Player Matchup

Osiris
Osiris
AdieuLaMort
Osiris
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 158
God Stats
120W - 115L
1,527 SR
Queue Stats
165W - 206L
1,454 Elo+
Party 3
Anubis
Anubis
KGoatedx856
Anubis
Level 79
God Stats
25W - 19L
1,619 SR
Queue Stats
309W - 306L
1,533 Elo+
Party 2
Freya
Freya
jake341
Freya
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 25L
1,398 Elo+
Solo
Hades
Hades
xFrosbitZEROx
Hades
Level 161
God Stats
1W - 3L
1,276 SR
Queue Stats
66W - 63L
1,517 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,478 Elo+

VS

Team Averages
Level 102
1,567 SR
1,529 Elo+
Ao Kuang
Ao Kuang
Droid_SDz
Ao Kuang
Level 148
God Stats
3W - 4L
1,455 SR
Queue Stats
386W - 376L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Jac_Nife501
Cthulhu
Level 16
God Stats
8W - 3L
1,634 SR
Queue Stats
10W - 5L
1,575 Elo+
Party 1
Hel
Hel
KiKOOKIWI
Hel
Level 100
God Stats
71W - 42L
1,676 SR
Queue Stats
102W - 89L
1,590 Elo+
Solo
Martichoras
Martichoras
ManGuyDudeG
Martichoras
Level 102
God Stats
4W - 6L
1,329 SR
Queue Stats
76W - 71L
1,500 Elo+
Party 1
Set
Set
SoLV EDDY
Set
Level 146
God Stats
1W - 1L
1,742 SR
Queue Stats
64W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 5 / 3
7,341
459
7,709
16,660
17,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Izziani
Jormungandr
11
3 / 3 / 4
7,649
478
10,210
13,674
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
16
2 / 1 / 0
9,326
583
5,979
6,280
2,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
jake341
Freya
12
2 / 5 / 2
7,793
487
10,421
10,524
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 4
9,016
564
8,433
11,426
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Droid_SDz
Ao Kuang
14
3 / 2 / 5
8,679
542
8,314
15,221
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jac_Nife501
Cthulhu
12
4 / 2 / 5
8,121
508
3,407
11,680
7,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 6
8,685
543
12,415
12,210
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ManGuyDudeG
Martichoras
14
5 / 2 / 6
8,961
560
10,347
11,071
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 2
9,061
566
5,788
11,991
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
17
17
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
5
3
0.7
W
Ao Kuang
Droid_SDz
Ao Kuang
3
2
5
2.75
L
Jormungandr
Izziani
Jormungandr
3
3
4
1.67
W
Cthulhu
Jac_Nife501
Cthulhu
4
2
5
3.25
L
Anubis
2
1
0
2
W
1
5
6
0.8
W
Martichoras
ManGuyDudeG
Martichoras
5
2
6
4
W
4
2
2
2.5
L
Freya
jake341
Freya
2
5
2
0.6
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
40,271
58,564
Taken
62,173
36,036
Mitigated
30,428
14,293
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,709
2,589
0
1,191
16,660
17,414
0
8,143
8,237
0
38,308
W
Ao Kuang
Droid_SDz
Ao Kuang
8,314
1,554
0
4,934
15,221
6,372
390
8,569
6,436
69,248
0
L
Jormungandr
Izziani
Jormungandr
10,210
2,376
0
940
13,674
6,506
0
5,952
7,465
42,029
0
W
Cthulhu
Jac_Nife501
Cthulhu
3,407
639
1,398
2,345
11,680
7,666
0
6,565
4,846
14,117
0
L
Anubis
5,979
121
0
4,500
6,280
2,867
174
154
5,887
73,667
0
W
12,415
1,627
2,804
4,238
12,210
5,226
50
8,125
4,063
72,750
0
W
Martichoras
ManGuyDudeG
Martichoras
10,347
4,341
0
1,974
11,071
5,459
0
4,727
6,208
0
72,298
W
5,788
1,680
0
2,782
11,991
5,705
0
6,842
5,149
0
58,766
L
Freya
jake341
Freya
10,421
2,914
0
2,317
10,524
3,763
1,328
5,208
5,238
42,125
0
L
8,433
803
535
4,810
11,426
5,486
0
3,975
7,136
63,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
43,507
405
Minions Killed
440
0
Camps Cleared
0
1,573,383
Distance Traveled
1,586,955
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,341
459
46
3
0
320,712
0
W
Ao Kuang
8,679
542
107
7
0
378,040
0
L
Jormungandr
7,649
478
56
4
0
316,171
2
W
Cthulhu
8,121
508
23
1
0
301,720
4
L
Anubis
9,326
583
124
8
0
300,066
0
W
Hel
8,685
543
112
7
0
319,939
4
W
Martichoras
8,961
560
94
6
0
303,094
2
W
Set
9,061
566
104
7
0
284,162
0
L
Freya
7,793
487
63
4
0
320,668
0
L
Hades
9,016
564
116
7
0
315,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role