Player Matchup

Martichoras
Martichoras
ClammyCarl
Martichoras
Level 148
God Stats
1W - 2L
1,873 SR
Queue Stats
64W - 80L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DeFy Underdog
Kumbhakarna
Level 137
God Stats
1W - 0L
1,292 SR
Queue Stats
58W - 70L
1,404 Elo+
Party 2
Vamana
Vamana
FallingShadow6
Vamana
Level 108
God Stats
9W - 7L
1,764 SR
Queue Stats
70W - 83L
1,488 Elo+
Party 2
Mercury
Mercury
RisingShadow6
Mercury
Level 136
God Stats
20W - 9L
1,635 SR
Queue Stats
117W - 130L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
burnerx2
Danzaburou
Level 122
God Stats
10W - 7L
1,537 SR
Queue Stats
19W - 25L
1,459 Elo+
Party 1
Team Averages
Level 130
1,620 SR
1,468 Elo+

VS

Team Averages
Level 127
1,508 SR
1,523 Elo+
Sylvanus
Sylvanus
FaZe-Effect90
Sylvanus
Level 150
God Stats
3W - 6L
1,537 SR
Queue Stats
152W - 159L
1,517 Elo+
Party 4
Jing Wei
Jing Wei
Farscape2018
Jing Wei
Level 86
God Stats
0W - 1L
1,710 SR
Queue Stats
53W - 62L
1,543 Elo+
Party 4
Vamana
Vamana
LargeWrench1086
Vamana
Level 146
God Stats
9W - 7L
1,594 SR
Queue Stats
598W - 549L
1,550 Elo+
Solo
Ne Zha
Ne Zha
PoutineJesus
Ne Zha
Level 128
God Stats
3W - 5L
1,527 SR
Queue Stats
231W - 202L
1,554 Elo+
Party 3
Zhong Kui
Zhong Kui
Seymore009
Zhong Kui
Level 123
God Stats
2W - 4L
1,172 SR
Queue Stats
186W - 164L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ClammyCarl
Martichoras
14
10 / 2 / 2
8,620
718
11,778
10,620
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
DeFy Underdog
Kumbhakarna
10
0 / 1 / 4
6,541
545
1,845
9,788
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 0
7,829
652
9,470
12,960
14,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
13
4 / 1 / 4
7,764
647
4,073
9,847
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
burnerx2
Danzaburou
11
1 / 0 / 4
6,558
547
6,618
5,675
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FaZe-Effect90
Sylvanus
10
1 / 3 / 0
5,473
456
5,357
9,898
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Farscape2018
Jing Wei
11
0 / 1 / 1
6,070
506
3,221
5,253
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 1
7,984
665
11,630
12,381
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
2 / 4 / 1
6,419
535
6,330
13,235
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Seymore009
Zhong Kui
10
1 / 7 / 1
6,476
540
3,727
10,838
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ClammyCarl
Martichoras
10
2
2
5.5
W
Kumbhakarna
DeFy Underdog
Kumbhakarna
0
1
4
2
L
Sylvanus
FaZe-Effect90
Sylvanus
1
3
0
0.33
W
2
3
0
0.67
L
Jing Wei
Farscape2018
Jing Wei
0
1
1
0.5
L
3
2
1
1.75
L
Ne Zha
2
4
1
0.63
W
Mercury
4
1
4
6
L
Zhong Kui
Seymore009
Zhong Kui
1
7
1
0.21
W
Danzaburou
burnerx2
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
30,265
48,890
Taken
51,605
31,673
Mitigated
37,544
13,266
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ClammyCarl
Martichoras
11,778
4,053
0
3,179
10,620
4,380
1,582
3,251
7,369
0
63,627
W
Kumbhakarna
DeFy Underdog
Kumbhakarna
1,845
409
155
3,967
9,788
6,559
480
2,475
7,313
23,310
0
L
Sylvanus
FaZe-Effect90
Sylvanus
5,357
1,679
410
2,239
9,898
9,222
0
902
8,996
22,778
9,214
W
9,470
6,051
0
1,890
12,960
14,859
0
0
12,094
0
58,586
L
Jing Wei
Farscape2018
Jing Wei
3,221
2,145
0
2,319
5,253
2,071
0
695
4,558
0
36,351
L
11,630
6,342
0
4,181
12,381
12,771
0
0
12,381
0
63,666
L
Ne Zha
6,330
3,233
0
2,746
13,235
6,781
0
159
13,076
0
49,941
W
Mercury
4,073
2,033
0
811
9,847
3,803
636
501
9,256
0
59,044
L
Zhong Kui
Seymore009
Zhong Kui
3,727
148
0
1,729
10,838
6,699
0
89
10,749
30,546
0
W
Danzaburou
burnerx2
Danzaburou
6,618
3,075
0
3,264
5,675
2,072
825
2,546
3,129
0
39,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
32,422
378
Minions Killed
353
0
Camps Cleared
0
1,228,074
Distance Traveled
1,194,447
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,620
718
88
7
0
208,506
2
W
Kumbhakarna
6,541
545
19
2
0
245,896
0
L
Sylvanus
5,473
456
51
4
0
222,496
2
W
Vamana
7,829
652
92
8
0
218,269
0
L
Jing Wei
6,070
506
58
5
0
228,252
2
L
Vamana
7,984
665
107
9
0
231,568
2
L
Ne Zha
6,419
535
70
6
0
267,812
0
W
Mercury
7,764
647
99
8
0
308,422
0
L
Zhong Kui
6,476
540
67
6
0
244,319
0
W
Danzaburou
6,558
547
80
7
0
246,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role