Player Matchup

Ao Kuang
Ao Kuang
Alan13202013
Ao Kuang
Level 144
God Stats
2W - 0L
1,503 SR
Queue Stats
25W - 27L
1,581 Elo+
Party 3
Atlas
Atlas
Arkatlas
Atlas
Level 172
God Stats
3W - 7L
1,575 SR
Queue Stats
613W - 477L
1,644 Elo+
Party 1
Artemis
Artemis
Bení
Artemis
Level 105
God Stats
5W - 1L
1,635 SR
Queue Stats
155W - 131L
1,562 Elo+
Solo
Vamana
Vamana
Myckred
Vamana
Level 149
God Stats
3W - 0L
1,634 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 3
Merlin
Merlin
Spọọner
Merlin
Level 189
God Stats
7W - 3L
1,449 SR
Queue Stats
269W - 223L
1,573 Elo+
Party 1
Team Averages
Level 152
1,559 SR
1,584 Elo+

VS

Team Averages
Level 128
1,559 SR
1,503 Elo+
Surtr
Surtr
CharlieTwoFive
Surtr
Level 84
God Stats
4W - 11L
1,307 SR
Queue Stats
27W - 47L
1,449 Elo+
Party 2
Maui
Maui
DioismyCat
Maui
Level 157
God Stats
5W - 9L
1,416 SR
Queue Stats
102W - 131L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
GaneshaDuelMain
Hou Yi
Level 129
God Stats
6W - 16L
1,693 SR
Queue Stats
69W - 94L
1,479 Elo+
Party 2
Poseidon
Poseidon
TheHvsky
Poseidon
Level 126
God Stats
3W - 3L
1,831 SR
Queue Stats
316W - 337L
1,567 Elo+
Solo
Awilix
Awilix
grimgar314
Awilix
Level 143
God Stats
15W - 15L
1,548 SR
Queue Stats
148W - 190L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alan13202013
Ao Kuang
15
7 / 1 / 6
9,357
624
16,929
12,311
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Arkatlas
Atlas
13
4 / 2 / 6
8,494
566
7,999
12,275
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Bení
Artemis
13
0 / 3 / 1
7,936
529
5,311
12,073
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Myckred
Vamana
15
1 / 2 / 2
8,741
583
8,695
12,561
10,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
6 / 1 / 2
9,730
649
11,706
7,816
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,293
486
8,182
14,315
10,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 3
6,427
428
5,578
15,720
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 1
7,958
531
8,362
10,877
4,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
TheHvsky
Poseidon
14
3 / 5 / 1
7,953
530
7,198
12,604
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
grimgar314
Awilix
14
3 / 5 / 3
7,939
529
6,304
13,365
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
9
9
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alan13202013
Ao Kuang
7
1
6
10
W
Atlas
Arkatlas
Atlas
4
2
6
3.5
W
Artemis
Bení
Artemis
0
3
1
0.17
L
0
2
3
0.75
L
0
3
3
0.5
L
3
3
1
1.17
W
Vamana
Myckred
Vamana
1
2
2
1
W
Merlin
6
1
2
7
L
Poseidon
TheHvsky
Poseidon
3
5
1
0.7
L
Awilix
grimgar314
Awilix
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
35,624
57,036
Taken
66,881
35,310
Mitigated
36,678
16,653
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alan13202013
Ao Kuang
16,929
3,700
0
4,991
12,311
5,129
0
2,725
9,586
72,102
0
W
Atlas
Arkatlas
Atlas
7,999
2,852
0
2,349
12,275
11,229
0
4,436
7,839
20,859
0
W
Artemis
Bení
Artemis
5,311
3,109
0
3,473
12,073
5,168
0
879
11,194
0
58,549
L
8,182
3,749
0
4,877
14,315
10,370
61
1,158
13,157
1,019
49,628
L
5,578
1,775
1,628
2,608
15,720
12,584
0
11,811
3,909
19,788
0
L
8,362
5,171
0
3,010
10,877
4,292
0
4,571
6,306
0
64,946
W
Vamana
Myckred
Vamana
8,695
3,021
0
4,157
12,561
10,767
0
1,587
10,974
0
79,266
W
Merlin
11,706
468
0
1,683
7,816
3,017
0
3,445
4,371
83,251
0
L
Poseidon
TheHvsky
Poseidon
7,198
1,103
0
1,004
12,604
4,398
0
10,249
2,241
74,707
0
L
Awilix
grimgar314
Awilix
6,304
2,691
0
3,213
13,365
5,034
0
8,731
4,634
0
65,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
37,570
517
Minions Killed
447
0
Camps Cleared
0
1,526,901
Distance Traveled
1,504,463
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,357
624
104
7
0
348,123
0
W
Atlas
8,494
566
20
1
0
325,275
2
W
Artemis
7,936
529
104
7
0
271,980
3
L
Surtr
7,293
486
79
5
0
287,840
0
L
Maui
6,427
428
17
1
0
284,700
0
L
Hou Yi
7,958
531
105
7
0
267,013
2
W
Vamana
8,741
583
142
9
0
286,940
2
W
Merlin
9,730
649
147
10
0
294,583
2
L
Poseidon
7,953
530
133
9
0
293,970
2
L
Awilix
7,939
529
113
8
0
370,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role