
Janus
6,109
555
85
8
0
230,780
2
L
Martichoras
4,989
454
68
6
0
196,329
0
L
Aphrodite
4,608
419
14
1
0
195,143
0
W
Chiron
6,782
617
67
6
0
209,812
4
L
Vulcan
6,086
553
83
8
0
224,726
0
W
Serqet
6,751
614
76
7
0
258,629
0
W
Danzaburou
7,623
693
112
10
0
200,340
1
L
Jormungandr
6,199
564
75
7
0
194,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role