Player Matchup

Mulan
Mulan
BeInfamous4394
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,104 Elo+
Party 1
King Arthur
King Arthur
Bonsuraimu
King Arthur
Level 43
God Stats
2W - 1L
1,613 SR
Queue Stats
34W - 53L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
Geeeeert
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 91L
1,313 Elo+
Party 1
Poseidon
Poseidon
LamboLP7004
Poseidon
Level 126
God Stats
3W - 3L
1,602 SR
Queue Stats
160W - 169L
1,384 Elo+
Solo
Cliodhna
Cliodhna
PickedAxis40389
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,529 Elo+
Solo
Team Averages
Level 48
1,543 SR
1,321 Elo+

VS

Team Averages
Level 68
1,498 SR
1,375 Elo+
Erlang Shen
Erlang Shen
PapaBuck9479
Erlang Shen
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 197L
1,391 Elo+
Solo
Poseidon
Poseidon
TRUE J WEEZY
Poseidon
Level 93
God Stats
5W - 5L
1,707 SR
Queue Stats
452W - 438L
1,412 Elo+
Solo
Ra
Ra
ThroatGoatOG
Ra
Level 89
God Stats
2W - 0L
1,491 SR
Queue Stats
99W - 98L
1,392 Elo+
Party 2
Bacchus
Bacchus
ToeSuckerr
Bacchus
Level 88
God Stats
2W - 3L
1,292 SR
Queue Stats
139W - 130L
1,424 Elo+
Party 2
Cerberus
Cerberus
Valak831
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,687
641
7,551
15,266
17,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Bonsuraimu
King Arthur
12
0 / 8 / 0
7,342
612
5,027
13,934
13,069
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sylvanus
Geeeeert
Sylvanus
15
2 / 4 / 4
8,828
736
12,479
16,344
17,659
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
LamboLP7004
Poseidon
17
5 / 4 / 1
10,124
844
20,731
10,670
4,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
0 / 9 / 6
7,859
655
7,013
15,655
6,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PapaBuck9479
Erlang Shen
16
2 / 2 / 21
9,189
766
9,202
16,836
14,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TRUE J WEEZY
Poseidon
17
3 / 1 / 24
9,895
825
14,393
11,727
5,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
14 / 1 / 14
11,331
944
17,534
8,101
4,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
ToeSuckerr
Bacchus
18
9 / 2 / 20
11,389
949
16,266
10,415
9,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Valak831
Cerberus
16
3 / 1 / 23
10,557
880
8,539
13,764
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
133
7
Kills
31
32
Deaths
7
13
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
King Arthur
Bonsuraimu
King Arthur
0
8
0
0
L
Sylvanus
Geeeeert
Sylvanus
2
4
4
1
L
Poseidon
LamboLP7004
Poseidon
5
4
1
1.38
W
Erlang Shen
PapaBuck9479
Erlang Shen
2
2
21
6.25
L
Cliodhna
0
9
6
0.33
W
Poseidon
TRUE J WEEZY
Poseidon
3
1
24
15
W
14
1
14
21
W
Bacchus
ToeSuckerr
Bacchus
9
2
20
9.5
W
Cerberus
Valak831
Cerberus
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
65,934
71,869
Taken
60,843
59,091
Mitigated
49,769
12,817
Healing
31,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
26
60
651
15,266
17,145
0
11,090
4,086
0
13,179
L
King Arthur
Bonsuraimu
King Arthur
5,027
161
139
276
13,934
13,069
16
10,357
3,518
619
10,736
L
Sylvanus
Geeeeert
Sylvanus
12,479
2,180
2,434
4,069
16,344
17,659
0
11,211
4,997
21,959
0
L
Poseidon
LamboLP7004
Poseidon
20,731
497
1,263
2,831
10,670
4,969
0
9,675
916
39,167
0
W
Erlang Shen
PapaBuck9479
Erlang Shen
9,202
3,501
1,589
4,382
16,836
14,657
1,704
9,788
7,048
0
15,610
L
Cliodhna
7,013
447
347
747
15,655
6,249
0
13,215
2,362
0
14,416
W
Poseidon
TRUE J WEEZY
Poseidon
14,393
2,431
1,414
3,408
11,727
5,752
1,157
6,576
5,151
39,414
0
W
17,534
2,476
5,934
3,762
8,101
4,690
1,486
4,869
3,232
30,363
0
W
Bacchus
ToeSuckerr
Bacchus
16,266
2,850
2,898
3,335
10,415
9,443
1,149
4,389
6,026
24,201
0
W
Cerberus
Valak831
Cerberus
8,539
557
483
3,983
13,764
15,227
386
8,031
5,733
13,843
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
52,361
106
Minions Killed
172
0
Camps Cleared
0
1,076,744
Distance Traveled
1,252,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,687
641
17
1
0
226,319
0
L
King Arthur
7,342
612
13
1
0
202,732
0
L
Sylvanus
8,828
736
8
1
0
228,967
0
L
Poseidon
10,124
844
50
4
0
212,461
0
W
Erlang Shen
9,189
766
18
2
0
237,533
0
L
Cliodhna
7,859
655
18
2
0
206,265
0
W
Poseidon
9,895
825
59
5
0
237,955
0
W
Ra
11,331
944
54
5
0
251,625
0
W
Bacchus
11,389
949
22
2
0
266,628
0
W
Cerberus
10,557
880
19
2
0
258,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role