Player Matchup

Danzaburou
Danzaburou
AS7RBoy
Danzaburou
Level 100
God Stats
85W - 62L
1,588 SR
Queue Stats
307W - 311L
1,507 Elo+
Party 2
Loki
Loki
Animus2155
Loki
Level 69
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 7L
1,597 Elo+
Party 2
The Morrigan
The Morrigan
ChrisAlex117
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,685 Elo+
Party 2
Janus
Janus
Dozen9
Janus
Level 56
God Stats
7W - 6L
1,646 SR
Queue Stats
7W - 6L
1,685 Elo+
Party 2
Kukulkan
Kukulkan
YaelHernandez12
Kukulkan
Level 122
God Stats
80W - 84L
1,488 SR
Queue Stats
83W - 85L
1,467 Elo+
Party 2
Team Averages
Level 81
1,586 SR
1,588 Elo+

VS

Team Averages
Level 84
1,569 SR
1,494 Elo+
Poseidon
Poseidon
DoomsdayDisciple
Poseidon
Level 62
God Stats
7W - 9L
1,666 SR
Queue Stats
206W - 207L
1,469 Elo+
Solo
Nemesis
Nemesis
Im--The--Best-21
Nemesis
Level 85
God Stats
3W - 4L
1,538 SR
Queue Stats
14W - 15L
1,515 Elo+
Party 1
Chaac
Chaac
ItsallmyfauIt
Chaac
Level 87
God Stats
29W - 31L
1,405 SR
Queue Stats
407W - 397L
1,476 Elo+
Solo
Aphrodite
Aphrodite
MewingNut70
Aphrodite
Level 82
God Stats
55W - 35L
1,746 SR
Queue Stats
384W - 350L
1,523 Elo+
Solo
Hou Yi
Hou Yi
cardinalsrock165
Hou Yi
Level 105
God Stats
2W - 2L
1,490 SR
Queue Stats
59W - 70L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AS7RBoy
Danzaburou
12
5 / 3 / 2
7,774
555
5,665
8,612
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 1
7,249
518
1,634
8,033
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
ChrisAlex117
The Morrigan
11
1 / 1 / 2
6,893
492
3,150
6,529
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Dozen9
Janus
13
2 / 3 / 1
7,986
570
6,349
8,867
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
2 / 3 / 7
7,438
531
11,519
6,788
2,610
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,943
567
4,945
6,484
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 1
8,372
598
6,443
10,488
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
7,131
509
4,819
10,030
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MewingNut70
Aphrodite
11
0 / 3 / 6
7,119
509
1,525
10,406
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 2
5,913
422
2,713
9,797
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
10
10
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AS7RBoy
Danzaburou
5
3
2
2
W
2
0
1
2.5
W
The Morrigan
ChrisAlex117
The Morrigan
1
1
2
2
L
1
1
2
2
W
Janus
Dozen9
Janus
2
3
1
0.83
L
8
2
1
4.25
L
0
2
0
0
L
Aphrodite
MewingNut70
Aphrodite
0
3
6
1
W
Kukulkan
2
3
7
1.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
20,445
38,829
Taken
47,205
13,603
Mitigated
26,899
2,660
Healing
16,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AS7RBoy
Danzaburou
5,665
2,043
0
970
8,612
3,159
2,126
935
7,677
0
42,858
W
1,634
368
0
0
8,033
2,452
241
583
7,450
0
44,352
W
The Morrigan
ChrisAlex117
The Morrigan
3,150
976
0
0
6,529
2,301
248
0
6,529
33,410
2,158
L
4,945
687
0
1,250
6,484
2,700
0
3,493
2,991
72,259
0
W
Janus
Dozen9
Janus
6,349
436
0
1,440
8,867
3,081
1,337
3,800
5,067
64,051
0
L
6,443
2,723
0
3,331
10,488
4,189
0
3,644
6,844
0
60,494
L
4,819
530
0
2,160
10,030
9,065
165
3,571
6,459
0
55,060
L
Aphrodite
MewingNut70
Aphrodite
1,525
221
3,705
5,630
10,406
7,055
70
4,748
5,658
33,844
0
W
Kukulkan
11,519
1,247
0
250
6,788
2,610
1,213
1,989
4,799
49,361
0
L
2,713
729
0
913
9,797
3,890
0
4,696
5,101
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
36,478
364
Minions Killed
410
0
Camps Cleared
0
1,340,945
Distance Traveled
1,384,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,774
555
56
4
0
267,457
0
W
Loki
7,249
518
63
5
0
314,810
0
W
The Morrigan
6,893
492
56
4
0
240,328
0
L
Poseidon
7,943
567
141
10
0
302,172
0
W
Janus
7,986
570
109
8
0
255,655
0
L
Nemesis
8,372
598
92
7
0
330,626
0
L
Chaac
7,131
509
83
6
0
217,178
0
L
Aphrodite
7,119
509
49
4
0
258,536
0
W
Kukulkan
7,438
531
80
6
0
262,695
0
L
Hou Yi
5,913
422
45
3
0
275,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role