Player Matchup

Merlin
Merlin
Dumb Plugz
Merlin
Level 58
God Stats
9W - 1L
1,648 SR
Queue Stats
204W - 212L
1,456 Elo+
Solo
Amaterasu
Amaterasu
FroyoAnime
Amaterasu
Level 109
God Stats
3W - 6L
1,496 SR
Queue Stats
426W - 408L
1,445 Elo+
Solo
Artemis
Artemis
KuroYosuru
Artemis
Level 57
God Stats
8W - 1L
1,714 SR
Queue Stats
163W - 150L
1,449 Elo+
Solo
Fenrir
Fenrir
SIL3NT_DRXM
Fenrir
Level 92
God Stats
3W - 2L
1,719 SR
Queue Stats
154W - 151L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
zero132340
Baron Samedi
Level 106
God Stats
14W - 8L
1,574 SR
Queue Stats
626W - 596L
1,492 Elo+
Solo
Team Averages
Level 84
1,630 SR
1,464 Elo+

VS

Team Averages
Level 125
1,532 SR
1,423 Elo+
Ganesha
Ganesha
 
Ganesha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlienBreed3
Hou Yi
Level 126
God Stats
7W - 6L
1,563 SR
Queue Stats
20W - 16L
1,508 Elo+
Solo
Yu Huang
Yu Huang
HadesSama35
Yu Huang
Level 131
God Stats
18W - 16L
1,623 SR
Queue Stats
761W - 748L
1,468 Elo+
Solo
Camazotz
Camazotz
MrHammermash
Camazotz
Level 66
God Stats
12W - 28L
1,229 SR
Queue Stats
19W - 40L
1,249 Elo+
Solo
Mercury
Mercury
WamdaMelon
Mercury
Level 123
God Stats
2W - 1L
1,745 SR
Queue Stats
7W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dumb Plugz
Merlin
10
1 / 3 / 2
6,083
553
3,822
5,758
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
FroyoAnime
Amaterasu
9
2 / 0 / 3
5,998
545
2,832
7,478
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
KuroYosuru
Artemis
10
2 / 2 / 0
6,147
559
4,817
6,896
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
12
8 / 1 / 0
7,517
683
7,766
7,912
5,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
zero132340
Baron Samedi
9
1 / 0 / 4
6,346
577
2,926
8,133
6,143
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 3
5,989
544
2,981
7,604
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
11
0 / 2 / 1
6,083
553
3,364
7,498
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
HadesSama35
Yu Huang
10
2 / 2 / 1
6,018
547
7,453
4,648
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
MrHammermash
Camazotz
10
2 / 4 / 0
6,112
556
2,705
8,216
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
WamdaMelon
Mercury
10
1 / 5 / 0
6,009
546
3,220
9,034
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Hou Yi
0
2
1
0.25
W
Merlin
Dumb Plugz
Merlin
1
3
2
0.67
W
Amaterasu
FroyoAnime
Amaterasu
2
0
3
3.5
L
Yu Huang
HadesSama35
Yu Huang
2
2
1
1.25
W
Artemis
KuroYosuru
Artemis
2
2
0
1
L
Camazotz
MrHammermash
Camazotz
2
4
0
0.5
W
Fenrir
8
1
0
8
L
Mercury
WamdaMelon
Mercury
1
5
0
0.2
W
Baron Samedi
zero132340
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
19,723
36,177
Taken
37,000
19,639
Mitigated
15,137
12,514
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,981
124
0
2,450
7,604
5,612
0
1,860
5,744
20,223
0
L
Hou Yi
3,364
1,350
0
1,676
7,498
2,369
782
972
6,526
0
39,135
W
Merlin
Dumb Plugz
Merlin
3,822
295
0
500
5,758
1,766
205
2,380
3,133
40,439
0
W
Amaterasu
FroyoAnime
Amaterasu
2,832
528
0
2,140
7,478
3,900
345
2,697
4,504
0
29,008
L
Yu Huang
HadesSama35
Yu Huang
7,453
331
0
250
4,648
1,817
0
1,987
2,661
44,729
0
W
Artemis
KuroYosuru
Artemis
4,817
2,800
0
2,460
6,896
2,822
505
802
6,068
0
37,942
L
Camazotz
MrHammermash
Camazotz
2,705
803
0
1,833
8,216
2,436
0
1,319
6,897
0
21,250
W
Fenrir
7,766
3,428
0
3,386
7,912
5,008
0
1,319
6,493
0
48,274
L
Mercury
WamdaMelon
Mercury
3,220
1,070
0
875
9,034
2,903
0
610
8,424
0
36,375
W
Baron Samedi
zero132340
Baron Samedi
2,926
309
1,004
3,024
8,133
6,143
273
2,393
5,545
19,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
30,211
282
Minions Killed
265
0
Camps Cleared
0
1,120,560
Distance Traveled
1,152,762
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,989
544
8
1
0
218,247
3
L
Hou Yi
6,083
553
67
6
0
207,757
2
W
Merlin
6,083
553
67
6
0
230,586
0
W
Amaterasu
5,998
545
53
5
0
270,248
2
L
Yu Huang
6,018
547
90
8
0
222,533
0
W
Artemis
6,147
559
57
5
0
190,747
0
L
Camazotz
6,112
556
36
3
0
231,781
0
W
Fenrir
7,517
683
73
7
0
227,402
1
L
Mercury
6,009
546
64
6
0
272,444
0
W
Baron Samedi
6,346
577
32
3
0
201,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role