Player Matchup

Freya
Freya
Chavoo25
Freya
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 177L
1,418 Elo+
Party 2
Janus
Janus
PorkFriedBryce
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,511 Elo+
Solo
Chaac
Chaac
Roijean12
Chaac
Level 86
God Stats
3W - 4L
1,360 SR
Queue Stats
119W - 141L
1,453 Elo+
Solo
Ix Chel
Ix Chel
SweetHopHash
Ix Chel
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
170W - 151L
1,405 Elo+
Solo
Thanatos
Thanatos
zTaemonn
Thanatos
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 52L
1,403 Elo+
Party 2
Team Averages
Level 107
1,429 SR
1,438 Elo+

VS

Team Averages
Level 117
1,547 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
KR_CB
Shiva
Level 125
God Stats
3W - 2L
1,391 SR
Queue Stats
172W - 185L
1,438 Elo+
Solo
Hachiman
Hachiman
Ktalin13
Hachiman
Level 144
God Stats
9W - 12L
1,356 SR
Queue Stats
758W - 749L
1,453 Elo+
Solo
Ares
Ares
ReignVirus
Ares
Level 88
God Stats
3W - 0L
1,715 SR
Queue Stats
57W - 65L
1,478 Elo+
Party 1
Hercules
Hercules
SkeetingSkatMan
Hercules
Level 87
God Stats
6W - 1L
1,774 SR
Queue Stats
306W - 292L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chavoo25
Freya
15
4 / 3 / 13
9,773
814
10,799
11,664
5,716
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 3 / 11
10,371
864
17,304
9,997
5,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Roijean12
Chaac
14
3 / 5 / 13
8,900
742
13,171
19,760
34,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
SweetHopHash
Ix Chel
14
1 / 3 / 12
8,485
707
8,688
10,728
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
zTaemonn
Thanatos
15
9 / 3 / 7
9,910
826
14,653
10,255
5,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
12 / 3 / 5
11,418
952
24,236
12,966
7,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
KR_CB
Shiva
16
2 / 3 / 7
9,540
795
8,605
14,006
19,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Ktalin13
Hachiman
15
0 / 5 / 7
8,826
736
7,064
13,640
6,420
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 10
10,075
840
6,577
16,411
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
17
1 / 3 / 14
9,672
806
8,156
19,225
26,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
19
Kills
17
17
Deaths
20
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
3
5
4.83
L
Freya
Chavoo25
Freya
4
3
13
3.5
W
Shiva
KR_CB
Shiva
2
3
7
1.83
W
Hachiman
Ktalin13
Hachiman
0
5
7
0.7
L
2
3
11
2.5
W
2
6
10
1.17
L
Chaac
Roijean12
Chaac
3
5
13
1.9
W
Hercules
1
3
14
2.67
L
Ix Chel
SweetHopHash
Ix Chel
1
3
12
2.33
L
Thanatos
zTaemonn
Thanatos
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,615
Damage
54,638
62,404
Taken
76,248
55,426
Mitigated
79,591
28,906
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,236
17,460
2,542
2,689
12,966
7,411
4,840
6,220
6,746
0
54,126
L
Freya
Chavoo25
Freya
10,799
3,088
1,256
2,646
11,664
5,716
624
788
10,876
19,408
0
W
Shiva
KR_CB
Shiva
8,605
183
3,575
2,693
14,006
19,268
160
8,705
5,301
0
20,320
W
Hachiman
Ktalin13
Hachiman
7,064
3,477
2,430
1,405
13,640
6,420
2,495
5,957
7,683
0
21,520
L
17,304
1,266
651
1,633
9,997
5,040
248
680
9,317
43,481
0
W
6,577
607
888
1,099
16,411
20,407
209
7,133
9,278
12,410
0
L
Chaac
Roijean12
Chaac
13,171
1,833
813
3,249
19,760
34,171
40
2,210
17,550
977
18,689
W
Hercules
8,156
1,757
811
6,948
19,225
26,085
414
9,404
9,821
0
16,164
L
Ix Chel
SweetHopHash
Ix Chel
8,688
1,390
8,946
3,459
10,728
4,992
404
1,457
9,271
20,896
0
L
Thanatos
zTaemonn
Thanatos
14,653
5,235
1,067
5,186
10,255
5,507
302
1,442
8,813
0
18,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
49,531
128
Minions Killed
129
0
Camps Cleared
0
1,131,952
Distance Traveled
1,077,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,418
952
53
4
0
193,291
0
L
Freya
9,773
814
18
2
0
223,041
0
W
Shiva
9,540
795
15
1
0
229,650
0
W
Hachiman
8,826
736
39
3
0
219,120
2
L
Janus
10,371
864
64
5
0
232,334
0
W
Ares
10,075
840
5
0
0
190,663
0
L
Chaac
8,900
742
9
1
0
226,502
0
W
Hercules
9,672
806
17
1
0
244,537
0
L
Ix Chel
8,485
707
29
2
0
201,415
0
L
Thanatos
9,910
826
8
1
0
248,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role