Player Matchup

Ganesha
Ganesha
Fist Sitter
Ganesha
Level 77
God Stats
14W - 14L
1,500 SR
Queue Stats
157W - 159L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
NookisNCream
Kuzenbo
Level 92
God Stats
34W - 37L
1,526 SR
Queue Stats
152W - 144L
1,526 Elo+
Party 1
Nox
Nox
Poth712
Nox
Level 128
God Stats
0W - 3L
1,169 SR
Queue Stats
44W - 39L
1,593 Elo+
Solo
Camazotz
Camazotz
SwimmerBoy34
Camazotz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,538 Elo+
Solo
Hades
Hades
WeaselxPrime
Hades
Level 152
God Stats
5W - 4L
1,307 SR
Queue Stats
47W - 53L
1,527 Elo+
Solo
Team Averages
Level 118
1,400 SR
1,536 Elo+

VS

Team Averages
Level 114
1,467 SR
1,515 Elo+
Anubis
Anubis
Atomic-justice2
Anubis
Level 145
God Stats
24W - 35L
1,528 SR
Queue Stats
1,393W - 1,437L
1,493 Elo+
Solo
Arachne
Arachne
Bigdeeez
Arachne
Level 104
God Stats
1W - 1L
1,262 SR
Queue Stats
61W - 59L
1,437 Elo+
Solo
Hel
Hel
Fadedriku
Hel
Level 108
God Stats
3W - 4L
1,337 SR
Queue Stats
119W - 113L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
chife1206
Cthulhu
Level 128
God Stats
36W - 22L
1,606 SR
Queue Stats
77W - 75L
1,538 Elo+
Party 2
Martichoras
Martichoras
staizze
Martichoras
Level 87
God Stats
6W - 2L
1,603 SR
Queue Stats
153W - 138L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fist Sitter
Ganesha
14
0 / 2 / 4
9,271
1,159
2,517
14,813
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
NookisNCream
Kuzenbo
13
1 / 4 / 5
9,039
1,130
8,164
17,402
25,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
14
5 / 2 / 2
9,746
1,218
11,441
10,486
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
SwimmerBoy34
Camazotz
13
3 / 5 / 4
8,954
1,119
11,093
18,132
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 0
5,577
697
0
0
0
Team 1 Tickets

258

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,792
1,099
7,619
4,821
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Bigdeeez
Arachne
14
1 / 1 / 6
8,452
1,057
7,920
9,472
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 9
9,839
1,230
12,012
7,585
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
chife1206
Cthulhu
14
3 / 2 / 10
9,162
1,145
17,917
10,971
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
staizze
Martichoras
15
1 / 1 / 8
9,488
1,186
9,164
5,966
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
9
Kills
13
13
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Arachne
Bigdeeez
Arachne
1
1
6
4
W
4
3
9
2.83
L
Ganesha
Fist Sitter
Ganesha
0
2
4
1
L
Kuzenbo
NookisNCream
Kuzenbo
1
4
5
0.88
L
Nox
5
2
2
3
L
Camazotz
SwimmerBoy34
Camazotz
3
5
4
1
L
0
0
0
0
W
Cthulhu
chife1206
Cthulhu
3
2
10
4
W
Martichoras
staizze
Martichoras
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
54,632
60,833
Taken
38,815
57,065
Mitigated
19,685
5,800
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,619
254
85
684
4,821
2,266
0
2,252
2,569
13,742
0
W
Arachne
Bigdeeez
Arachne
7,920
6,154
0
3,231
9,472
3,837
0
4,445
5,027
0
13,216
W
12,012
864
1,968
1,889
7,585
3,121
0
3,939
3,646
22,430
0
L
Ganesha
Fist Sitter
Ganesha
2,517
98
0
1,352
14,813
19,042
0
7,945
6,652
8,609
0
L
Kuzenbo
NookisNCream
Kuzenbo
8,164
2,961
0
1,726
17,402
25,653
0
9,435
7,260
24,910
859
L
Nox
11,441
799
0
0
10,486
4,814
0
7,492
2,554
36,721
0
L
Camazotz
SwimmerBoy34
Camazotz
11,093
2,895
0
2,722
18,132
7,556
0
10,492
6,819
0
27,494
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
chife1206
Cthulhu
17,917
1,535
259
1,564
10,971
8,250
0
6,586
4,301
25,025
0
W
Martichoras
staizze
Martichoras
9,164
2,466
0
953
5,966
2,211
0
4,041
1,925
0
43,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
45,733
171
Minions Killed
164
4
Camps Cleared
8
628,448
Distance Traveled
764,629
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,792
1,099
8
1
1
115,989
0
W
Arachne
8,452
1,057
6
1
3
134,982
0
W
Hel
9,839
1,230
30
4
1
175,082
0
L
Ganesha
9,271
1,159
0
0
0
158,782
0
L
Kuzenbo
9,039
1,130
51
6
0
139,632
1
L
Nox
9,746
1,218
82
10
1
156,596
0
L
Camazotz
8,954
1,119
38
5
3
173,438
0
L
Hades
5,577
697
0
0
0
0
0
W
Cthulhu
9,162
1,145
21
3
0
178,827
0
W
Martichoras
9,488
1,186
99
12
3
159,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role