Player Matchup

Serqet
Serqet
 
Serqet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EricKILLER6_
Neith
Level 127
God Stats
4W - 3L
1,455 SR
Queue Stats
126W - 139L
1,479 Elo+
Solo
Ah Puch
Ah Puch
MrGatito_YT
Ah Puch
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 90L
1,426 Elo+
Party 1
Ullr
Ullr
NRG_EvilStorm
Ullr
Level 114
God Stats
10W - 4L
1,347 SR
Queue Stats
95W - 100L
1,452 Elo+
Party 1
Atlas
Atlas
mouriart
Atlas
Level 150
God Stats
16W - 10L
1,503 SR
Queue Stats
374W - 358L
1,512 Elo+
Solo
Team Averages
Level 118
1,461 SR
1,474 Elo+

VS

Team Averages
Level 76
1,560 SR
1,434 Elo+
Atlas
Atlas
Chonexx
Atlas
Level 46
God Stats
2W - 2L
1,363 SR
Queue Stats
16W - 23L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
Franqu1s
Gilgamesh
Level 21
God Stats
2W - 1L
1,861 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 2
Izanami
Izanami
MRTPoring
Izanami
Level 151
God Stats
55W - 46L
1,551 SR
Queue Stats
218W - 220L
1,455 Elo+
Solo
Mercury
Mercury
Martiligui
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,426 Elo+
Solo
Ah Puch
Ah Puch
MrPoor
Ah Puch
Level 99
God Stats
21W - 22L
1,527 SR
Queue Stats
165W - 178L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 2 / 1
7,132
509
3,320
10,822
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 0
8,404
600
9,018
9,426
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MrGatito_YT
Ah Puch
11
1 / 1 / 0
6,688
478
7,700
6,301
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,882
492
5,915
8,831
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
mouriart
Atlas
11
0 / 2 / 0
6,508
465
2,321
9,478
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chonexx
Atlas
11
2 / 0 / 5
7,597
543
4,764
9,087
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Franqu1s
Gilgamesh
13
1 / 2 / 1
7,816
558
6,311
12,564
10,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MRTPoring
Izanami
14
3 / 2 / 2
8,275
591
4,742
7,784
2,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Martiligui
Mercury
14
3 / 0 / 2
7,884
563
3,668
8,417
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
MrPoor
Ah Puch
11
0 / 2 / 0
6,336
453
8,023
8,309
3,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
6
Kills
9
9
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
1
0.75
W
Atlas
Chonexx
Atlas
2
0
5
4.5
L
2
1
0
2
W
Gilgamesh
Franqu1s
Gilgamesh
1
2
1
0.75
W
Izanami
MRTPoring
Izanami
3
2
2
2
W
Mercury
Martiligui
Mercury
3
0
2
4
L
Ah Puch
MrGatito_YT
Ah Puch
1
1
0
1
W
Ah Puch
MrPoor
Ah Puch
0
2
0
0
L
2
3
0
0.67
L
Atlas
mouriart
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
27,508
44,858
Taken
46,161
19,557
Mitigated
27,810
14,648
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,320
371
0
4,580
10,822
4,775
0
2,607
8,215
0
53,202
W
Atlas
Chonexx
Atlas
4,764
1,559
269
2,182
9,087
7,972
0
2,331
6,756
26,000
0
L
9,018
3,078
0
3,930
9,426
4,307
664
563
8,863
0
68,702
W
Gilgamesh
Franqu1s
Gilgamesh
6,311
2,375
0
1,765
12,564
10,182
124
0
12,358
0
51,806
W
Izanami
MRTPoring
Izanami
4,742
3,961
0
2,025
7,784
2,947
1,394
331
7,453
0
63,372
W
Mercury
Martiligui
Mercury
3,668
1,849
0
1,258
8,417
3,461
451
2,379
6,038
0
66,407
L
Ah Puch
MrGatito_YT
Ah Puch
7,700
86
0
2,014
6,301
2,587
0
3,595
2,706
47,482
0
W
Ah Puch
MrPoor
Ah Puch
8,023
127
65
2,381
8,309
3,248
0
4,980
3,157
49,437
0
L
5,915
1,753
0
728
8,831
3,274
0
1,607
7,224
0
45,475
L
Atlas
mouriart
Atlas
2,321
1,040
1,251
2,145
9,478
4,614
0
4,415
5,063
21,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
37,908
416
Minions Killed
462
0
Camps Cleared
0
1,357,868
Distance Traveled
1,450,718
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,132
509
95
7
0
314,634
1
W
Atlas
7,597
543
22
2
0
315,617
6
L
Neith
8,404
600
122
9
0
252,713
2
W
Gilgamesh
7,816
558
102
7
0
282,984
0
W
Izanami
8,275
591
134
10
0
252,737
3
W
Mercury
7,884
563
106
8
0
338,096
3
L
Ah Puch
6,688
478
82
6
0
265,379
0
W
Ah Puch
6,336
453
98
7
0
261,284
2
L
Ullr
6,882
492
83
6
0
229,518
0
L
Atlas
6,508
465
34
2
0
295,624
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role