Player Matchup

Thanatos
Thanatos
Destrophe
Thanatos
Level 88
God Stats
27W - 16L
1,497 SR
Queue Stats
211W - 169L
1,524 Elo+
Solo
Anubis
Anubis
FoGos54
Anubis
Level 128
God Stats
3W - 2L
1,545 SR
Queue Stats
38W - 42L
1,497 Elo+
Solo
Martichoras
Martichoras
IIILucaII
Martichoras
Level 82
God Stats
5W - 3L
1,743 SR
Queue Stats
94W - 76L
1,607 Elo+
Solo
Hercules
Hercules
Minazuki57
Hercules
Level 125
God Stats
45W - 37L
1,637 SR
Queue Stats
636W - 593L
1,514 Elo+
Solo
Bellona
Bellona
SpanglyEnvelope
Bellona
Level 127
God Stats
3W - 0L
1,670 SR
Queue Stats
19W - 10L
1,742 Elo+
Solo
Team Averages
Level 110
1,618 SR
1,577 Elo+

VS

Team Averages
Level 142
1,597 SR
1,508 Elo+
Hel
Hel
BruiserBrigade7
Hel
Level 150
God Stats
4W - 5L
1,629 SR
Queue Stats
288W - 268L
1,575 Elo+
Solo
Kali
Kali
KaliBodyPillow
Kali
Level 156
God Stats
18W - 10L
1,775 SR
Queue Stats
313W - 296L
1,623 Elo+
Party 1
Atlas
Atlas
MiddleC
Atlas
Level 149
God Stats
13W - 10L
1,632 SR
Queue Stats
116W - 109L
1,441 Elo+
Party 1
Martichoras
Martichoras
collaredcross8
Martichoras
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iceuhkmennoff
Cu Chulainn
Level 126
God Stats
27W - 28L
1,450 SR
Queue Stats
158W - 170L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Destrophe
Thanatos
17
13 / 3 / 5
11,417
634
15,938
16,865
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
FoGos54
Anubis
18
5 / 3 / 5
11,397
633
10,697
9,986
4,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
IIILucaII
Martichoras
15
1 / 3 / 4
9,510
528
6,776
11,004
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Minazuki57
Hercules
15
1 / 0 / 10
9,720
540
7,408
14,869
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 3
9,971
554
11,189
19,538
24,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,862
548
10,869
12,323
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 4
10,945
608
10,289
17,204
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MiddleC
Atlas
12
0 / 3 / 1
7,687
427
3,658
14,900
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
collaredcross8
Martichoras
15
1 / 5 / 1
8,956
498
4,731
13,423
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
iceuhkmennoff
Cu Chulainn
15
2 / 5 / 1
9,505
528
12,065
16,496
19,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
13
13
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Thanatos
Destrophe
Thanatos
13
3
5
5.17
W
Anubis
FoGos54
Anubis
5
3
5
2.5
W
Martichoras
IIILucaII
Martichoras
1
3
4
1
L
7
4
4
2.25
L
Atlas
MiddleC
Atlas
0
3
1
0.17
W
Hercules
Minazuki57
Hercules
1
0
10
6
W
2
4
3
0.88
L
Martichoras
collaredcross8
Martichoras
1
5
1
0.3
L
Cu Chulainn
iceuhkmennoff
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,008
Damage
41,612
72,262
Taken
74,346
59,042
Mitigated
52,308
32,869
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,869
253
1,127
2,334
12,323
3,243
410
4,628
7,695
91,007
0
W
Thanatos
Destrophe
Thanatos
15,938
7,213
0
13,230
16,865
7,839
471
3,687
13,070
0
87,881
W
Anubis
FoGos54
Anubis
10,697
1,213
0
4,576
9,986
4,930
0
5,091
4,681
113,800
0
W
Martichoras
IIILucaII
Martichoras
6,776
1,692
0
3,983
11,004
5,165
1,286
1,328
9,646
0
93,036
L
10,289
5,565
0
4,748
17,204
9,551
0
1,035
16,169
0
90,313
L
Atlas
MiddleC
Atlas
3,658
1,570
0
2,337
14,900
14,209
0
4,540
10,360
21,906
0
W
Hercules
Minazuki57
Hercules
7,408
1,815
0
6,229
14,869
16,539
132
5,422
9,243
0
26,549
W
11,189
4,662
0
4,851
19,538
24,569
323
850
18,688
0
80,505
L
Martichoras
collaredcross8
Martichoras
4,731
1,467
0
4,047
13,423
5,986
0
494
12,929
0
73,032
L
Cu Chulainn
iceuhkmennoff
Cu Chulainn
12,065
1,414
0
1,191
16,496
19,319
0
0
16,496
3,509
69,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
46,955
551
Minions Killed
571
0
Camps Cleared
0
1,809,782
Distance Traveled
1,729,233
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,862
548
160
9
0
343,886
4
W
Thanatos
11,417
634
95
5
0
398,292
3
W
Anubis
11,397
633
182
10
0
330,730
0
W
Martichoras
9,510
528
140
8
0
348,603
4
L
Kali
10,945
608
131
7
0
400,898
5
L
Atlas
7,687
427
25
1
0
381,198
4
W
Hercules
9,720
540
30
2
0
416,379
4
W
Bellona
9,971
554
104
6
0
315,778
1
L
Martichoras
8,956
498
147
8
0
316,356
1
L
Cu Chulainn
9,505
528
108
6
0
286,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role