Player Matchup

Cerberus
Cerberus
EElimin8
Cerberus
Level 117
God Stats
1W - 0L
1,814 SR
Queue Stats
9W - 14L
1,270 Elo+
Solo
Chiron
Chiron
ToddJobsonII
Chiron
Level 107
God Stats
6W - 3L
1,600 SR
Queue Stats
212W - 166L
1,472 Elo+
Party 1
Merlin
Merlin
roskuls
Merlin
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 236L
1,526 Elo+
Party 1
Anubis
Anubis
xlx Andy xlx697
Anubis
Level 15
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 15L
1,245 Elo+
Solo
Eset
Eset
xxFaDeD KaRmAxx
Eset
Level 101
God Stats
3W - 1L
1,568 SR
Queue Stats
136W - 134L
1,502 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,403 Elo+

VS

Team Averages
Level 80
1,516 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
KDogSwiss
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 63L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
Kini is pro6943
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,403 Elo+
Party 2
Ix Chel
Ix Chel
LilBrownBug
Ix Chel
Level 88
God Stats
0W - 3L
1,285 SR
Queue Stats
171W - 168L
1,546 Elo+
Solo
Agni
Agni
dirty dimer
Agni
Level 127
God Stats
1W - 1L
1,797 SR
Queue Stats
263W - 219L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EElimin8
Cerberus
17
4 / 2 / 19
10,131
1,013
8,753
19,087
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
6 / 2 / 14
9,101
910
16,913
8,383
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
roskuls
Merlin
15
4 / 1 / 16
8,940
894
14,366
7,481
3,515
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 13
8,806
881
11,281
7,953
4,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 15
9,705
971
11,282
11,654
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 6 / 1
7,989
799
12,275
16,678
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
KDogSwiss
Achilles
15
4 / 5 / 4
8,240
824
9,353
15,107
20,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,261
726
6,149
17,172
24,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
LilBrownBug
Ix Chel
14
0 / 3 / 3
7,390
739
6,678
11,466
4,859
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 6
7,413
741
9,220
12,031
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
25
Kills
9
9
Deaths
25
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
1
0.75
W
Cerberus
EElimin8
Cerberus
4
2
19
6.75
L
Achilles
KDogSwiss
Achilles
4
5
4
1.2
L
0
4
2
0.25
L
Ix Chel
LilBrownBug
Ix Chel
0
3
3
0.5
W
Chiron
6
2
14
6.5
L
1
7
6
0.57
W
Merlin
roskuls
Merlin
4
1
16
12
W
5
1
13
11.5
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
43,675
54,558
Taken
72,454
33,716
Mitigated
69,945
23,407
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,275
1,408
0
2,170
16,678
14,828
0
8,540
7,542
0
21,183
W
Cerberus
EElimin8
Cerberus
8,753
366
584
6,452
19,087
16,357
205
8,170
10,311
16,117
0
L
Achilles
KDogSwiss
Achilles
9,353
920
1,091
1,487
15,107
20,911
0
8,728
5,722
0
12,501
L
6,149
2,630
1,710
4,351
17,172
24,217
18
10,515
5,968
9,527
0
L
Ix Chel
LilBrownBug
Ix Chel
6,678
430
3,703
2,911
11,466
4,859
266
8,275
3,031
19,626
0
W
Chiron
16,913
5,099
1,866
1,686
8,383
3,941
1,790
3,674
4,259
0
24,537
L
9,220
682
1,440
2,165
12,031
5,130
48
7,266
4,509
18,661
0
W
Merlin
roskuls
Merlin
14,366
1,087
1,293
1,938
7,481
3,515
719
2,459
4,753
21,838
0
W
11,281
199
1,610
2,712
7,953
4,461
598
3,316
4,415
22,440
0
W
11,282
597
1,204
4,062
11,654
5,442
1,052
4,428
6,885
30,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
38,293
153
Minions Killed
89
0
Camps Cleared
0
1,006,807
Distance Traveled
935,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,989
799
19
2
0
184,742
0
W
Cerberus
10,131
1,013
27
3
0
208,361
0
L
Achilles
8,240
824
4
0
0
185,072
0
L
Kuzenbo
7,261
726
9
1
0
192,241
0
L
Ix Chel
7,390
739
32
3
0
189,935
0
W
Chiron
9,101
910
14
1
0
203,540
0
L
Agni
7,413
741
25
3
0
183,531
0
W
Merlin
8,940
894
37
4
0
181,808
0
W
Anubis
8,806
881
23
2
0
197,164
0
W
Eset
9,705
971
52
5
0
215,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role