Player Matchup

Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ErudaTenshi
Geb
Level 103
God Stats
2W - 1L
1,521 SR
Queue Stats
183W - 177L
1,470 Elo+
Party 2
Chronos
Chronos
TRUE J WEEZY
Chronos
Level 93
God Stats
5W - 12L
1,490 SR
Queue Stats
452W - 438L
1,405 Elo+
Solo
Merlin
Merlin
XxGhostClickxX
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,358 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,447 Elo+

VS

Team Averages
Level 50
1,431 SR
1,299 Elo+
Achilles
Achilles
BeInfamous4394
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 1
Heimdallr
Heimdallr
Bonsuraimu
Heimdallr
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 53L
1,291 Elo+
Party 1
Da Ji
Da Ji
Geeeeert
Da Ji
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
74W - 91L
1,326 Elo+
Party 1
Artio
Artio
Kashiroshi
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,292 Elo+
Solo
Cernunnos
Cernunnos
YouHateNate
Cernunnos
Level 140
God Stats
3W - 4L
1,390 SR
Queue Stats
256W - 290L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
8 / 2 / 10
9,834
894
9,664
9,467
4,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
 
Discordia
17
4 / 1 / 13
9,710
883
13,749
8,080
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 15
10,419
947
7,866
24,588
23,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
TRUE J WEEZY
Chronos
17
6 / 1 / 11
10,203
928
9,082
10,595
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 6
8,011
728
6,648
8,275
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 4 / 5
8,442
767
5,292
11,544
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Bonsuraimu
Heimdallr
16
3 / 3 / 7
8,888
808
15,408
9,915
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
Geeeeert
Da Ji
15
6 / 6 / 6
9,076
825
11,362
10,628
5,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
0 / 5 / 4
7,568
688
3,725
12,459
11,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
YouHateNate
Cernunnos
14
1 / 5 / 4
8,369
761
8,062
9,371
5,023
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
23
Kills
12
13
Deaths
23
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
10
6.5
W
Discordia
 
Discordia
4
1
13
10.5
L
Achilles
2
4
5
1.13
L
Heimdallr
Bonsuraimu
Heimdallr
3
3
7
2.17
W
3
4
15
2.63
L
Da Ji
Geeeeert
Da Ji
6
6
6
1.5
L
Artio
0
5
4
0.4
W
Chronos
TRUE J WEEZY
Chronos
6
1
11
11.5
W
2
5
6
1
L
Cernunnos
YouHateNate
Cernunnos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,009
Damage
43,849
61,005
Taken
53,917
39,608
Mitigated
41,914
27,960
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,664
5,804
3,665
3,916
9,467
4,467
2,808
419
8,961
0
21,615
W
Discordia
 
Discordia
13,749
1,700
494
1,741
8,080
3,513
1,519
635
7,404
22,674
0
L
Achilles
5,292
444
77
848
11,544
13,954
359
8,305
2,825
0
10,813
L
Heimdallr
Bonsuraimu
Heimdallr
15,408
6,715
984
2,426
9,915
5,777
450
6,095
3,627
0
33,586
W
7,866
755
3,201
10,826
24,588
23,386
549
1,121
22,977
19,392
0
L
Da Ji
Geeeeert
Da Ji
11,362
2,155
218
401
10,628
5,588
0
6,384
3,968
0
15,018
L
Artio
3,725
404
3,089
2,194
12,459
11,572
248
9,265
2,774
6,866
0
W
Chronos
TRUE J WEEZY
Chronos
9,082
3,652
456
2,179
10,595
5,227
3,038
1,104
9,354
24,028
0
W
6,648
971
716
766
8,275
3,015
836
446
7,828
16,002
0
L
Cernunnos
YouHateNate
Cernunnos
8,062
3,377
259
672
9,371
5,023
624
5,859
3,378
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
42,343
128
Minions Killed
89
0
Camps Cleared
0
1,066,086
Distance Traveled
928,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,834
894
32
3
0
201,309
0
W
Discordia
9,710
883
29
3
0
193,061
0
L
Achilles
8,442
767
11
1
0
207,350
0
L
Heimdallr
8,888
808
42
4
0
207,291
0
W
Geb
10,419
947
15
1
0
248,581
0
L
Da Ji
9,076
825
11
1
0
191,910
0
L
Artio
7,568
688
3
0
0
182,756
0
W
Chronos
10,203
928
37
3
0
216,375
0
W
Merlin
8,011
728
15
1
0
206,760
0
L
Cernunnos
8,369
761
22
2
0
139,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role