Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DonnieDawg
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 217L
1,646 Elo+
Solo
Anubis
Anubis
T1nyReaper
Anubis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
XzGoD
Amaterasu
Level 49
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 3L
1,756 Elo+
Solo
Ishtar
Ishtar
offSETlokiii
Ishtar
Level 121
God Stats
2W - 2L
1,974 SR
Queue Stats
38W - 30L
1,515 Elo+
Party 2
Team Averages
Level 102
1,594 SR
1,594 Elo+

VS

Team Averages
Level 130
1,608 SR
1,532 Elo+
Artemis
Artemis
Leprechaunzluck
Artemis
Level 105
God Stats
2W - 2L
1,562 SR
Queue Stats
136W - 130L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LynXoo
Sylvanus
Level 135
God Stats
8W - 4L
1,701 SR
Queue Stats
98W - 89L
1,628 Elo+
Solo
Bakasura
Bakasura
OGBunnyMan
Bakasura
Level 125
God Stats
4W - 1L
1,540 SR
Queue Stats
147W - 147L
1,491 Elo+
Party 1
Persephone
Persephone
StarGazer0122
Persephone
Level 159
God Stats
126W - 96L
1,590 SR
Queue Stats
649W - 602L
1,503 Elo+
Solo
Vamana
Vamana
UnnoticedLEGACY
Vamana
Level 127
God Stats
4W - 1L
1,649 SR
Queue Stats
217W - 226L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 7 / 3
8,572
451
6,283
17,899
25,199
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
DonnieDawg
Arachne
15
7 / 4 / 1
9,450
497
7,500
16,779
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
T1nyReaper
Anubis
13
0 / 9 / 1
8,516
448
7,134
18,316
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
XzGoD
Amaterasu
12
0 / 3 / 1
7,646
402
4,673
16,940
16,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
15
1 / 5 / 5
9,675
509
9,916
18,343
8,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,387
547
8,965
12,474
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LynXoo
Sylvanus
15
3 / 2 / 13
10,010
527
9,088
17,195
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
OGBunnyMan
Bakasura
20
11 / 0 / 4
12,978
683
14,222
11,000
5,645
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
StarGazer0122
Persephone
16
4 / 0 / 4
11,037
581
14,662
7,089
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 5
11,423
601
17,207
12,977
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
28
28
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
3
0.36
L
Arachne
DonnieDawg
Arachne
7
4
1
1.88
W
3
5
3
0.9
W
Sylvanus
LynXoo
Sylvanus
3
2
13
4.75
W
Bakasura
OGBunnyMan
Bakasura
11
0
4
13
W
Persephone
StarGazer0122
Persephone
4
0
4
6
L
Anubis
T1nyReaper
Anubis
0
9
1
0.06
W
7
2
5
4.75
L
Amaterasu
XzGoD
Amaterasu
0
3
1
0.17
L
Ishtar
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
64,144
88,277
Taken
60,735
67,638
Mitigated
49,028
19,305
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,283
512
0
3,334
17,899
25,199
0
4,353
12,551
45,570
0
L
Arachne
DonnieDawg
Arachne
7,500
5,067
0
2,676
16,779
7,672
222
1,993
13,918
0
70,097
W
8,965
5,243
0
3,742
12,474
5,490
2,093
2,311
10,163
0
66,485
W
Sylvanus
LynXoo
Sylvanus
9,088
2,536
2,145
5,889
17,195
19,455
15
4,645
12,550
29,212
0
W
Bakasura
OGBunnyMan
Bakasura
14,222
10,796
0
2,687
11,000
5,645
340
1,163
9,837
0
140,037
W
Persephone
StarGazer0122
Persephone
14,662
180
0
1,359
7,089
3,313
326
3,501
3,588
85,648
0
L
Anubis
T1nyReaper
Anubis
7,134
128
100
3,599
18,316
9,468
0
10,455
6,958
64,614
0
W
17,207
9,495
0
2,377
12,977
15,125
972
2,245
10,732
0
92,033
L
Amaterasu
XzGoD
Amaterasu
4,673
1,870
0
4,087
16,940
16,663
0
2,847
13,182
0
32,788
L
Ishtar
9,916
6,372
0
5,509
18,343
8,636
0
3,660
14,260
0
92,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
55,835
498
Minions Killed
619
0
Camps Cleared
0
1,788,144
Distance Traveled
2,000,832
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,572
451
55
3
0
360,787
0
L
Arachne
9,450
497
95
5
0
391,882
0
W
Artemis
10,387
547
100
5
0
356,805
0
W
Sylvanus
10,010
527
31
2
0
360,243
5
W
Bakasura
12,978
683
204
11
0
503,271
0
W
Persephone
11,037
581
154
8
0
386,411
5
L
Anubis
8,516
448
115
6
0
314,689
0
W
Vamana
11,423
601
130
7
0
394,102
0
L
Amaterasu
7,646
402
51
3
0
385,522
0
L
Ishtar
9,675
509
182
10
0
335,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role