Player Matchup

Chronos
Chronos
BookerDeBOSS
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,489 Elo+
Party 1
Bacchus
Bacchus
EarliestMoon68
Bacchus
Level 128
God Stats
1W - 2L
1,320 SR
Queue Stats
114W - 114L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
MrGamingNinja
Jormungandr
Level 145
God Stats
2W - 3L
1,375 SR
Queue Stats
247W - 234L
1,559 Elo+
Party 1
Osiris
Osiris
OneBlackMamba
Osiris
Level 128
God Stats
3W - 3L
1,360 SR
Queue Stats
74W - 58L
1,579 Elo+
Party 1
Bellona
Bellona
ThaBONsenburner
Bellona
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 123L
1,462 Elo+
Party 1
Team Averages
Level 114
1,411 SR
1,510 Elo+

VS

Team Averages
Level 117
1,610 SR
1,480 Elo+
Anubis
Anubis
Fresh_Plays_GGs
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,525 Elo+
Party 2
Nox
Nox
LordKrulcifer
Nox
Level 149
God Stats
8W - 8L
1,587 SR
Queue Stats
518W - 486L
1,424 Elo+
Solo
Chronos
Chronos
MushroomedOnU
Chronos
Level 158
God Stats
3W - 6L
1,525 SR
Queue Stats
324W - 324L
1,497 Elo+
Solo
Apollo
Apollo
TJFLEISCHERTV
Apollo
Level 105
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 56L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
hellzven
Heimdallr
Level 144
God Stats
5W - 4L
1,703 SR
Queue Stats
618W - 617L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BookerDeBOSS
Chronos
18
1 / 0 / 12
10,881
725
3,645
7,147
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 14
10,684
712
7,944
23,984
32,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
MrGamingNinja
Jormungandr
19
9 / 5 / 10
12,113
808
18,731
13,956
11,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 10
12,464
831
14,216
17,959
17,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 12
11,179
745
6,176
22,539
21,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
8,889
593
7,273
8,949
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 3 / 5
10,034
669
10,870
9,036
4,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
19
4 / 4 / 4
10,536
702
15,862
16,441
7,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 5
7,838
523
4,294
6,852
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
hellzven
Heimdallr
17
2 / 5 / 5
10,013
668
16,953
11,781
5,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
21
Kills
10
10
Deaths
21
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
BookerDeBOSS
Chronos
1
0
12
7
W
1
2
14
4
L
0
5
5
0.5
L
4
3
5
2.17
W
Jormungandr
MrGamingNinja
Jormungandr
9
5
10
2.8
L
Chronos
4
4
4
1.5
W
8
1
10
13
L
0
4
5
0.63
W
2
2
12
4
L
Heimdallr
hellzven
Heimdallr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
55,252
85,585
Taken
53,059
86,200
Mitigated
25,078
38,819
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BookerDeBOSS
Chronos
3,645
1,087
527
1,422
7,147
3,629
4,358
2,824
4,323
22,614
0
W
7,944
910
2,925
11,574
23,984
32,471
469
7,056
16,928
14,487
0
L
7,273
0
141
1,354
8,949
4,754
0
5,107
3,842
19,787
0
L
10,870
1,219
1,707
1,779
9,036
4,315
0
4,642
4,394
23,368
0
W
Jormungandr
MrGamingNinja
Jormungandr
18,731
2,681
1,541
859
13,956
11,142
2,196
6,157
7,799
46,391
0
L
Chronos
15,862
4,680
803
2,332
16,441
7,609
0
8,994
7,447
34,702
0
W
14,216
1,847
1,912
7,123
17,959
17,338
29
8,854
9,105
0
27,072
L
4,294
2,519
64
115
6,852
2,840
0
4,643
2,209
0
8,446
W
6,176
982
2,595
8,341
22,539
21,620
605
9,114
13,406
0
22,333
L
Heimdallr
hellzven
Heimdallr
16,953
6,244
630
1,395
11,781
5,560
0
6,934
4,847
0
29,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
47,310
162
Minions Killed
132
0
Camps Cleared
0
1,557,189
Distance Traveled
1,067,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,881
725
43
3
0
315,714
0
W
Bacchus
10,684
712
7
0
0
339,998
0
L
Anubis
8,889
593
26
2
0
257,979
0
L
Nox
10,034
669
31
2
0
249,766
0
W
Jormungandr
12,113
808
58
4
0
243,121
0
L
Chronos
10,536
702
49
3
0
207,982
0
W
Osiris
12,464
831
12
1
0
341,736
0
L
Apollo
7,838
523
7
0
0
114,118
0
W
Bellona
11,179
745
42
3
0
316,620
0
L
Heimdallr
10,013
668
19
1
0
237,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role