Player Matchup

Vulcan
Vulcan
Fluo_10K
Vulcan
Level 157
God Stats
3W - 0L
1,634 SR
Queue Stats
100W - 108L
1,549 Elo+
Solo
Geb
Geb
Kokynotia-RAL
Geb
Level 26
God Stats
2W - 1L
1,430 SR
Queue Stats
10W - 14L
1,348 Elo+
Party 2
Jing Wei
Jing Wei
Onix_RAL
Jing Wei
Level 77
God Stats
3W - 1L
1,509 SR
Queue Stats
247W - 201L
1,538 Elo+
Party 2
Vamana
Vamana
Vladmeerpoopin72
Vamana
Level 104
God Stats
7W - 2L
1,306 SR
Queue Stats
580W - 551L
1,541 Elo+
Solo
Serqet
Serqet
Xx_candlewall_xX
Serqet
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
23W - 15L
1,662 Elo+
Solo
Team Averages
Level 98
1,439 SR
1,527 Elo+

VS

Team Averages
Level 110
1,533 SR
1,559 Elo+
Arachne
Arachne
Mattwortho2001
Arachne
Level 66
God Stats
8W - 2L
1,830 SR
Queue Stats
205W - 195L
1,486 Elo+
Solo
Martichoras
Martichoras
Rulasotnf
Martichoras
Level 161
God Stats
7W - 7L
1,151 SR
Queue Stats
528W - 534L
1,522 Elo+
Solo
Hades
Hades
benstaceyy
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo
Hercules
Hercules
shoran1
Hercules
Level 129
God Stats
0W - 5L
1,531 SR
Queue Stats
104W - 108L
1,527 Elo+
Party 1
Terra
Terra
tucitik
Terra
Level 129
God Stats
12W - 11L
1,652 SR
Queue Stats
126W - 124L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fluo_10K
Vulcan
11
2 / 1 / 0
6,357
636
4,349
5,083
2,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 3
5,091
509
4,453
10,077
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Onix_RAL
Jing Wei
8
0 / 3 / 5
5,039
504
5,941
8,950
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 1
6,654
665
6,918
6,682
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
6,782
678
3,779
7,968
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,865
587
5,516
9,157
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
Rulasotnf
Martichoras
10
4 / 3 / 4
6,094
609
9,468
8,168
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
8
0 / 0 / 0
4,860
486
1,275
2,541
1,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
shoran1
Hercules
11
1 / 1 / 0
6,173
617
3,981
10,188
7,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
tucitik
Terra
9
3 / 2 / 4
5,907
591
4,274
10,255
6,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
10
10
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Fluo_10K
Vulcan
2
1
0
2
W
1
5
3
0.5
L
2
2
2
1.5
W
Jing Wei
Onix_RAL
Jing Wei
0
3
5
0.83
L
Martichoras
Rulasotnf
Martichoras
4
3
4
2
W
1
1
1
1.5
W
4
0
1
4.5
L
Hades
0
0
0
0
L
Hercules
shoran1
Hercules
1
1
0
1
L
Terra
tucitik
Terra
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
24,514
38,760
Taken
40,309
17,720
Mitigated
21,813
11,675
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Fluo_10K
Vulcan
4,349
875
0
1,332
5,083
2,050
478
1,684
3,399
45,611
0
W
4,453
1,164
138
1,857
10,077
5,486
0
2,055
8,022
16,131
0
L
5,516
3,971
0
2,692
9,157
3,177
0
2,589
6,568
0
47,692
W
Jing Wei
Onix_RAL
Jing Wei
5,941
3,787
0
1,923
8,950
2,871
0
1,532
7,418
0
30,114
L
Martichoras
Rulasotnf
Martichoras
9,468
2,592
0
1,457
8,168
3,444
313
1,704
6,219
0
40,424
W
6,918
2,685
0
1,995
6,682
4,059
0
0
6,682
0
51,603
W
3,779
1,120
0
4,430
7,968
3,254
0
278
7,690
0
46,075
L
Hades
1,275
249
0
1,325
2,541
1,348
0
1,536
1,005
25,640
0
L
Hercules
shoran1
Hercules
3,981
1,626
0
3,627
10,188
7,130
0
0
9,149
0
45,386
L
Terra
tucitik
Terra
4,274
627
1,224
1,942
10,255
6,714
224
2,973
7,132
13,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
28,899
320
Minions Killed
278
0
Camps Cleared
0
1,077,676
Distance Traveled
987,041
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,357
636
80
8
0
203,659
0
W
Geb
5,091
509
30
3
0
194,193
0
L
Arachne
5,865
587
74
7
0
254,919
0
W
Jing Wei
5,039
504
45
5
0
198,264
0
L
Martichoras
6,094
609
41
4
0
183,057
2
W
Vamana
6,654
665
77
8
0
215,866
0
W
Serqet
6,782
678
88
9
0
265,694
1
L
Hades
4,860
486
52
5
0
128,346
0
L
Hercules
6,173
617
85
9
0
208,720
1
L
Terra
5,907
591
26
3
0
211,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role