Player Matchup

Ix Chel
Ix Chel
Vivonio
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 173L
1,453 Elo+
Party 1
Charybdis
Charybdis
Zamochitor
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,540 Elo+
Party 1
Hercules
Hercules
Зентай
Hercules
Level 45
God Stats
6W - 3L
1,559 SR
Queue Stats
88W - 89L
1,520 Elo+
Party 1
Team Averages
Level 63
1,520 SR
1,504 Elo+

VS

Team Averages
Level 37
1,562 SR
1,474 Elo+
Ao Kuang
Ao Kuang
BobMarleyEspañol
Ao Kuang
Level 30
God Stats
1W - 1L
1,335 SR
Queue Stats
15W - 27L
1,375 Elo+
Solo
Agni
Agni
Jeremalla02
Agni
Level 62
God Stats
15W - 10L
1,529 SR
Queue Stats
128W - 103L
1,516 Elo+
Party 2
Apollo
Apollo
XCIPRIUS
Apollo
Level 19
God Stats
3W - 0L
1,822 SR
Queue Stats
37W - 26L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Vivonio
Ix Chel
11
2 / 3 / 1
6,390
710
5,155
5,988
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Zamochitor
Charybdis
10
0 / 3 / 2
6,172
686
6,387
8,261
3,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Зентай
Hercules
10
1 / 3 / 2
6,207
690
4,088
9,204
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,748
861
5,011
12,059
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 7
6,859
762
6,609
6,053
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
XCIPRIUS
Apollo
14
7 / 0 / 1
8,200
911
8,508
7,662
3,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
0
2
7
1.75
L
Ix Chel
Vivonio
Ix Chel
2
3
1
0.83
W
Apollo
XCIPRIUS
Apollo
7
0
1
7.5
L
Charybdis
Zamochitor
Charybdis
0
3
2
0.33
L
Hercules
Зентай
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
20,128
23,453
Taken
25,774
13,115
Mitigated
17,523
6,442
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
836
0
3,786
12,059
11,230
694
1,980
9,710
14,237
0
W
6,609
744
75
948
6,053
2,497
43
1,980
3,997
29,087
0
L
Ix Chel
Vivonio
Ix Chel
5,155
350
1,464
1,125
5,988
2,327
0
3,146
2,842
18,055
0
W
Apollo
XCIPRIUS
Apollo
8,508
4,772
0
2,794
7,662
3,796
2,538
1,201
6,383
0
42,915
L
Charybdis
Zamochitor
Charybdis
6,387
3,554
0
1,121
8,261
3,226
0
2,989
5,272
0
24,439
L
Hercules
Зентай
Hercules
4,088
1,281
0
2,732
9,204
7,562
0
5,517
3,687
0
5,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,769
Gold Earned
22,807
85
Minions Killed
123
0
Camps Cleared
0
521,201
Distance Traveled
538,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,748
861
13
1
0
173,294
0
W
Agni
6,859
762
56
6
0
173,109
0
L
Ix Chel
6,390
710
32
4
0
176,585
0
W
Apollo
8,200
911
54
6
0
192,569
0
L
Charybdis
6,172
686
50
6
0
169,204
0
L
Hercules
6,207
690
3
0
0
175,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role