Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
A Flappy Flange
Heimdallr
Level 88
God Stats
5W - 9L
1,380 SR
Queue Stats
107W - 115L
1,361 Elo+
Party 1
Susano
Susano
FreshSalad93
Susano
Level 78
God Stats
2W - 2L
1,593 SR
Queue Stats
134W - 154L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
Jabermaister
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
lewj100
Amaterasu
Level 41
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 12L
1,347 Elo+
Solo
Team Averages
Level 68
1,497 SR
1,402 Elo+

VS

Team Averages
Level 77
1,363 SR
1,384 Elo+
Fenrir
Fenrir
I-Am-Narcissus
Fenrir
Level 65
God Stats
6W - 7L
1,237 SR
Queue Stats
51W - 60L
1,421 Elo+
Party 3
Izanami
Izanami
MegaYakxza
Izanami
Level 48
God Stats
10W - 19L
1,222 SR
Queue Stats
80W - 111L
1,381 Elo+
Party 3
Nu Wa
Nu Wa
SapphireDeluxe
Nu Wa
Level 89
God Stats
26W - 9L
1,557 SR
Queue Stats
877W - 914L
1,390 Elo+
Solo
Surtr
Surtr
kot-walczacy
Surtr
Level 123
God Stats
119W - 131L
1,405 SR
Queue Stats
509W - 540L
1,387 Elo+
Solo
Bacchus
Bacchus
l-KamiiKazE-I
Bacchus
Level 62
God Stats
15W - 19L
1,395 SR
Queue Stats
63W - 93L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 2
5,226
475
2,045
8,347
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
A Flappy Flange
Heimdallr
10
1 / 2 / 0
5,944
540
3,929
5,568
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
9
2 / 4 / 3
5,579
507
3,640
8,455
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 3
4,851
441
4,048
6,573
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
lewj100
Amaterasu
10
4 / 1 / 0
5,569
506
6,608
10,666
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,813
619
5,165
8,851
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
MegaYakxza
Izanami
12
2 / 1 / 1
6,549
595
2,677
5,301
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 0 / 1
6,803
618
8,646
3,766
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,340
576
7,125
11,081
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
10
2 / 1 / 7
6,449
586
4,205
7,781
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
15
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
L
Heimdallr
A Flappy Flange
Heimdallr
1
2
0
0.5
L
Susano
2
4
3
0.88
W
4
2
5
3.25
L
0
6
3
0.25
W
Izanami
MegaYakxza
Izanami
2
1
1
2.5
W
6
0
1
6.5
W
1
4
2
0.5
W
Bacchus
2
1
7
5.5
L
Amaterasu
lewj100
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
27,818
39,609
Taken
36,780
20,249
Mitigated
20,128
7,797
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,045
425
0
2,663
8,347
6,295
0
4,649
3,698
11,075
0
L
Heimdallr
A Flappy Flange
Heimdallr
3,929
1,935
0
117
5,568
2,231
423
1,113
4,455
0
44,017
L
Susano
3,640
444
0
550
8,455
2,693
0
2,536
5,919
0
22,693
W
5,165
1,156
0
1,990
8,851
3,731
0
1,668
7,183
0
38,092
L
4,048
1,451
0
0
6,573
1,920
0
4,136
2,437
30,597
0
W
Izanami
MegaYakxza
Izanami
2,677
1,321
0
1,933
5,301
1,786
1,915
405
4,896
0
55,163
W
8,646
1,915
0
1,860
3,766
1,141
0
1,858
1,908
47,639
0
W
7,125
3,797
0
3,561
11,081
6,519
468
327
10,069
346
42,003
W
Bacchus
4,205
510
0
2,154
7,781
6,951
90
1,835
5,946
17,766
0
L
Amaterasu
lewj100
Amaterasu
6,608
2,636
0
4,467
10,666
7,110
0
542
10,124
0
30,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
32,954
216
Minions Killed
311
0
Camps Cleared
0
1,051,321
Distance Traveled
1,144,271
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,226
475
20
2
0
207,166
4
L
Heimdallr
5,944
540
73
7
0
213,783
2
L
Susano
5,579
507
37
3
0
225,582
0
W
Fenrir
6,813
619
58
5
0
253,524
1
L
Nu Wa
4,851
441
38
3
0
174,792
0
W
Izanami
6,549
595
94
9
0
253,408
4
W
Nu Wa
6,803
618
80
7
0
197,866
4
W
Surtr
6,340
576
57
5
0
189,375
0
W
Bacchus
6,449
586
22
2
0
250,098
2
L
Amaterasu
5,569
506
48
4
0
229,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role