Player Matchup

Cupid
Cupid
Adroitcub6913
Cupid
Level 116
God Stats
8W - 10L
1,384 SR
Queue Stats
118W - 109L
1,501 Elo+
Solo
Bacchus
Bacchus
Arzasel94
Bacchus
Level 122
God Stats
6W - 3L
1,835 SR
Queue Stats
165W - 188L
1,426 Elo+
Solo
Bellona
Bellona
STE_EN53
Bellona
Level 105
God Stats
9W - 7L
1,291 SR
Queue Stats
226W - 229L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
basti2711
Nu Wa
Level 125
God Stats
10W - 8L
1,722 SR
Queue Stats
179W - 167L
1,486 Elo+
Party 1
Mercury
Mercury
blondi1999
Mercury
Level 97
God Stats
5W - 4L
1,556 SR
Queue Stats
151W - 155L
1,417 Elo+
Party 1
Team Averages
Level 113
1,557 SR
1,455 Elo+

VS

Team Averages
Level 95
1,552 SR
1,429 Elo+
Arachne
Arachne
LupusK9
Arachne
Level 96
God Stats
68W - 77L
1,529 SR
Queue Stats
404W - 405L
1,498 Elo+
Solo
Hercules
Hercules
Mr_ToyphiL
Hercules
Level 89
God Stats
7W - 9L
1,394 SR
Queue Stats
194W - 206L
1,402 Elo+
Solo
Athena
Athena
R6xDEM0N
Athena
Level 88
God Stats
1W - 1L
1,788 SR
Queue Stats
13W - 17L
1,375 Elo+
Solo
Hou Yi
Hou Yi
Raczus6877
Hou Yi
Level 38
God Stats
6W - 10L
1,448 SR
Queue Stats
38W - 65L
1,341 Elo+
Solo
Zeus
Zeus
colinjackson213
Zeus
Level 166
God Stats
5W - 7L
1,599 SR
Queue Stats
254W - 259L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 3
12,682
576
15,803
12,415
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Arzasel94
Bacchus
16
3 / 1 / 10
11,624
528
11,571
17,388
25,532
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
STE_EN53
Bellona
18
3 / 0 / 2
12,422
565
15,217
19,137
21,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
basti2711
Nu Wa
18
2 / 1 / 6
11,503
523
15,402
11,145
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
blondi1999
Mercury
19
3 / 2 / 4
11,949
543
17,212
18,999
9,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LupusK9
Arachne
18
2 / 3 / 0
11,132
506
12,915
25,339
11,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Mr_ToyphiL
Hercules
14
0 / 2 / 0
9,094
413
8,267
22,456
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
R6xDEM0N
Athena
11
0 / 2 / 2
7,980
363
5,563
15,034
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hou Yi
Raczus6877
Hou Yi
14
1 / 8 / 2
9,207
419
9,795
19,222
8,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 0
10,978
499
12,270
12,183
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Bacchus
Arzasel94
Bacchus
3
1
10
8
L
Arachne
LupusK9
Arachne
2
3
0
0.67
L
Hercules
Mr_ToyphiL
Hercules
0
2
0
0
L
Athena
R6xDEM0N
Athena
0
2
2
0.5
L
Hou Yi
Raczus6877
Hou Yi
1
8
2
0.25
W
Bellona
STE_EN53
Bellona
3
0
2
4
W
Nu Wa
basti2711
Nu Wa
2
1
6
5
W
Mercury
blondi1999
Mercury
3
2
4
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,205
Damage
48,810
79,084
Taken
94,234
67,402
Mitigated
60,902
22,393
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,803
10,741
87
6,426
12,415
6,694
6,373
1,991
10,140
0
107,875
W
Bacchus
Arzasel94
Bacchus
11,571
1,219
170
5,439
17,388
25,532
236
4,447
12,368
31,302
0
L
Arachne
LupusK9
Arachne
12,915
8,035
0
5,402
25,339
11,504
0
7,196
18,143
0
111,135
L
Hercules
Mr_ToyphiL
Hercules
8,267
2,827
0
5,632
22,456
21,124
0
3,344
19,112
0
58,448
L
Athena
R6xDEM0N
Athena
5,563
973
362
1,599
15,034
14,911
0
4,907
10,127
22,446
647
L
Hou Yi
Raczus6877
Hou Yi
9,795
5,802
0
4,985
19,222
8,462
0
5,957
13,265
0
49,296
W
Bellona
STE_EN53
Bellona
15,217
5,388
0
5,739
19,137
21,893
0
3,025
15,037
0
100,429
W
Nu Wa
basti2711
Nu Wa
15,402
2,640
0
2,542
11,145
3,960
2,414
6,679
4,415
107,300
0
W
Mercury
blondi1999
Mercury
17,212
8,627
0
1,990
18,999
9,323
0
962
17,993
0
133,127
L
12,270
1,386
0
625
12,183
4,901
587
5,569
6,614
109,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,180
Gold Earned
48,391
678
Minions Killed
545
0
Camps Cleared
0
2,310,935
Distance Traveled
1,985,139
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,682
576
161
7
0
440,206
0
W
Bacchus
11,624
528
30
1
0
460,556
7
L
Arachne
11,132
506
145
7
0
485,448
0
L
Hercules
9,094
413
101
5
0
434,419
6
L
Athena
7,980
363
17
1
0
321,546
0
L
Hou Yi
9,207
419
78
4
0
369,188
6
W
Bellona
12,422
565
158
7
0
460,050
3
W
Nu Wa
11,503
523
149
7
0
458,678
8
W
Mercury
11,949
543
180
8
0
491,445
10
L
Zeus
10,978
499
204
9
0
374,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role