Player Matchup

Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Cross_Falke
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,321 Elo+
Party 1
Chaac
Chaac
GJaYinstinct
Chaac
Level 128
God Stats
1W - 6L
1,855 SR
Queue Stats
21W - 26L
1,381 Elo+
Party 1
Ix Chel
Ix Chel
WernerVSZombi
Ix Chel
Level 106
God Stats
0W - 1L
1,711 SR
Queue Stats
31W - 47L
1,253 Elo+
Party 1
Athena
Athena
diasbones
Athena
Level 62
God Stats
2W - 5L
1,125 SR
Queue Stats
32W - 43L
1,273 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,346 Elo+

VS

Team Averages
Level 76
1,417 SR
1,438 Elo+
Surtr
Surtr
ABlitzedWarrior
Surtr
Level 64
God Stats
11W - 11L
1,302 SR
Queue Stats
44W - 44L
1,324 Elo+
Solo
Terra
Terra
DtlaNatsu
Terra
Level 85
God Stats
1W - 2L
1,127 SR
Queue Stats
37W - 26L
1,573 Elo+
Solo
Cupid
Cupid
babuino05
Cupid
Level 72
God Stats
2W - 2L
1,358 SR
Queue Stats
29W - 24L
1,466 Elo+
Solo
Serqet
Serqet
elmaslis
Serqet
Level 97
God Stats
4W - 0L
1,727 SR
Queue Stats
41W - 46L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fearboy92
Morgan Le Fay
Level 61
God Stats
32W - 33L
1,571 SR
Queue Stats
572W - 537L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 5 / 1
5,986
428
1,983
11,909
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Cross_Falke
Heimdallr
10
2 / 8 / 1
6,672
477
8,107
13,363
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 0
6,282
449
5,220
12,707
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
10
0 / 6 / 1
6,003
429
5,016
9,253
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
diasbones
Athena
9
2 / 7 / 0
6,188
442
4,985
15,513
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,827
631
9,973
11,317
10,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
DtlaNatsu
Terra
11
1 / 1 / 16
7,705
550
4,109
11,563
9,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
babuino05
Cupid
15
13 / 1 / 7
9,644
689
15,714
9,521
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
elmaslis
Serqet
14
8 / 2 / 7
8,736
624
10,566
12,994
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
fearboy92
Morgan Le Fay
13
4 / 1 / 8
8,542
610
6,301
6,718
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
5
Kills
28
28
Deaths
5
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
W
2
0
0
2
L
Heimdallr
Cross_Falke
Heimdallr
2
8
1
0.31
W
Terra
DtlaNatsu
Terra
1
1
16
9
L
0
2
0
0
L
Ix Chel
0
6
1
0.08
W
Cupid
babuino05
Cupid
13
1
7
16.5
L
Athena
diasbones
Athena
2
7
0
0.29
W
Serqet
elmaslis
Serqet
8
2
7
5.75
W
Morgan Le Fay
fearboy92
Morgan Le Fay
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
46,663
62,745
Taken
52,113
33,928
Mitigated
34,177
7,451
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,983
797
0
1,933
11,909
4,066
0
2,387
9,322
0
27,469
W
9,973
4,747
0
6,212
11,317
10,364
0
0
10,329
1,128
71,792
L
Heimdallr
Cross_Falke
Heimdallr
8,107
3,751
0
493
13,363
5,592
0
2,357
10,650
0
34,610
W
Terra
DtlaNatsu
Terra
4,109
957
3,409
2,616
11,563
9,300
166
1,694
9,869
13,741
0
L
5,220
890
0
3,082
12,707
13,245
0
460
12,247
0
40,749
L
Ix Chel
5,016
829
422
920
9,253
3,340
0
3,049
6,044
38,177
0
W
Cupid
babuino05
Cupid
15,714
11,678
112
3,190
9,521
5,165
2,375
3,181
6,340
0
73,455
L
Athena
diasbones
Athena
4,985
1,678
185
416
15,513
7,685
0
2,617
12,815
19,633
0
W
Serqet
elmaslis
Serqet
10,566
3,461
0
1,000
12,994
5,753
400
2,073
10,921
0
66,295
W
Morgan Le Fay
fearboy92
Morgan Le Fay
6,301
346
0
876
6,718
3,595
714
3,053
3,665
66,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
43,454
252
Minions Killed
432
0
Camps Cleared
0
1,306,340
Distance Traveled
1,652,203
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,986
428
45
3
0
302,367
2
W
Surtr
8,827
631
103
7
0
293,233
0
L
Heimdallr
6,672
477
56
4
0
243,285
5
W
Terra
7,705
550
18
1
0
311,814
0
L
Chaac
6,282
449
62
4
0
266,872
1
L
Ix Chel
6,003
429
59
4
0
239,681
5
W
Cupid
9,644
689
106
8
0
301,574
4
L
Athena
6,188
442
30
2
0
254,135
0
W
Serqet
8,736
624
92
7
0
443,968
1
W
Morgan Le Fay
8,542
610
113
8
0
301,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role