Player Matchup

He Bo
He Bo
Alkhadeem
He Bo
Level 127
God Stats
18W - 19L
1,559 SR
Queue Stats
558W - 546L
1,433 Elo+
Party 2
Discordia
Discordia
BlueSkye1024
Discordia
Level 117
God Stats
33W - 28L
1,431 SR
Queue Stats
493W - 494L
1,422 Elo+
Party 2
Cerberus
Cerberus
CGamer0001
Cerberus
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 3
Nike
Nike
Dozg
Nike
Level 49
God Stats
1W - 1L
1,277 SR
Queue Stats
35W - 35L
1,499 Elo+
Solo
Izanami
Izanami
iFxsion
Izanami
Level 59
God Stats
3W - 1L
1,301 SR
Queue Stats
55W - 51L
1,538 Elo+
Party 3
Team Averages
Level 76
1,462 SR
1,485 Elo+

VS

Team Averages
Level 94
1,565 SR
1,568 Elo+
Hera
Hera
Celiaa
Hera
Level 167
God Stats
2W - 4L
1,457 SR
Queue Stats
306W - 280L
1,558 Elo+
Solo
Fenrir
Fenrir
GrezzdornTheGod
Fenrir
Level 135
God Stats
0W - 1L
1,506 SR
Queue Stats
32W - 36L
1,518 Elo+
Party 1
Bellona
Bellona
KaminoShimobe
Bellona
Level 33
God Stats
3W - 6L
1,537 SR
Queue Stats
75W - 72L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PinkPanther0827
Aphrodite
Level 87
God Stats
2W - 2L
1,589 SR
Queue Stats
7W - 8L
1,664 Elo+
Party 1
Skadi
Skadi
cl0uddr0p
Skadi
Level 47
God Stats
0W - 1L
1,735 SR
Queue Stats
12W - 15L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alkhadeem
He Bo
17
8 / 3 / 7
10,795
675
10,694
10,164
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
BlueSkye1024
Discordia
14
3 / 1 / 5
8,977
561
6,823
7,135
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CGamer0001
Cerberus
12
1 / 1 / 13
8,640
540
5,546
13,703
13,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
Dozg
Nike
15
4 / 1 / 2
9,309
582
8,692
12,844
14,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
iFxsion
Izanami
16
6 / 1 / 5
9,897
619
12,497
7,237
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Celiaa
Hera
13
2 / 4 / 2
7,679
480
9,176
9,794
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

11
2 / 7 / 3
7,217
451
8,192
18,122
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
12
1 / 4 / 1
7,411
463
4,878
14,249
14,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
PinkPanther0827
Aphrodite
10
0 / 3 / 1
7,067
442
2,344
10,771
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
cl0uddr0p
Skadi
11
0 / 5 / 0
6,828
427
4,050
8,871
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
7
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Alkhadeem
He Bo
8
3
7
3.83
W
Discordia
BlueSkye1024
Discordia
3
1
5
5.5
W
Cerberus
CGamer0001
Cerberus
1
1
13
7.5
L
Hera
Celiaa
Hera
2
4
2
0.75
W
Nike
Dozg
Nike
4
1
2
5
L
2
7
3
0.5
L
Bellona
1
4
1
0.38
L
Aphrodite
PinkPanther0827
Aphrodite
0
3
1
0.17
L
Skadi
cl0uddr0p
Skadi
0
5
0
0
W
Izanami
iFxsion
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
28,640
51,083
Taken
61,807
37,423
Mitigated
38,193
14,715
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Alkhadeem
He Bo
10,694
642
0
2,993
10,164
3,717
245
2,167
7,997
105,014
0
W
Discordia
BlueSkye1024
Discordia
6,823
1,015
0
1,293
7,135
2,542
227
1,638
5,497
53,972
0
W
Cerberus
CGamer0001
Cerberus
5,546
703
2,571
5,009
13,703
13,437
215
5,481
8,222
16,701
0
L
Hera
Celiaa
Hera
9,176
2,909
0
510
9,794
3,820
0
5,582
4,152
61,359
0
W
Nike
Dozg
Nike
8,692
1,245
0
310
12,844
14,357
180
1,259
11,585
1,026
66,812
L
8,192
3,915
0
3,206
18,122
7,352
0
7,802
10,146
0
39,910
L
Bellona
4,878
1,732
0
3,047
14,249
14,238
0
1,609
12,600
0
45,467
L
Aphrodite
PinkPanther0827
Aphrodite
2,344
366
1,199
3,294
10,771
9,114
0
4,534
6,147
29,618
0
L
Skadi
cl0uddr0p
Skadi
4,050
1,626
0
43
8,871
3,669
0
3,731
5,134
0
40,155
W
Izanami
iFxsion
Izanami
12,497
8,764
0
2,539
7,237
3,370
1,019
1,311
5,926
0
101,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
36,202
548
Minions Killed
360
0
Camps Cleared
0
1,633,864
Distance Traveled
1,516,387
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,795
675
153
10
0
338,842
2
W
Discordia
8,977
561
113
7
0
330,445
5
W
Cerberus
8,640
540
32
2
0
338,931
2
L
Hera
7,679
480
97
6
0
299,670
5
W
Nike
9,309
582
92
6
0
297,467
0
L
Fenrir
7,217
451
59
4
0
332,007
0
L
Bellona
7,411
463
85
5
0
294,207
1
L
Aphrodite
7,067
442
27
2
0
295,342
0
L
Skadi
6,828
427
92
6
0
295,161
0
W
Izanami
9,897
619
158
10
0
328,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role