Player Matchup

Nemesis
Nemesis
Baerardi
Nemesis
Level 115
God Stats
8W - 6L
1,354 SR
Queue Stats
194W - 198L
1,495 Elo+
Party 2
Atlas
Atlas
John_9_Jefferson
Atlas
Level 46
God Stats
205W - 164L
1,503 SR
Queue Stats
357W - 331L
1,420 Elo+
Party 3
Skadi
Skadi
PerryxoxTTV
Skadi
Level 63
God Stats
17W - 16L
1,616 SR
Queue Stats
374W - 392L
1,437 Elo+
Party 3
Surtr
Surtr
TTVGrimgaming211
Surtr
Level 68
God Stats
53W - 28L
1,570 SR
Queue Stats
314W - 277L
1,452 Elo+
Party 3
Anubis
Anubis
xBUGGY97x
Anubis
Level 105
God Stats
2W - 1L
1,522 SR
Queue Stats
193W - 190L
1,500 Elo+
Party 2
Team Averages
Level 79
1,513 SR
1,461 Elo+

VS

Team Averages
Level 101
1,565 SR
1,486 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gx_RoseQtr
Ah Puch
Level 119
God Stats
12W - 12L
1,601 SR
Queue Stats
217W - 217L
1,526 Elo+
Party 1
Chang'e
Chang'e
SoHappyiCouIdDie
Chang'e
Level 122
God Stats
12W - 8L
1,694 SR
Queue Stats
216W - 218L
1,526 Elo+
Party 1
Susano
Susano
TNikas
Susano
Level 113
God Stats
5W - 9L
1,500 SR
Queue Stats
486W - 471L
1,515 Elo+
Solo
Atlas
Atlas
lewj100
Atlas
Level 41
God Stats
3W - 3L
1,529 SR
Queue Stats
7W - 12L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baerardi
Nemesis
13
1 / 0 / 3
7,420
530
3,992
10,666
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
6,373
455
7,357
10,061
7,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,321
452
5,422
7,471
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 0 / 2
8,507
608
6,182
12,604
10,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
xBUGGY97x
Anubis
15
2 / 1 / 1
9,118
651
4,278
9,469
4,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 3
5,697
407
5,315
7,079
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Gx_RoseQtr
Ah Puch
13
2 / 1 / 0
7,426
530
7,425
8,019
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 0
7,688
549
7,802
11,756
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
TNikas
Susano
12
1 / 1 / 2
6,950
496
5,686
9,185
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Atlas
lewj100
Atlas
10
1 / 0 / 2
6,639
474
2,982
7,936
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
5
5
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
3
2.5
W
Nemesis
Baerardi
Nemesis
1
0
3
2.5
L
Ah Puch
Gx_RoseQtr
Ah Puch
2
1
0
2
W
1
2
0
0.5
W
0
2
1
0.25
L
0
2
0
0
L
Susano
TNikas
Susano
1
1
2
2
W
1
0
2
2
L
Atlas
lewj100
Atlas
1
0
2
2
W
Anubis
xBUGGY97x
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
29,210
50,271
Taken
43,975
29,353
Mitigated
18,676
19,856
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,315
1,779
561
2,541
7,079
2,694
0
3,031
4,048
0
37,096
W
Nemesis
Baerardi
Nemesis
3,992
1,792
0
1,745
10,666
3,706
0
1,579
9,087
0
62,210
L
Ah Puch
Gx_RoseQtr
Ah Puch
7,425
399
0
2,509
8,019
2,572
53
3,139
4,880
68,698
0
W
7,357
2,594
131
3,673
10,061
7,648
0
2,327
7,734
27,516
0
W
5,422
3,120
0
2,516
7,471
2,823
0
1,821
5,650
0
48,654
L
7,802
845
160
6,423
11,756
3,933
0
625
11,131
68,022
0
L
Susano
TNikas
Susano
5,686
1,085
0
4,332
9,185
3,369
0
1,596
7,589
0
55,027
W
6,182
2,462
0
6,533
12,604
10,249
461
6,734
5,870
720
73,207
L
Atlas
lewj100
Atlas
2,982
982
284
3,226
7,936
6,108
0
3,456
4,480
20,513
0
W
Anubis
xBUGGY97x
Anubis
4,278
43
0
5,258
9,469
4,927
304
5,748
3,721
89,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
34,400
454
Minions Killed
411
0
Camps Cleared
0
1,389,672
Distance Traveled
1,383,123
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,697
407
62
4
0
271,594
0
W
Nemesis
7,420
530
83
6
0
318,584
0
L
Ah Puch
7,426
530
107
8
0
277,028
1
W
Atlas
6,373
455
19
1
0
294,619
0
W
Skadi
6,321
452
66
5
0
262,920
2
L
Chang'e
7,688
549
131
9
0
252,042
4
L
Susano
6,950
496
92
7
0
317,442
1
W
Surtr
8,507
608
130
9
0
265,585
0
L
Atlas
6,639
474
19
1
0
265,017
8
W
Anubis
9,118
651
156
11
0
247,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role