Player Matchup

Loki
Loki
ArmedMojo
Loki
Level 94
God Stats
115W - 101L
1,523 SR
Queue Stats
357W - 309L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Dragonfang113
Ah Muzen Cab
Level 69
God Stats
10W - 13L
1,440 SR
Queue Stats
59W - 87L
1,396 Elo+
Party 1
Ix Chel
Ix Chel
atyckoski
Ix Chel
Level 85
God Stats
8W - 9L
1,353 SR
Queue Stats
395W - 355L
1,408 Elo+
Party 1
Ymir
Ymir
mitch8772
Ymir
Level 9
God Stats
2W - 5L
1,308 SR
Queue Stats
3W - 8L
1,305 Elo+
Party 3
Surtr
Surtr
ninjacatz87
Surtr
Level 29
God Stats
1W - 2L
1,532 SR
Queue Stats
19W - 31L
1,334 Elo+
Party 1
Team Averages
Level 57
1,431 SR
1,385 Elo+

VS

Team Averages
Level 89
1,427 SR
1,417 Elo+
Chronos
Chronos
Downstreamer
Chronos
Level 129
God Stats
6W - 2L
1,803 SR
Queue Stats
191W - 163L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
HollowlionHS
Aphrodite
Level 69
God Stats
17W - 10L
1,611 SR
Queue Stats
229W - 208L
1,402 Elo+
Solo
Hercules
Hercules
Hoopes123
Hercules
Level 108
God Stats
4W - 5L
1,074 SR
Queue Stats
59W - 60L
1,446 Elo+
Party 2
Serqet
Serqet
VenVokun94
Serqet
Level 103
God Stats
10W - 5L
1,437 SR
Queue Stats
296W - 321L
1,392 Elo+
Solo
Izanami
Izanami
karamujo11
Izanami
Level 34
God Stats
2W - 1L
1,212 SR
Queue Stats
149W - 185L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 5 / 1
6,444
496
4,739
10,732
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Dragonfang113
Ah Muzen Cab
8
1 / 5 / 1
5,402
416
4,608
10,435
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
atyckoski
Ix Chel
9
0 / 5 / 0
5,924
456
2,357
7,244
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
8
0 / 2 / 1
4,757
366
946
6,723
6,022
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

1
0 / 0 / 0
2,530
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Downstreamer
Chronos
15
8 / 0 / 2
9,481
729
10,355
9,099
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
HollowlionHS
Aphrodite
12
1 / 2 / 5
7,865
605
2,939
8,178
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Hoopes123
Hercules
13
5 / 0 / 2
8,037
618
3,007
7,935
9,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
VenVokun94
Serqet
13
2 / 0 / 3
7,985
614
1,908
7,870
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
karamujo11
Izanami
11
1 / 2 / 3
6,799
523
6,738
8,513
3,384
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
1
0.7
W
Chronos
Downstreamer
Chronos
8
0
2
9
L
Ah Muzen Cab
Dragonfang113
Ah Muzen Cab
1
5
1
0.3
W
Aphrodite
HollowlionHS
Aphrodite
1
2
5
1.75
W
Hercules
Hoopes123
Hercules
5
0
2
6
W
Serqet
VenVokun94
Serqet
2
0
3
3.5
L
Ix Chel
atyckoski
Ix Chel
0
5
0
0
W
Izanami
karamujo11
Izanami
1
2
3
1.25
L
Ymir
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,650
Damage
24,947
35,134
Taken
41,595
14,944
Mitigated
25,142
2,849
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,739
1,304
0
1,414
10,732
3,326
0
4,136
6,537
0
40,233
W
Chronos
Downstreamer
Chronos
10,355
3,102
0
776
9,099
3,991
4,206
1,762
7,165
89,788
0
L
Ah Muzen Cab
Dragonfang113
Ah Muzen Cab
4,608
1,679
0
949
10,435
3,064
0
3,288
6,773
0
38,391
W
Aphrodite
HollowlionHS
Aphrodite
2,939
425
3,685
4,501
8,178
5,310
486
475
7,669
19,982
0
W
Hercules
Hoopes123
Hercules
3,007
523
0
1,639
7,935
9,302
623
30
7,905
9,856
31,763
W
Serqet
VenVokun94
Serqet
1,908
546
0
5,805
7,870
3,155
275
245
7,607
0
51,881
L
Ix Chel
atyckoski
Ix Chel
2,357
120
50
436
7,244
2,532
0
4,522
2,566
37,394
0
W
Izanami
karamujo11
Izanami
6,738
5,114
0
323
8,513
3,384
395
567
7,946
0
49,267
L
Ymir
946
30
0
0
6,723
6,022
0
1,563
5,150
9,398
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
40,167
206
Minions Killed
428
0
Camps Cleared
0
901,521
Distance Traveled
1,272,678
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,444
496
68
5
0
233,634
0
W
Chronos
9,481
729
162
12
0
249,062
2
L
Ah Muzen Cab
5,402
416
57
4
0
212,403
0
W
Aphrodite
7,865
605
26
2
0
248,646
0
W
Hercules
8,037
618
73
6
0
198,005
0
W
Serqet
7,985
614
88
7
0
330,285
2
L
Ix Chel
5,924
456
70
5
0
215,417
0
W
Izanami
6,799
523
79
6
0
246,680
0
L
Ymir
4,757
366
11
1
0
240,067
0
L
Surtr
2,530
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role