Player Matchup

Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
OneGhostBlade
Heimdallr
Level 120
God Stats
5W - 4L
1,485 SR
Queue Stats
232W - 244L
1,443 Elo+
Solo
Mercury
Mercury
ThemsMyChickens
Mercury
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 57L
1,433 Elo+
Solo
Neith
Neith
Valakenta
Neith
Level 115
God Stats
8W - 8L
1,454 SR
Queue Stats
727W - 691L
1,531 Elo+
Solo
Cthulhu
Cthulhu
gingerkingdom
Cthulhu
Level 60
God Stats
1W - 0L
1,650 SR
Queue Stats
25W - 22L
1,521 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,486 Elo+

VS

Team Averages
Level 135
1,501 SR
1,589 Elo+
Mercury
Mercury
CG WRIGHTMET WP
Mercury
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 320L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Mordridt
Baron Samedi
Level 158
God Stats
3W - 4L
1,509 SR
Queue Stats
746W - 301L
1,663 Elo+
Solo
Janus
Janus
Neona Kyuubi
Janus
Level 169
God Stats
5W - 5L
1,496 SR
Queue Stats
218W - 203L
1,545 Elo+
Party 1
Sol
Sol
The Masher 5000
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,710 Elo+
Party 1
Ullr
Ullr
baseykaker
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 2 / 20
10,777
829
7,513
20,557
28,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
OneGhostBlade
Heimdallr
15
5 / 3 / 18
9,861
759
9,186
8,411
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 5 / 15
10,418
801
13,394
13,016
9,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Valakenta
Neith
20
9 / 1 / 15
12,050
927
17,987
11,786
8,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
18
10 / 2 / 16
11,200
862
22,115
15,527
25,103
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
8,743
673
5,468
13,646
5,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mordridt
Baron Samedi
14
1 / 7 / 4
8,551
658
10,307
14,795
7,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 6 / 4
9,383
722
16,134
13,932
6,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 6 / 2
8,476
652
8,148
15,800
6,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 6 / 2
8,891
684
7,352
16,021
7,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
33
Kills
12
13
Deaths
33
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
20
6.5
L
3
8
6
0.75
L
Baron Samedi
Mordridt
Baron Samedi
1
7
4
0.43
L
3
6
4
0.83
W
Heimdallr
OneGhostBlade
Heimdallr
5
3
18
4.67
L
2
6
2
0.5
W
6
5
15
2.7
W
Neith
Valakenta
Neith
9
1
15
16.5
L
3
6
2
0.67
W
Cthulhu
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,195
Damage
47,409
69,297
Taken
74,194
76,922
Mitigated
33,126
22,634
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,513
111
1,666
4,351
20,557
28,854
293
11,299
9,258
15,270
0
L
5,468
2,058
1,156
994
13,646
5,805
0
4,472
9,174
0
7,652
L
Baron Samedi
Mordridt
Baron Samedi
10,307
707
1,843
2,257
14,795
7,399
0
6,729
8,066
20,269
0
L
16,134
904
352
2,824
13,932
6,121
0
5,206
8,718
29,877
0
W
Heimdallr
OneGhostBlade
Heimdallr
9,186
1,572
559
921
8,411
5,618
1,205
2,111
6,300
0
19,894
L
8,148
1,191
844
2,833
15,800
6,419
0
5,387
10,413
26,786
0
W
13,394
5,590
1,228
1,768
13,016
9,028
1,513
6,421
6,595
0
19,855
W
Neith
Valakenta
Neith
17,987
6,286
2,335
5,662
11,786
8,319
3,477
6,248
5,538
0
43,184
L
7,352
4,571
2,226
3,334
16,021
7,382
0
6,351
9,670
0
13,789
W
Cthulhu
22,115
166
2,192
1,952
15,527
25,103
549
8,510
7,017
41,142
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,306
Gold Earned
44,044
132
Minions Killed
107
0
Camps Cleared
0
1,189,847
Distance Traveled
1,013,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,777
829
9
1
0
256,200
0
L
Mercury
8,743
673
1
0
0
209,890
0
L
Baron Samedi
8,551
658
25
2
0
192,817
0
L
Janus
9,383
722
33
3
0
245,544
0
W
Heimdallr
9,861
759
9
1
0
190,403
0
L
Sol
8,476
652
30
2
0
186,842
0
W
Mercury
10,418
801
15
1
0
257,439
0
W
Neith
12,050
927
59
5
0
237,399
0
L
Ullr
8,891
684
18
1
0
178,738
0
W
Cthulhu
11,200
862
40
3
0
248,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role