Player Matchup

Yemoja
Yemoja
Kotojuk
Yemoja
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 46L
1,536 Elo+
Solo
Maui
Maui
Trutix_Dev
Maui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,665 Elo+
Party 1
Cernunnos
Cernunnos
Yamabusi
Cernunnos
Level 89
God Stats
4W - 2L
1,691 SR
Queue Stats
506W - 502L
1,400 Elo+
Solo
Ishtar
Ishtar
mtanghuz
Ishtar
Level 157
God Stats
5W - 7L
1,450 SR
Queue Stats
560W - 561L
1,479 Elo+
Party 1
Loki
Loki
shpekoshpon812
Loki
Level 87
God Stats
15W - 13L
1,555 SR
Queue Stats
575W - 576L
1,467 Elo+
Solo
Team Averages
Level 87
1,539 SR
1,509 Elo+

VS

Team Averages
Level 107
1,499 SR
1,388 Elo+
Aphrodite
Aphrodite
CherryHeaD
Aphrodite
Level 117
God Stats
1W - 1L
1,756 SR
Queue Stats
33W - 65L
1,374 Elo+
Party 2
Merlin
Merlin
DanosRX8
Merlin
Level 146
God Stats
6W - 7L
1,691 SR
Queue Stats
592W - 594L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Dristerno
Danzaburou
Level 60
God Stats
0W - 2L
1,284 SR
Queue Stats
176W - 201L
1,420 Elo+
Solo
Awilix
Awilix
Jose33975
Awilix
Level 96
God Stats
1W - 4L
1,263 SR
Queue Stats
673W - 693L
1,418 Elo+
Solo
Chiron
Chiron
Yacob_tal
Chiron
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kotojuk
Yemoja
18
2 / 2 / 12
10,641
709
10,367
16,867
12,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 4 / 12
11,222
748
5,752
24,436
27,817
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Yamabusi
Cernunnos
19
7 / 3 / 6
11,822
788
12,477
14,508
7,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
mtanghuz
Ishtar
17
2 / 2 / 10
10,573
705
15,472
11,886
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 8
11,107
740
19,105
13,730
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CherryHeaD
Aphrodite
16
2 / 2 / 5
9,714
648
5,493
12,903
8,072
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
DanosRX8
Merlin
19
6 / 2 / 5
11,665
778
20,647
12,188
6,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dristerno
Danzaburou
15
0 / 3 / 6
9,491
633
11,941
14,104
6,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Jose33975
Awilix
17
3 / 4 / 5
10,012
667
10,450
15,509
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Yacob_tal
Chiron
17
3 / 5 / 7
10,416
694
16,325
16,884
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
16
Kills
14
14
Deaths
16
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CherryHeaD
Aphrodite
2
2
5
2.25
L
Merlin
DanosRX8
Merlin
6
2
5
4.25
L
Danzaburou
Dristerno
Danzaburou
0
3
6
1
L
Awilix
Jose33975
Awilix
3
4
5
1.38
W
Yemoja
Kotojuk
Yemoja
2
2
12
4
W
1
4
12
1.75
L
Chiron
Yacob_tal
Chiron
3
5
7
1.3
W
Cernunnos
Yamabusi
Cernunnos
7
3
6
3.33
W
Ishtar
mtanghuz
Ishtar
2
2
10
3.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,173
Damage
64,856
81,427
Taken
71,588
61,498
Mitigated
36,791
32,971
Healing
33,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CherryHeaD
Aphrodite
5,493
951
8,923
6,182
12,903
8,072
1,170
3,062
9,841
19,032
0
L
Merlin
DanosRX8
Merlin
20,647
1,670
2,828
3,326
12,188
6,230
880
2,305
9,883
41,464
0
L
Danzaburou
Dristerno
Danzaburou
11,941
4,789
2,294
2,777
14,104
6,548
2,242
2,602
11,502
0
21,476
L
Awilix
Jose33975
Awilix
10,450
2,215
1,086
2,060
15,509
7,967
215
3,572
11,937
0
21,802
W
Yemoja
Kotojuk
Yemoja
10,367
2,954
8,767
3,304
16,867
12,525
1,480
6,322
10,545
26,344
1,607
W
5,752
1,148
3,382
2,854
24,436
27,817
550
7,197
17,239
9,753
0
L
Chiron
Yacob_tal
Chiron
16,325
2,745
1,413
3,096
16,884
7,974
403
4,171
12,713
0
27,462
W
Cernunnos
Yamabusi
Cernunnos
12,477
4,689
2,497
2,316
14,508
7,599
1,290
3,878
10,630
0
33,787
W
Ishtar
mtanghuz
Ishtar
15,472
7,675
2,744
2,148
11,886
6,358
4,618
4,158
7,728
0
33,094
W
19,105
1,868
3,673
1,286
13,730
7,199
0
4,585
9,145
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
51,298
175
Minions Killed
154
0
Camps Cleared
0
1,388,858
Distance Traveled
1,295,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,714
648
28
2
0
223,119
0
L
Merlin
11,665
778
47
3
0
254,720
0
L
Danzaburou
9,491
633
28
2
0
285,568
0
L
Awilix
10,012
667
28
2
0
294,748
0
W
Yemoja
10,641
709
28
2
0
250,602
0
W
Maui
11,222
748
12
1
0
266,635
0
L
Chiron
10,416
694
23
2
0
237,766
0
W
Cernunnos
11,822
788
39
3
0
267,092
0
W
Ishtar
10,573
705
34
2
0
293,405
0
W
Loki
11,107
740
62
4
0
311,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role