Player Matchup

Ah Puch
Ah Puch
KINGCOLE094
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,445 Elo+
Solo
Susano
Susano
Mr dogus5263
Susano
Level 100
God Stats
8W - 5L
1,500 SR
Queue Stats
111W - 125L
1,405 Elo+
Solo
Ix Chel
Ix Chel
Silentace53
Ix Chel
Level 55
God Stats
1W - 7L
1,467 SR
Queue Stats
180W - 188L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
deathknight7230
Gilgamesh
Level 73
God Stats
0W - 2L
1,288 SR
Queue Stats
32W - 40L
1,386 Elo+
Solo
Izanami
Izanami
iWishiWasDGrohl
Izanami
Level 61
God Stats
7W - 12L
1,346 SR
Queue Stats
71W - 95L
1,366 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,400 Elo+

VS

Team Averages
Level 62
1,454 SR
1,404 Elo+
Athena
Athena
BigB00Tykilla12-
Athena
Level 47
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CorkChunkninja
Mulan
Level 81
God Stats
20W - 26L
1,353 SR
Queue Stats
265W - 287L
1,436 Elo+
Party 1
Vulcan
Vulcan
Jackmcwhinnie03
Vulcan
Level 7
God Stats
3W - 5L
1,296 SR
Queue Stats
17W - 32L
1,228 Elo+
Party 1
Neith
Neith
Nisbet92
Neith
Level 67
God Stats
415W - 414L
1,447 SR
Queue Stats
451W - 459L
1,350 Elo+
Solo
Fenrir
Fenrir
RumRaider202
Fenrir
Level 109
God Stats
11W - 7L
1,556 SR
Queue Stats
132W - 123L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KINGCOLE094
Ah Puch
14
3 / 5 / 1
8,595
506
10,410
9,518
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
13
3 / 6 / 1
7,949
468
6,354
18,476
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Silentace53
Ix Chel
11
0 / 6 / 1
7,004
412
6,590
10,046
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
deathknight7230
Gilgamesh
12
1 / 7 / 0
7,557
445
6,502
18,581
13,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 2
7,010
412
6,282
12,745
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,351
432
4,112
12,264
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 5
10,568
622
16,907
15,105
11,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 7
9,047
532
5,587
11,464
11,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nisbet92
Neith
14
4 / 3 / 3
9,073
534
10,728
14,483
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
17
14 / 2 / 3
10,980
646
12,406
12,061
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
29
29
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
8
1
5
10.5
W
0
2
7
1.75
L
Ah Puch
KINGCOLE094
Ah Puch
3
5
1
0.7
L
Susano
3
6
1
0.58
W
Neith
Nisbet92
Neith
4
3
3
1.83
W
Fenrir
14
2
3
7.75
L
Ix Chel
Silentace53
Ix Chel
0
6
1
0.08
L
Gilgamesh
deathknight7230
Gilgamesh
1
7
0
0.14
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
49,740
69,366
Taken
65,377
32,439
Mitigated
44,985
7,598
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
1,236
0
330
12,264
10,340
20
4,347
7,917
19,182
0
W
16,907
4,488
0
5,282
15,105
11,102
600
1,452
13,653
161
79,868
W
5,587
2,619
108
279
11,464
11,171
497
5,634
5,830
55,529
0
L
Ah Puch
KINGCOLE094
Ah Puch
10,410
264
0
693
9,518
3,538
0
2,583
6,840
55,585
0
L
Susano
6,354
1,888
0
3,525
18,476
7,333
0
3,352
15,011
0
46,789
W
Neith
Nisbet92
Neith
10,728
4,318
75
4,653
14,483
6,054
2,131
4,441
10,042
0
74,783
W
Fenrir
12,406
3,221
0
1,909
12,061
6,318
567
1,126
10,935
0
85,862
L
Ix Chel
Silentace53
Ix Chel
6,590
1,395
206
482
10,046
3,570
548
702
9,112
36,837
0
L
Gilgamesh
deathknight7230
Gilgamesh
6,502
2,192
0
904
18,581
13,315
124
947
17,592
0
46,402
L
6,282
3,976
0
1,788
12,745
4,683
911
1,601
10,951
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
47,019
360
Minions Killed
496
0
Camps Cleared
0
1,565,360
Distance Traveled
1,694,250
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,351
432
29
2
0
372,420
0
W
Mulan
10,568
622
124
7
0
361,426
1
W
Vulcan
9,047
532
99
6
0
321,698
0
L
Ah Puch
8,595
506
103
6
0
327,649
0
L
Susano
7,949
468
67
4
0
369,037
4
W
Neith
9,073
534
124
7
0
253,811
2
W
Fenrir
10,980
646
120
7
0
384,895
0
L
Ix Chel
7,004
412
50
3
0
260,092
0
L
Gilgamesh
7,557
445
72
4
0
315,331
0
L
Izanami
7,010
412
68
4
0
293,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role