Player Matchup

Ares
Ares
DangerWildman7
Ares
Level 147
God Stats
4W - 6L
1,312 SR
Queue Stats
486W - 459L
1,448 Elo+
Party 2
Merlin
Merlin
Lawless4209918
Merlin
Level 99
God Stats
4W - 11L
1,283 SR
Queue Stats
222W - 351L
1,387 Elo+
Solo
Set
Set
MissRizzo
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
ScrubyNooberton
Baron Samedi
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
188W - 143L
1,502 Elo+
Party 2
Hercules
Hercules
lucaslipe548
Hercules
Level 94
God Stats
1W - 1L
1,693 SR
Queue Stats
102W - 96L
1,493 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,453 Elo+

VS

Team Averages
Level 113
1,454 SR
1,479 Elo+
Jing Wei
Jing Wei
LonePanda89
Jing Wei
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 82L
1,609 Elo+
Solo
Chernobog
Chernobog
Nasty Nate1170
Chernobog
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
539W - 518L
1,420 Elo+
Solo
Shiva
Shiva
jessicat
Shiva
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 73L
1,484 Elo+
Party 1
Agni
Agni
luistaco
Agni
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 74L
1,484 Elo+
Party 1
Artemis
Artemis
oH-DEeVo-
Artemis
Level 86
God Stats
1W - 0L
1,272 SR
Queue Stats
89W - 92L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
12,803
854
16,467
25,352
44,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 6 / 13
10,297
686
12,029
15,936
9,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 5 / 13
9,339
623
5,630
11,839
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ScrubyNooberton
Baron Samedi
20
13 / 4 / 6
12,477
832
18,486
16,022
11,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
lucaslipe548
Hercules
19
2 / 3 / 16
11,074
738
6,420
27,167
39,740
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LonePanda89
Jing Wei
19
3 / 5 / 12
11,689
779
15,097
13,253
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Nasty Nate1170
Chernobog
19
2 / 4 / 13
11,114
741
14,959
15,437
7,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
jessicat
Shiva
17
1 / 4 / 12
9,926
662
5,798
17,393
15,748
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
9 / 5 / 9
11,972
798
18,368
13,725
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
oH-DEeVo-
Artemis
19
7 / 7 / 10
12,138
809
18,779
15,095
7,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
78
25
Kills
22
22
Deaths
25
61
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
4
13
3.63
L
2
6
13
1.42
W
Jing Wei
LonePanda89
Jing Wei
3
5
12
1.8
L
0
5
13
1.3
W
Chernobog
Nasty Nate1170
Chernobog
2
4
13
2.13
L
Baron Samedi
ScrubyNooberton
Baron Samedi
13
4
6
4
W
Shiva
jessicat
Shiva
1
4
12
1.75
L
Hercules
lucaslipe548
Hercules
2
3
16
3.33
W
Agni
9
5
9
2.7
W
Artemis
oH-DEeVo-
Artemis
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,032
Damage
73,001
96,316
Taken
74,903
113,382
Mitigated
44,212
29,773
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,467
278
3,771
4,123
25,352
44,233
979
4,173
21,179
23,921
0
L
12,029
886
964
889
15,936
9,398
1,757
4,333
11,603
28,173
0
W
Jing Wei
LonePanda89
Jing Wei
15,097
13,354
2,856
2,317
13,253
6,445
967
9,318
3,935
0
31,980
L
5,630
1,063
0
51
11,839
8,401
1,583
2,664
9,175
0
11,594
W
Chernobog
Nasty Nate1170
Chernobog
14,959
4,954
1,249
3,069
15,437
7,765
3,258
10,729
4,708
0
41,876
L
Baron Samedi
ScrubyNooberton
Baron Samedi
18,486
1,905
3,715
3,473
16,022
11,610
3,084
2,886
13,136
38,265
0
W
Shiva
jessicat
Shiva
5,798
578
3,939
2,962
17,393
15,748
610
7,992
9,401
0
14,945
L
Hercules
lucaslipe548
Hercules
6,420
555
2,351
10,436
27,167
39,740
1,683
4,312
22,855
0
25,188
W
Agni
18,368
1,321
2,372
2,810
13,725
6,687
1,417
9,602
4,123
32,461
0
W
Artemis
oH-DEeVo-
Artemis
18,779
10,430
1,958
580
15,095
7,567
2,542
9,341
5,754
0
34,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,990
Gold Earned
56,839
135
Minions Killed
152
0
Camps Cleared
0
1,261,020
Distance Traveled
1,301,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,803
854
7
0
0
253,531
0
L
Merlin
10,297
686
29
2
0
230,088
0
W
Jing Wei
11,689
779
36
2
0
296,263
0
L
Set
9,339
623
20
1
0
260,792
0
W
Chernobog
11,114
741
41
3
0
232,875
0
L
Baron Samedi
12,477
832
46
3
0
235,378
0
W
Shiva
9,926
662
17
1
0
264,830
0
L
Hercules
11,074
738
33
2
0
281,231
0
W
Agni
11,972
798
20
1
0
258,319
0
W
Artemis
12,138
809
38
3
0
249,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role