Player Matchup

Vamana
Vamana
 
Vamana
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Daese
Anhur
Level 34
God Stats
2W - 3L
1,415 SR
Queue Stats
42W - 48L
1,634 Elo+
Party 1
Xing Tian
Xing Tian
TheMindKillerTTV
Xing Tian
Level 210
God Stats
4W - 2L
1,612 SR
Queue Stats
697W - 830L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Wulfven8446
Nu Wa
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
432W - 439L
1,480 Elo+
Party 2
He Bo
He Bo
jswifty
He Bo
Level 123
God Stats
4W - 4L
1,518 SR
Queue Stats
138W - 145L
1,505 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,522 Elo+

VS

Team Averages
Level 31
1,375 SR
1,320 Elo+
Zhong Kui
Zhong Kui
Bindzy
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,227 Elo+
Party 3
Ishtar
Ishtar
CrispyThread
Ishtar
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 3
Surtr
Surtr
SxpremeGucci
Surtr
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 7L
1,227 Elo+
Party 3
Thanatos
Thanatos
VexyBeast
Thanatos
Level 97
God Stats
1W - 6L
1,327 SR
Queue Stats
5W - 14L
1,417 Elo+
Party 3
Yemoja
Yemoja
oI IFadedI Io
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
6 / 1 / 1
8,561
659
8,270
9,519
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Daese
Anhur
14
10 / 2 / 2
8,507
654
11,543
8,653
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
10
1 / 1 / 10
7,156
550
4,883
12,527
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 1 / 7
7,390
568
5,951
3,388
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
jswifty
He Bo
15
7 / 0 / 3
8,799
677
5,673
5,609
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bindzy
Zhong Kui
9
0 / 4 / 1
5,751
442
2,040
7,796
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
8
1 / 5 / 0
5,528
425
3,565
8,401
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,652
435
3,285
10,570
7,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
VexyBeast
Thanatos
13
4 / 5 / 0
7,575
583
6,769
14,767
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 5 / 1
5,607
431
2,986
9,763
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
24
Kills
5
5
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
1
6.5
L
Zhong Kui
Bindzy
Zhong Kui
0
4
1
0.13
L
Ishtar
1
5
0
0.2
W
Anhur
Daese
Anhur
10
2
2
5.5
L
0
5
0
0
W
Xing Tian
1
1
10
6
L
Thanatos
VexyBeast
Thanatos
4
5
0
0.8
W
0
1
7
3.5
W
He Bo
jswifty
He Bo
7
0
3
8.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
18,645
39,696
Taken
51,297
21,178
Mitigated
26,223
10,673
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,270
3,771
0
820
9,519
6,025
780
90
9,429
0
64,558
L
Zhong Kui
Bindzy
Zhong Kui
2,040
515
0
1,979
7,796
4,862
112
4,414
3,382
28,333
0
L
Ishtar
3,565
2,193
0
591
8,401
2,415
0
2,642
5,756
0
21,136
W
Anhur
Daese
Anhur
11,543
6,217
0
2,274
8,653
3,333
450
1,415
7,232
0
68,851
L
3,285
1,835
0
2,052
10,570
7,183
0
385
10,185
291
25,609
W
Xing Tian
4,883
533
152
3,699
12,527
9,460
32
2,127
10,350
22,481
0
L
Thanatos
VexyBeast
Thanatos
6,769
1,523
0
7,681
14,767
5,817
0
4,915
9,849
0
47,396
W
5,951
662
0
500
3,388
736
614
740
2,600
51,614
0
W
He Bo
jswifty
He Bo
5,673
557
0
3,228
5,609
1,624
165
604
4,969
69,975
0
L
2,986
909
1,300
978
9,763
5,946
0
4,141
5,618
13,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
30,113
439
Minions Killed
226
0
Camps Cleared
0
1,284,887
Distance Traveled
1,082,045
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,561
659
106
8
0
242,860
0
L
Zhong Kui
5,751
442
52
4
0
193,527
0
L
Ishtar
5,528
425
36
3
0
188,938
0
W
Anhur
8,507
654
109
8
0
206,489
2
L
Surtr
5,652
435
46
4
0
225,060
0
W
Xing Tian
7,156
550
31
2
0
276,079
5
L
Thanatos
7,575
583
79
6
0
260,890
0
W
Nu Wa
7,390
568
68
5
0
259,389
2
W
He Bo
8,799
677
125
10
0
300,070
0
L
Yemoja
5,607
431
13
1
0
213,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role