Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Neghno
Bacchus
Level 105
God Stats
4W - 7L
1,543 SR
Queue Stats
168W - 192L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REAPER PR25
Tsukuyomi
Level 66
God Stats
0W - 2L
1,307 SR
Queue Stats
33W - 28L
1,486 Elo+
Party 1
Ishtar
Ishtar
xSno0pBo0gi3
Ishtar
Level 108
God Stats
38W - 30L
1,538 SR
Queue Stats
149W - 142L
1,473 Elo+
Solo
Zeus
Zeus
zfJoker03
Zeus
Level 64
God Stats
43W - 40L
1,566 SR
Queue Stats
252W - 285L
1,495 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,485 Elo+

VS

Team Averages
Level 99
1,558 SR
1,516 Elo+
Cthulhu
Cthulhu
Barcus620
Cthulhu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
D3M0N1C 0N3
Rama
Level 109
God Stats
6W - 3L
1,499 SR
Queue Stats
129W - 164L
1,411 Elo+
Solo
Discordia
Discordia
DJ THE KING 509
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Party 2
Achilles
Achilles
MrSPOD3RM4N
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,792 Elo+
Party 2
Thanatos
Thanatos
TheSTORM321
Thanatos
Level 122
God Stats
19W - 8L
1,789 SR
Queue Stats
41W - 25L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 0 / 0
5,090
1,018
0
0
0
Bacchus
Neghno
Bacchus
12
5 / 0 / 4
7,641
1,528
5,113
8,238
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
REAPER PR25
Tsukuyomi
12
1 / 6 / 7
6,572
1,314
4,275
9,649
3,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
11
0 / 3 / 4
6,048
1,210
5,055
8,810
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
11
3 / 1 / 3
6,660
1,332
7,538
4,944
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barcus620
Cthulhu
11
1 / 4 / 6
6,295
1,259
6,914
6,391
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 5
6,018
1,204
5,725
5,898
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DJ THE KING 509
Discordia
11
0 / 1 / 7
5,936
1,187
2,745
1,838
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MrSPOD3RM4N
Achilles
11
3 / 0 / 4
6,854
1,371
3,764
4,880
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TheSTORM321
Thanatos
12
5 / 1 / 5
6,856
1,371
8,816
5,202
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
9
Kills
10
10
Deaths
9
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Cthulhu
Barcus620
Cthulhu
1
4
6
1
W
1
3
5
1.17
W
Discordia
DJ THE KING 509
Discordia
0
1
7
3.5
W
Achilles
MrSPOD3RM4N
Achilles
3
0
4
5
L
Bacchus
Neghno
Bacchus
5
0
4
7
L
Tsukuyomi
REAPER PR25
Tsukuyomi
1
6
7
0.75
W
Thanatos
TheSTORM321
Thanatos
5
1
5
7.5
L
Ishtar
0
3
4
0.67
L
Zeus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
27,964
31,641
Taken
24,209
16,287
Mitigated
13,864
2,209
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Barcus620
Cthulhu
6,914
843
139
36
6,391
3,306
0
3,442
2,949
13,429
0
W
5,725
4,769
0
1,245
5,898
2,483
0
3,515
2,383
0
14,745
W
Discordia
DJ THE KING 509
Discordia
2,745
78
0
136
1,838
723
0
1,149
689
10,032
0
W
Achilles
MrSPOD3RM4N
Achilles
3,764
786
0
985
4,880
4,713
0
2,385
2,495
0
11,352
L
Bacchus
Neghno
Bacchus
5,113
1,028
0
1,041
8,238
8,516
0
2,646
5,366
10,029
0
L
Tsukuyomi
REAPER PR25
Tsukuyomi
4,275
1,216
0
42
9,649
3,441
0
2,061
7,421
0
11,399
W
Thanatos
TheSTORM321
Thanatos
8,816
2,627
0
3,352
5,202
2,639
0
2,160
3,042
0
15,192
L
Ishtar
5,055
2,940
0
596
8,810
2,778
0
2,615
6,112
0
16,099
L
Zeus
7,538
1,485
0
530
4,944
1,552
0
2,337
2,607
18,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
31,959
89
Minions Killed
95
4
Camps Cleared
5
384,804
Distance Traveled
498,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,090
1,018
0
0
0
0
0
W
Cthulhu
6,295
1,259
18
4
1
104,704
0
W
Rama
6,018
1,204
27
5
0
91,588
0
W
Discordia
5,936
1,187
17
3
0
87,008
0
W
Achilles
6,854
1,371
17
3
0
99,737
0
L
Bacchus
7,641
1,528
11
2
0
112,046
0
L
Tsukuyomi
6,572
1,314
10
2
1
89,052
0
W
Thanatos
6,856
1,371
16
3
4
115,618
0
L
Ishtar
6,048
1,210
28
6
0
87,380
0
L
Zeus
6,660
1,332
40
8
3
96,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role