Player Matchup

Ao Kuang
Ao Kuang
Cagedemon19
Ao Kuang
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
40W - 62L
1,340 Elo+
Party 2
Rama
Rama
KAXER07
Rama
Level 120
God Stats
54W - 53L
1,562 SR
Queue Stats
525W - 495L
1,494 Elo+
Solo
Kukulkan
Kukulkan
RNG_Cagedemon19
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Kuzenbo
Kuzenbo
finite_grammar08
Kuzenbo
Level 49
God Stats
5W - 6L
1,502 SR
Queue Stats
56W - 78L
1,420 Elo+
Solo
Surtr
Surtr
lovebuthate
Surtr
Level 72
God Stats
3W - 5L
1,523 SR
Queue Stats
85W - 78L
1,491 Elo+
Solo
Team Averages
Level 70
1,484 SR
1,398 Elo+

VS

Team Averages
Level 77
1,498 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gost15-_-
Fenrir
Level 40
God Stats
2W - 4L
1,298 SR
Queue Stats
48W - 74L
1,259 Elo+
Solo
Hera
Hera
Harlantirr
Hera
Level 68
God Stats
15W - 6L
1,690 SR
Queue Stats
337W - 336L
1,472 Elo+
Solo
Heimdallr
Heimdallr
KING_OF_DEMONS-5
Heimdallr
Level 127
God Stats
33W - 21L
1,474 SR
Queue Stats
547W - 553L
1,441 Elo+
Party 1
Bellona
Bellona
X__CANOPUS__X
Bellona
Level 99
God Stats
10W - 10L
1,526 SR
Queue Stats
302W - 296L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cagedemon19
Ao Kuang
11
3 / 2 / 1
6,960
464
6,717
12,792
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
KAXER07
Rama
10
2 / 3 / 0
6,725
448
7,651
9,517
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
10
0 / 4 / 0
6,310
421
757
6,593
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 1
6,327
422
3,056
12,651
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 1
6,961
464
8,243
15,275
9,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 8
7,265
484
3,607
10,049
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Gost15-_-
Fenrir
13
6 / 1 / 4
8,201
547
7,651
12,019
7,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 6
9,209
614
11,289
3,684
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
14
4 / 1 / 5
8,246
550
9,413
9,096
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
12
2 / 1 / 5
7,128
475
4,632
9,546
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
18
18
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
L
Ao Kuang
Cagedemon19
Ao Kuang
3
2
1
1.75
W
Fenrir
Gost15-_-
Fenrir
6
1
4
8
W
5
0
6
8
L
Rama
KAXER07
Rama
2
3
0
0.67
W
Heimdallr
4
1
5
6.5
L
Kukulkan
0
4
0
0
W
Bellona
2
1
5
4.5
L
0
6
1
0.08
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
36,592
56,828
Taken
44,394
33,898
Mitigated
30,231
10,798
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,607
1,078
0
1,727
10,049
8,282
87
2,514
7,535
21,151
0
L
Ao Kuang
Cagedemon19
Ao Kuang
6,717
1,411
0
1,533
12,792
4,337
0
4,000
8,575
39,405
0
W
Fenrir
Gost15-_-
Fenrir
7,651
3,458
188
3,464
12,019
7,534
0
2,445
9,574
0
55,401
W
11,289
2,277
0
1,221
3,684
1,533
1,188
1,092
2,592
70,459
0
L
Rama
KAXER07
Rama
7,651
6,830
0
2,141
9,517
3,492
0
3,358
6,014
0
50,283
W
Heimdallr
9,413
4,600
0
4,974
9,096
3,996
2,510
2,792
6,304
0
74,228
L
Kukulkan
757
175
0
520
6,593
2,165
0
3,076
3,293
29,958
0
W
Bellona
4,632
1,228
0
2,843
9,546
8,886
206
1,902
7,644
0
34,082
L
3,056
2,005
195
1,338
12,651
14,430
0
2,042
10,492
17,948
0
L
8,243
2,878
0
5,071
15,275
9,474
290
1,891
12,662
481
55,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
40,049
310
Minions Killed
387
0
Camps Cleared
0
1,449,636
Distance Traveled
1,445,704
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,265
484
28
2
0
277,928
0
L
Ao Kuang
6,960
464
64
4
0
342,270
0
W
Fenrir
8,201
547
69
5
0
338,809
0
W
Hera
9,209
614
132
9
0
268,353
0
L
Rama
6,725
448
91
6
0
229,903
0
W
Heimdallr
8,246
550
106
7
0
297,087
4
L
Kukulkan
6,310
421
51
3
0
266,009
2
W
Bellona
7,128
475
52
3
0
263,527
2
L
Kuzenbo
6,327
422
24
2
0
326,628
0
L
Surtr
6,961
464
80
5
0
284,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role