Player Matchup

Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BiggEasyy
Anubis
Level 148
God Stats
35W - 29L
1,784 SR
Queue Stats
118W - 143L
1,523 Elo+
Party 2
Nike
Nike
Drewblue00
Nike
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,428 Elo+
Solo
Kali
Kali
Skeedeedee
Kali
Level 122
God Stats
4W - 4L
1,758 SR
Queue Stats
200W - 211L
1,484 Elo+
Party 2
Ganesha
Ganesha
Styder
Ganesha
Level 124
God Stats
7W - 10L
1,236 SR
Queue Stats
152W - 163L
1,496 Elo+
Party 2
Team Averages
Level 109
1,556 SR
1,486 Elo+

VS

Team Averages
Level 86
1,675 SR
1,504 Elo+
Ullr
Ullr
 
Ullr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DA504monster
Horus
Level 124
God Stats
17W - 14L
1,683 SR
Queue Stats
78W - 68L
1,574 Elo+
Solo
Fenrir
Fenrir
Tbone1330
Fenrir
Level 103
God Stats
0W - 1L
1,557 SR
Queue Stats
26W - 21L
1,483 Elo+
Party 1
Achilles
Achilles
XNovacaine17
Achilles
Level 93
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
jnotjay
Ix Chel
Level 85
God Stats
1W - 1L
1,921 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 2 / 4
4,777
955
1,528
4,180
1,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
BiggEasyy
Anubis
10
2 / 0 / 6
4,927
985
5,939
2,965
1,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 0 / 4
5,392
1,078
5,240
3,676
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 2 / 4
5,009
1,002
1,897
4,511
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Styder
Ganesha
10
0 / 1 / 6
4,879
976
2,450
4,712
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 1
4,153
831
1,430
6,337
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
4,634
927
2,515
5,183
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tbone1330
Fenrir
9
2 / 3 / 1
4,631
926
1,660
5,815
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
XNovacaine17
Achilles
7
0 / 1 / 0
3,866
773
1,079
2,434
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
jnotjay
Ix Chel
10
1 / 2 / 2
4,737
947
5,472
4,232
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
11
Kills
4
5
Deaths
11
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
4
2
L
Ullr
 
Ullr
0
4
1
0.13
W
Anubis
BiggEasyy
Anubis
2
0
6
5
L
1
1
3
2.5
W
5
0
4
7
W
2
2
4
2
W
Ganesha
Styder
Ganesha
0
1
6
3
L
Fenrir
Tbone1330
Fenrir
2
3
1
0.83
L
Achilles
XNovacaine17
Achilles
0
1
0
0
L
Ix Chel
jnotjay
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
12,156
20,044
Taken
24,001
10,721
Mitigated
10,366
7,183
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,528
243
1,095
1,381
4,180
1,371
0
2,160
1,935
13,074
0
L
Ullr
 
Ullr
1,430
743
0
579
6,337
1,768
0
2,218
4,119
135
6,572
W
Anubis
BiggEasyy
Anubis
5,939
374
0
1,546
2,965
1,135
732
479
2,404
14,225
0
L
2,515
599
280
1,414
5,183
3,459
19
1,582
3,601
0
7,291
W
5,240
406
168
537
3,676
2,504
0
474
3,131
0
13,744
W
1,897
837
0
1,089
4,511
2,374
445
162
4,275
0
11,255
W
Ganesha
Styder
Ganesha
2,450
243
0
1,367
4,712
3,337
134
2,332
2,339
7,680
0
L
Fenrir
Tbone1330
Fenrir
1,660
39
0
161
5,815
2,520
0
2,219
3,596
0
5,446
L
Achilles
XNovacaine17
Achilles
1,079
163
0
250
2,434
1,325
0
1,505
929
0
1,469
L
Ix Chel
jnotjay
Ix Chel
5,472
604
390
682
4,232
1,294
38
2,393
1,839
18,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
22,021
97
Minions Killed
61
0
Camps Cleared
0
565,073
Distance Traveled
496,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,777
955
27
5
0
103,068
0
L
Ullr
4,153
831
8
2
0
107,468
0
W
Anubis
4,927
985
22
4
0
101,531
0
L
Horus
4,634
927
12
2
0
105,636
0
W
Nike
5,392
1,078
20
4
0
120,667
0
W
Kali
5,009
1,002
21
4
0
128,238
2
W
Ganesha
4,879
976
7
1
0
111,569
0
L
Fenrir
4,631
926
9
2
0
122,783
0
L
Achilles
3,866
773
3
1
0
50,858
0
L
Ix Chel
4,737
947
29
6
0
110,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role