Player Matchup

Loki
Loki
 
Loki
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Silent Kuno
Pele
Level 128
God Stats
3W - 5L
1,503 SR
Queue Stats
609W - 572L
1,497 Elo+
Party 1
Odin
Odin
Sly Kuno
Odin
Level 129
God Stats
2W - 3L
1,567 SR
Queue Stats
660W - 673L
1,430 Elo+
Party 1
Sobek
Sobek
oElite30o
Sobek
Level 124
God Stats
3W - 3L
1,647 SR
Queue Stats
147W - 125L
1,617 Elo+
Solo
Cupid
Cupid
whitewiηg
Cupid
Level 273
God Stats
1W - 2L
2,013 SR
Queue Stats
43W - 36L
1,658 Elo+
Solo
Team Averages
Level 167
1,646 SR
1,540 Elo+

VS

Team Averages
Level 179
1,564 SR
1,662 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ArcherZero
Olorun
Level 226
God Stats
1W - 2L
1,264 SR
Queue Stats
93W - 52L
1,670 Elo+
Party 2
Da Ji
Da Ji
DemonIzanagi
Da Ji
Level 155
God Stats
2W - 0L
1,483 SR
Queue Stats
49W - 18L
1,719 Elo+
Party 2
Geb
Geb
KittyBean
Geb
Level 148
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 27L
1,697 Elo+
Party 2
Rama
Rama
LegsBenedict
Rama
Level 210
God Stats
4W - 0L
1,833 SR
Queue Stats
96W - 43L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 2
5,096
1,019
3,799
3,121
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
4,895
979
1,553
3,801
1,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
0 / 2 / 1
4,671
934
1,040
6,371
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
oElite30o
Sobek
9
0 / 3 / 1
4,893
979
2,262
6,662
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
8
2 / 0 / 0
5,023
1,005
1,279
350
148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 5
6,046
1,209
6,562
2,783
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
ArcherZero
Olorun
10
1 / 0 / 6
5,770
1,154
1,730
3,626
1,697
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
2 / 1 / 6
5,706
1,141
3,329
2,729
1,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 7
5,634
1,127
1,088
6,675
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 0 / 5
5,955
1,191
5,900
2,119
767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
8
8
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
W
Ah Puch
 
Ah Puch
2
0
5
4.5
W
Olorun
ArcherZero
Olorun
1
0
6
4
W
2
1
6
5
W
0
2
7
1.75
W
3
0
5
5.5
L
0
2
1
0.25
L
Odin
0
2
1
0.25
L
Sobek
oElite30o
Sobek
0
3
1
0.17
L
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
18,609
20,305
Taken
17,932
13,081
Mitigated
7,986
4,494
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,799
309
0
622
3,121
1,331
0
1,684
1,437
0
8,843
W
Ah Puch
 
Ah Puch
6,562
453
198
1,054
2,783
1,032
66
528
2,255
19,033
0
W
Olorun
ArcherZero
Olorun
1,730
792
4,099
2,645
3,626
1,697
709
973
2,653
6,087
0
W
3,329
1,016
0
156
2,729
1,061
88
220
2,509
0
3,474
W
1,088
60
687
729
6,675
3,429
67
253
6,422
2,267
0
W
5,900
4,951
439
702
2,119
767
1,002
288
1,831
0
12,005
L
1,553
134
126
774
3,801
1,782
0
2,316
1,485
0
8,251
L
Odin
1,040
0
134
1,053
6,371
3,099
0
3,138
3,233
0
3,729
L
Sobek
oElite30o
Sobek
2,262
0
422
1,002
6,662
6,721
0
2,165
4,497
4,836
0
L
Cupid
1,279
634
79
282
350
148
0
77
273
0
3,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
29,111
45
Minions Killed
66
0
Camps Cleared
0
358,920
Distance Traveled
517,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,096
1,019
9
2
0
74,038
0
W
Ah Puch
6,046
1,209
27
5
0
116,731
0
W
Olorun
5,770
1,154
11
2
0
99,208
0
W
Da Ji
5,706
1,141
2
0
0
92,814
0
W
Geb
5,634
1,127
5
1
0
102,209
0
W
Rama
5,955
1,191
21
4
0
106,938
0
L
Pele
4,895
979
14
3
0
117,463
0
L
Odin
4,671
934
11
2
0
67,520
0
L
Sobek
4,893
979
4
1
0
74,608
0
L
Cupid
5,023
1,005
7
1
0
25,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role