Player Matchup

Pele
Pele
Gama2064
Pele
Level 28
God Stats
12W - 16L
1,388 SR
Queue Stats
410W - 479L
1,344 Elo+
Party 1
Ymir
Ymir
HenriSD
Ymir
Level 23
God Stats
40W - 38L
1,327 SR
Queue Stats
477W - 522L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WildTaco__
Morgan Le Fay
Level 83
God Stats
44W - 41L
1,609 SR
Queue Stats
534W - 565L
1,400 Elo+
Party 1
Cerberus
Cerberus
elimbecil
Cerberus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 42L
1,329 Elo+
Solo
Skadi
Skadi
momi17700
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,458 Elo+
Solo
Team Averages
Level 45
1,465 SR
1,378 Elo+

VS

Team Averages
Level 71
1,435 SR
1,452 Elo+
Janus
Janus
Chompi84x
Janus
Level 47
God Stats
1W - 2L
1,320 SR
Queue Stats
106W - 112L
1,298 Elo+
Solo
Chaac
Chaac
HALGAN_
Chaac
Level 94
God Stats
7W - 9L
1,351 SR
Queue Stats
304W - 316L
1,401 Elo+
Solo
Atlas
Atlas
Shinobi_Garrison
Atlas
Level 63
God Stats
4W - 0L
1,718 SR
Queue Stats
48W - 44L
1,399 Elo+
Solo
Bakasura
Bakasura
bmachado16
Bakasura
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,806 Elo+
Solo
Rama
Rama
btemp10023_
Rama
Level 36
God Stats
4W - 6L
1,287 SR
Queue Stats
273W - 277L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
1 / 2 / 0
10,237
512
7,457
14,247
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
HenriSD
Ymir
13
1 / 3 / 2
8,686
434
5,387
18,817
21,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
WildTaco__
Morgan Le Fay
16
3 / 3 / 2
9,396
470
15,952
13,063
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
elimbecil
Cerberus
2
0 / 0 / 0
4,578
229
0
324
139
Skadi
momi17700
Skadi
14
0 / 8 / 0
8,416
421
5,512
17,133
6,540
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chompi84x
Janus
17
1 / 2 / 1
10,834
542
9,446
14,583
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HALGAN_
Chaac
16
0 / 0 / 3
9,993
500
7,606
13,201
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 7
9,708
485
5,525
17,877
14,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
bmachado16
Bakasura
19
9 / 1 / 2
12,786
639
9,776
20,008
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 0 / 6
12,386
619
17,358
14,685
6,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Chompi84x
Janus
1
2
1
0.75
L
Pele
1
2
0
0.5
W
Chaac
HALGAN_
Chaac
0
0
3
1.5
L
Ymir
HenriSD
Ymir
1
3
2
0.67
W
1
3
7
1.5
L
Morgan Le Fay
WildTaco__
Morgan Le Fay
3
3
2
1.33
W
Bakasura
bmachado16
Bakasura
9
1
2
10
W
5
0
6
8
L
Cerberus
elimbecil
Cerberus
0
0
0
0
L
Skadi
momi17700
Skadi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
49,711
63,584
Taken
80,354
41,966
Mitigated
46,655
12,295
Healing
27,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chompi84x
Janus
9,446
198
0
4,223
14,583
6,025
860
10,493
4,090
98,730
0
L
Pele
7,457
1,112
0
3,774
14,247
7,262
351
377
13,870
0
84,273
W
Chaac
HALGAN_
Chaac
7,606
2,570
0
7,887
13,201
10,002
1,505
136
13,065
0
62,362
L
Ymir
HenriSD
Ymir
5,387
1,297
0
3,931
18,817
21,976
0
5,625
12,537
32,075
0
W
5,525
2,772
521
1,117
17,877
14,471
937
6,052
11,825
22,198
0
L
Morgan Le Fay
WildTaco__
Morgan Le Fay
15,952
166
0
3,031
13,063
6,049
0
6,067
6,786
80,510
0
W
Bakasura
bmachado16
Bakasura
9,776
7,509
0
6,840
20,008
9,452
3,604
1,959
18,049
0
112,272
W
17,358
14,808
0
7,092
14,685
6,705
8,374
2,771
11,914
0
116,334
L
Cerberus
elimbecil
Cerberus
0
0
0
0
324
139
0
0
324
0
0
L
Skadi
momi17700
Skadi
5,512
2,119
0
1,559
17,133
6,540
0
2,902
14,161
0
48,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
55,707
361
Minions Killed
630
0
Camps Cleared
0
1,535,556
Distance Traveled
1,984,911
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,834
542
165
8
0
422,520
0
L
Pele
10,237
512
121
6
0
433,347
0
W
Chaac
9,993
500
97
5
0
342,289
4
L
Ymir
8,686
434
41
2
0
371,170
1
W
Atlas
9,708
485
32
2
0
369,199
3
L
Morgan Le Fay
9,396
470
113
6
0
415,813
0
W
Bakasura
12,786
639
170
9
0
494,078
0
W
Rama
12,386
619
166
8
0
356,825
2
L
Cerberus
4,578
229
0
0
0
0
0
L
Skadi
8,416
421
86
4
0
315,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role