Player Matchup

Baron Samedi
Baron Samedi
Gold V
AColdVillain
Baron Samedi
Gold V
Level 154
God Stats
8W - 4L
1,628 SR
Queue Stats
36W - 43L
1,299 MMR
Party 1
He Bo
He Bo
Gold III
ATrain-FL7
He Bo
Gold III
Level 128
God Stats
2W - 1L
1,775 SR
Queue Stats
68W - 63L
1,512 MMR
Party 1
Ymir
Ymir
Silver I
Educated-Puppy
Ymir
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,350 MMR
Solo
Rama
Rama
Gold V
Marathonali
Rama
Gold V
Level 129
God Stats
5W - 1L
1,265 SR
Queue Stats
401W - 407L
1,364 MMR
Solo
Ne Zha
Ne Zha
Silver IV
OneNubsDeep
Ne Zha
Silver IV
Level 152
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 36L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,534 SR
1,377 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,566 SR
1,404 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
TheLoreMaster
Morgan Le Fay
Bronze III
Level 62
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Xing Tian
Xing Tian
Gold V
UNKNOWN_GALAXY64
Xing Tian
Gold V
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
111W - 124L
1,347 MMR
Solo
Awilix
Awilix
Bronze III
White_Leopard123
Awilix
Bronze III
Level 78
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Neith
Neith
Gold V
kcus777
Neith
Gold V
Level 154
God Stats
8W - 12L
1,582 SR
Queue Stats
317W - 344L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AColdVillain
Baron Samedi
11
2 / 0 / 1
5,891
589
5,021
5,443
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
11
4 / 0 / 3
6,519
652
4,471
3,936
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 0 / 2
5,350
535
2,645
11,427
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
5,956
596
4,590
6,382
2,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
12
5 / 1 / 4
6,803
680
6,663
9,052
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraMartichorasThanatos

VS

Bans
Ao KuangHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 0
6,439
644
4,205
9,034
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TheLoreMaster
Morgan Le Fay
9
0 / 5 / 0
5,216
522
4,797
6,097
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
8
0 / 0 / 0
5,391
539
5,345
8,953
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,389
539
2,508
7,544
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
kcus777
Neith
10
0 / 1 / 0
5,683
568
5,486
4,450
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Baron Samedi
AColdVillain
Baron Samedi
2
0
1
2.5
W
He Bo
4
0
3
5.5
W
0
0
2
1
W
0
0
1
0.5
W
Ne Zha
5
1
4
7
L
Morgan Le Fay
TheLoreMaster
Morgan Le Fay
0
5
0
0
L
Xing Tian
0
0
0
0
L
0
3
1
0.17
L
Neith
kcus777
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
22,341
36,240
Taken
36,078
17,317
Mitigated
18,829
15,902
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,205
2,015
0
3,034
9,034
5,770
0
5,027
4,007
797
46,794
W
Baron Samedi
AColdVillain
Baron Samedi
5,021
445
186
3,093
5,443
2,740
0
90
5,353
37,683
0
W
He Bo
4,471
236
0
1,495
3,936
1,426
0
2,231
1,703
45,292
0
W
2,645
979
1,427
3,605
11,427
6,462
0
6,176
5,192
18,115
0
W
4,590
4,175
0
4,046
6,382
2,774
0
970
5,412
0
56,034
W
Ne Zha
6,663
3,221
0
2,050
9,052
3,915
0
761
8,291
0
52,237
L
Morgan Le Fay
TheLoreMaster
Morgan Le Fay
4,797
982
39
193
6,097
2,434
0
2,952
3,145
34,000
0
L
Xing Tian
5,345
913
0
2,427
8,953
6,594
0
1,960
6,993
23,223
0
L
2,508
1,252
0
3,027
7,544
2,325
0
1,450
6,094
0
32,120
L
Neith
kcus777
Neith
5,486
2,942
0
2,136
4,450
1,706
0
748
3,702
0
43,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
28,118
388
Minions Killed
299
0
Camps Cleared
0
1,000,621
Distance Traveled
1,053,357
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,439
644
80
8
0
212,180
1
W
Baron Samedi
5,891
589
79
8
0
177,586
3
W
He Bo
6,519
652
101
10
0
213,573
3
W
Ymir
5,350
535
27
3
0
169,432
5
W
Rama
5,956
596
98
10
0
184,436
0
W
Ne Zha
6,803
680
83
8
0
255,594
1
L
Morgan Le Fay
5,216
522
56
6
0
188,140
0
L
Xing Tian
5,391
539
22
2
0
207,013
2
L
Awilix
5,389
539
57
6
0
257,693
0
L
Neith
5,683
568
84
8
0
188,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role