Player Matchup

Cernunnos
Cernunnos
Dawgetl
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Goosecorpse
Sylvanus
Level 125
God Stats
11W - 7L
1,523 SR
Queue Stats
432W - 436L
1,492 Elo+
Party 1
Rama
Rama
S1R Fenrir
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,566 Elo+
Party 1
Skadi
Skadi
lenornes
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,588 Elo+
Solo
Loki
Loki
vman0394
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,451 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,519 Elo+

VS

Team Averages
Level 87
1,336 SR
1,504 Elo+
Thoth
Thoth
Hains x 88
Thoth
Level 120
God Stats
1W - 1L
1,270 SR
Queue Stats
365W - 349L
1,456 Elo+
Party 2
Terra
Terra
V33NUS
Terra
Level 29
God Stats
1W - 2L
1,206 SR
Queue Stats
31W - 32L
1,502 Elo+
Solo
Surtr
Surtr
l Leclerc l
Surtr
Level 61
God Stats
8W - 5L
1,267 SR
Queue Stats
473W - 461L
1,486 Elo+
Party 2
Skadi
Skadi
l lMagick z
Skadi
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 198L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
ovaltiny
Sun Wukong
Level 107
God Stats
6W - 5L
1,435 SR
Queue Stats
319W - 316L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dawgetl
Cernunnos
18
2 / 5 / 8
10,183
636
16,320
17,058
9,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Goosecorpse
Sylvanus
18
3 / 8 / 8
10,310
644
17,368
30,276
31,330
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 6 / 1
9,511
594
9,677
17,258
10,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
lenornes
Skadi
18
4 / 10 / 5
10,598
662
28,245
24,506
13,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
1 / 8 / 9
9,670
604
14,663
19,636
10,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
13 / 5 / 19
12,912
807
34,631
16,674
9,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
V33NUS
Terra
19
1 / 1 / 29
12,408
776
8,498
26,461
39,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 20
12,410
776
18,267
36,992
49,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 2 / 24
12,300
769
20,990
15,863
10,473
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ovaltiny
Sun Wukong
20
10 / 2 / 17
12,166
760
21,131
30,843
59,679
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
146
13
Kills
37
37
Deaths
13
31
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dawgetl
Cernunnos
2
5
8
1.2
L
Sylvanus
Goosecorpse
Sylvanus
3
8
8
0.88
W
Thoth
13
5
19
4.5
L
3
6
1
0.58
W
Terra
V33NUS
Terra
1
1
29
15.5
W
10
3
20
6.67
W
3
2
24
7.5
L
Skadi
lenornes
Skadi
4
10
5
0.65
W
Sun Wukong
ovaltiny
Sun Wukong
10
2
17
9.25
L
Loki
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,273
Damage
103,517
108,734
Taken
126,833
75,563
Mitigated
169,234
35,601
Healing
56,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dawgetl
Cernunnos
16,320
8,647
1,066
2,742
17,058
9,843
0
7,633
9,078
0
41,641
L
Sylvanus
Goosecorpse
Sylvanus
17,368
4,525
12,779
9,005
30,276
31,330
0
12,464
17,129
26,128
0
W
Thoth
34,631
834
1,407
1,952
16,674
9,951
1,432
1,759
14,915
53,459
0
L
9,677
7,603
555
1,055
17,258
10,251
0
8,182
8,926
0
21,743
W
Terra
V33NUS
Terra
8,498
348
15,913
9,269
26,461
39,158
934
4,933
21,528
12,507
0
W
18,267
3,113
2,502
11,650
36,992
49,973
739
4,733
32,259
2,748
25,882
W
20,990
7,810
1,350
2,555
15,863
10,473
4,130
2,342
13,521
0
62,439
L
Skadi
lenornes
Skadi
28,245
15,585
602
3,983
24,506
13,797
467
10,452
13,714
0
48,657
W
Sun Wukong
ovaltiny
Sun Wukong
21,131
1,767
3,836
6,133
30,843
59,679
1,239
3,601
27,242
0
29,336
L
Loki
14,663
1,254
1,103
2,711
19,636
10,342
0
6,979
12,233
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
62,196
201
Minions Killed
196
0
Camps Cleared
0
1,243,234
Distance Traveled
1,501,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,183
636
69
4
0
248,205
0
L
Sylvanus
10,310
644
19
1
0
255,551
0
W
Thoth
12,912
807
37
2
0
279,217
0
L
Rama
9,511
594
30
2
0
251,333
0
W
Terra
12,408
776
11
1
0
349,241
0
W
Surtr
12,410
776
33
2
0
304,801
0
W
Skadi
12,300
769
94
6
0
260,771
0
L
Skadi
10,598
662
53
3
0
201,521
0
W
Sun Wukong
12,166
760
21
1
0
307,298
0
L
Loki
9,670
604
30
2
0
286,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role