Player Matchup

Charybdis
Charybdis
Heimer6273
Charybdis
Level 109
God Stats
18W - 17L
1,532 SR
Queue Stats
157W - 169L
1,501 Elo+
Party 1
Bakasura
Bakasura
Hijacker v 15
Bakasura
Level 124
God Stats
10W - 3L
1,609 SR
Queue Stats
185W - 211L
1,501 Elo+
Party 1
Athena
Athena
Tk 2776
Athena
Level 75
God Stats
3W - 2L
1,260 SR
Queue Stats
14W - 16L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
megahurricane
Ah Puch
Level 140
God Stats
3W - 7L
1,724 SR
Queue Stats
137W - 175L
1,443 Elo+
Party 1
Hercules
Hercules
thecruser1
Hercules
Level 127
God Stats
2W - 0L
1,525 SR
Queue Stats
94W - 77L
1,507 Elo+
Solo
Team Averages
Level 115
1,530 SR
1,470 Elo+

VS

Team Averages
Level 138
1,401 SR
1,507 Elo+
Ne Zha
Ne Zha
ACG150
Ne Zha
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 67L
1,509 Elo+
Solo
Ra
Ra
MagicOOTricks
Ra
Level 153
God Stats
0W - 5L
1,279 SR
Queue Stats
384W - 378L
1,512 Elo+
Solo
Chernobog
Chernobog
Taste_KO
Chernobog
Level 154
God Stats
15W - 14L
1,446 SR
Queue Stats
847W - 801L
1,453 Elo+
Solo
Ix Chel
Ix Chel
VileBlessing
Ix Chel
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 185L
1,537 Elo+
Party 2
Thor
Thor
kansib
Thor
Level 107
God Stats
0W - 6L
1,281 SR
Queue Stats
110W - 95L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Heimer6273
Charybdis
14
5 / 3 / 2
8,535
569
10,912
11,034
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Hijacker v 15
Bakasura
17
12 / 0 / 4
10,193
680
13,250
13,349
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Tk 2776
Athena
12
1 / 2 / 13
7,714
514
4,523
15,207
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
14
3 / 2 / 9
8,472
565
12,988
10,813
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
thecruser1
Hercules
12
2 / 3 / 3
6,892
459
3,803
14,070
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ACG150
Ne Zha
13
2 / 4 / 1
8,251
550
10,289
12,137
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 4
7,230
482
11,918
15,766
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
Taste_KO
Chernobog
13
2 / 0 / 3
8,044
536
5,685
5,746
2,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
VileBlessing
Ix Chel
12
2 / 7 / 0
7,412
494
8,031
14,633
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
kansib
Thor
11
1 / 5 / 3
7,174
478
7,528
13,233
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
10
10
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ACG150
Ne Zha
2
4
1
0.63
W
Charybdis
Heimer6273
Charybdis
5
3
2
2
W
Bakasura
Hijacker v 15
Bakasura
12
0
4
14
L
3
7
4
0.71
L
Chernobog
Taste_KO
Chernobog
2
0
3
3.5
W
Athena
Tk 2776
Athena
1
2
13
3.75
L
Ix Chel
VileBlessing
Ix Chel
2
7
0
0.29
L
Thor
kansib
Thor
1
5
3
0.5
W
Ah Puch
3
2
9
3.75
W
Hercules
thecruser1
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
43,451
64,473
Taken
61,515
39,582
Mitigated
28,681
25,205
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ACG150
Ne Zha
10,289
2,340
0
2,280
12,137
8,108
498
1,905
9,510
731
63,330
W
Charybdis
Heimer6273
Charybdis
10,912
7,465
0
4,193
11,034
5,077
504
4,493
6,430
0
66,574
W
Bakasura
Hijacker v 15
Bakasura
13,250
10,502
0
5,944
13,349
6,881
0
2,268
11,081
0
80,441
L
11,918
1,571
424
3,373
15,766
6,938
0
4,632
10,539
41,235
0
L
Chernobog
Taste_KO
Chernobog
5,685
3,935
0
1,639
5,746
2,407
0
580
4,979
0
53,287
W
Athena
Tk 2776
Athena
4,523
1,676
245
4,591
15,207
14,474
303
7,583
7,531
22,824
0
L
Ix Chel
VileBlessing
Ix Chel
8,031
1,064
522
1,949
14,633
5,980
160
6,623
7,519
58,922
0
L
Thor
kansib
Thor
7,528
1,405
0
1,157
13,233
5,248
0
3,771
8,872
0
42,105
W
Ah Puch
12,988
448
0
5,305
10,813
4,658
793
3,952
6,861
71,562
0
W
Hercules
thecruser1
Hercules
3,803
956
0
4,927
14,070
8,492
0
1,683
12,387
0
34,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
38,111
426
Minions Killed
437
0
Camps Cleared
0
1,517,812
Distance Traveled
1,420,606
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,251
550
90
6
0
301,478
0
W
Charybdis
8,535
569
103
7
0
276,544
2
W
Bakasura
10,193
680
143
10
0
374,464
0
L
Ra
7,230
482
58
4
0
259,729
3
L
Chernobog
8,044
536
117
8
0
302,042
1
W
Athena
7,714
514
26
2
0
312,215
1
L
Ix Chel
7,412
494
89
6
0
256,447
0
L
Thor
7,174
478
83
6
0
300,910
0
W
Ah Puch
8,472
565
102
7
0
286,283
5
W
Hercules
6,892
459
52
3
0
268,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role