Player Matchup

Yemoja
Yemoja
ChadLott
Yemoja
Level 66
God Stats
6W - 2L
1,596 SR
Queue Stats
125W - 145L
1,338 Elo+
Party 2
Janus
Janus
JeSuisUnAvion
Janus
Level 3
God Stats
2W - 1L
1,687 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
ShawnThe2ailor
Ra
Level 8
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 26
1,581 SR
1,446 Elo+

VS

Team Averages
Level 62
1,150 SR
982 Elo+
Ra
Ra
Maridian13
Ra
Level 119
God Stats
1W - 10L
1,272 SR
Queue Stats
5W - 25L
1,044 Elo+
Party 1
Bastet
Bastet
Oddheavywo0d
Bastet
Level 49
God Stats
0W - 4L
1,225 SR
Queue Stats
6W - 25L
1,044 Elo+
Party 1
Atlas
Atlas
ShadowWorks9378
Atlas
Level 18
God Stats
0W - 6L
954 SR
Queue Stats
0W - 11L
859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChadLott
Yemoja
12
1 / 0 / 9
8,117
812
2,456
7,318
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 0 / 3
9,045
905
9,914
3,011
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 9
7,418
742
4,660
4,258
1,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,127
613
2,903
6,109
2,489
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bastet
10
0 / 4 / 0
5,769
577
5,557
9,030
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,695
570
1,998
8,143
7,795
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChadLott
Yemoja
1
0
9
5.5
W
8
0
3
9.5
L
0
4
0
0
L
Bastet
0
4
0
0
L
0
3
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,030
Damage
10,458
14,587
Taken
23,282
7,801
Mitigated
14,423
8,728
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChadLott
Yemoja
2,456
285
701
2,724
7,318
4,879
697
2,447
4,763
11,031
0
W
9,914
509
0
1,943
3,011
1,201
912
1,060
1,951
57,737
0
L
2,903
120
1,644
436
6,109
2,489
0
4,646
1,463
21,497
0
L
Bastet
5,557
1,278
0
686
9,030
4,139
0
6,402
2,628
0
14,572
L
1,998
502
0
0
8,143
7,795
0
6,096
1,933
5,555
0
W
4,660
461
811
2,549
4,258
1,721
823
1,360
2,898
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
17,591
155
Minions Killed
71
0
Camps Cleared
0
567,443
Distance Traveled
516,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,117
812
24
2
0
181,037
0
W
Janus
9,045
905
100
10
0
190,502
0
L
Ra
6,127
613
48
5
0
171,953
0
L
Bastet
5,769
577
15
2
0
179,263
0
L
Atlas
5,695
570
8
1
0
165,035
0
W
Ra
7,418
742
31
3
0
195,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role