Player Matchup

Chaac
Chaac
BlinBlinPR
Chaac
Level 84
God Stats
23W - 30L
1,356 SR
Queue Stats
567W - 571L
1,432 Elo+
Solo
Kali
Kali
Loverofthemale
Kali
Level 36
God Stats
2W - 1L
1,882 SR
Queue Stats
104W - 108L
1,394 Elo+
Solo
Yemoja
Yemoja
SnailMan21
Yemoja
Level 85
God Stats
19W - 7L
1,693 SR
Queue Stats
134W - 118L
1,471 Elo+
Solo
Martichoras
Martichoras
VictorVon007
Martichoras
Level 55
God Stats
11W - 6L
1,687 SR
Queue Stats
99W - 91L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Viloreo
Yu Huang
Level 157
God Stats
20W - 19L
1,522 SR
Queue Stats
676W - 710L
1,416 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,442 Elo+

VS

Team Averages
Level 48
1,530 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Jsn12
Mercury
Level 58
God Stats
2W - 1L
1,427 SR
Queue Stats
29W - 24L
1,510 Elo+
Party 2
Athena
Athena
Okumura24
Athena
Level 61
God Stats
9W - 3L
1,741 SR
Queue Stats
20W - 14L
1,587 Elo+
Party 2
Cupid
Cupid
Pdeperanha
Cupid
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 37L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
SonaADELLE
Nu Wa
Level 27
God Stats
10W - 11L
1,483 SR
Queue Stats
51W - 60L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 0
7,574
541
8,533
14,788
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 3
6,272
448
2,493
11,022
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
SnailMan21
Yemoja
9
0 / 0 / 0
5,895
421
2,095
6,122
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
VictorVon007
Martichoras
13
2 / 2 / 0
7,316
523
7,692
8,928
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
Viloreo
Yu Huang
9
0 / 1 / 0
5,827
416
636
2,856
755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 3 / 0
7,269
519
10,171
10,386
5,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Jsn12
Mercury
12
0 / 0 / 3
6,951
497
4,413
9,572
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Okumura24
Athena
10
1 / 0 / 1
6,654
475
2,517
5,990
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
11
1 / 2 / 1
6,580
470
3,689
7,606
2,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
14
2 / 0 / 0
7,910
565
5,820
3,412
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
0
0.33
L
Chaac
3
1
0
3
W
Mercury
Jsn12
Mercury
0
0
3
1.5
L
0
2
3
0.75
W
Athena
Okumura24
Athena
1
0
1
1.5
W
Cupid
1
2
1
0.75
L
Yemoja
SnailMan21
Yemoja
0
0
0
0
W
Nu Wa
2
0
0
2
L
Martichoras
VictorVon007
Martichoras
2
2
0
1
L
Yu Huang
Viloreo
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
26,610
43,716
Taken
36,966
19,711
Mitigated
16,759
12,539
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,171
1,384
0
3,735
10,386
5,352
0
0
10,386
61,245
0
L
Chaac
8,533
1,690
0
7,221
14,788
7,821
0
9,182
5,540
0
61,099
W
Mercury
Jsn12
Mercury
4,413
1,973
0
648
9,572
3,618
0
188
9,384
0
60,881
L
2,493
1,122
0
831
11,022
3,782
0
2,687
8,273
0
41,515
W
Athena
Okumura24
Athena
2,517
1,100
1,478
1,910
5,990
3,732
0
945
5,045
16,590
0
W
Cupid
3,689
2,165
276
2,615
7,606
2,861
0
304
7,302
0
37,668
L
Yemoja
SnailMan21
Yemoja
2,095
390
1,260
913
6,122
3,500
0
3,432
2,534
17,814
0
W
Nu Wa
5,820
1,590
0
928
3,412
1,196
952
1,294
2,118
64,512
0
L
Martichoras
VictorVon007
Martichoras
7,692
3,051
0
1,908
8,928
3,853
0
1,386
7,476
0
66,669
L
Yu Huang
Viloreo
Yu Huang
636
46
0
406
2,856
755
0
1,369
1,385
30,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
35,364
357
Minions Killed
393
0
Camps Cleared
0
1,195,202
Distance Traveled
1,394,186
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,269
519
86
6
0
214,050
4
L
Chaac
7,574
541
101
7
0
229,068
7
W
Mercury
6,951
497
91
7
0
355,151
0
L
Kali
6,272
448
65
5
0
284,563
0
W
Athena
6,654
475
16
1
0
292,178
3
W
Cupid
6,580
470
79
6
0
272,183
0
L
Yemoja
5,895
421
19
1
0
280,841
3
W
Nu Wa
7,910
565
121
9
0
260,624
2
L
Martichoras
7,316
523
105
8
0
269,109
3
L
Yu Huang
5,827
416
67
5
0
131,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role